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Leland KembleandGitHub db787e60db "You turn on the lights on" and other grammar issues with headwear (#94526)
## About The Pull Request

Resolves grammar issues with headwear

## Why It's Good For The Game

Resolves grammar issues with headwear

## Changelog
🆑

spellcheck: Resolved grammar issues with headwear

/🆑
2025-12-19 11:26:32 -05:00

96 lines
3.1 KiB
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//BeanieStation13 Redux
//Plus a bobble hat, lets be inclusive!!
/obj/item/clothing/head/beanie
name = "beanie"
desc = "A stylish beanie. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their heads."
icon = 'icons/map_icons/clothing/head/_head.dmi'
worn_icon = 'icons/mob/clothing/head/beanie.dmi'
icon_state = "/obj/item/clothing/head/beanie"
post_init_icon_state = "beanie"
custom_price = PAYCHECK_CREW * 1.2
greyscale_config = /datum/greyscale_config/beanie
greyscale_config_worn = /datum/greyscale_config/beanie/worn
greyscale_colors = "#EEEEEE#EEEEEE"
flags_1 = IS_PLAYER_COLORABLE_1
/obj/item/clothing/head/beanie/black
name = "black beanie"
icon_state = "/obj/item/clothing/head/beanie/black"
greyscale_colors = "#4A4A4B#4A4A4B"
/obj/item/clothing/head/beanie/red
name = "red beanie"
icon_state = "/obj/item/clothing/head/beanie/red"
greyscale_colors = "#D91414#D91414"
/obj/item/clothing/head/beanie/darkblue
name = "dark blue beanie"
icon_state = "/obj/item/clothing/head/beanie/darkblue"
greyscale_colors = "#1E85BC#1E85BC"
/obj/item/clothing/head/beanie/yellow
name = "yellow beanie"
icon_state = "/obj/item/clothing/head/beanie/yellow"
greyscale_colors = "#E0C14F#E0C14F"
/obj/item/clothing/head/beanie/orange
name = "orange beanie"
icon_state = "/obj/item/clothing/head/beanie/orange"
greyscale_colors = "#C67A4B#C67A4B"
/obj/item/clothing/head/beanie/christmas
name = "christmas beanie"
icon_state = "/obj/item/clothing/head/beanie/christmas"
greyscale_colors = "#038000#960000"
/obj/item/clothing/head/beanie/durathread
name = "durathread beanie"
desc = "A beanie made from durathread. Its resilient fibres provide some protection to the wearer."
icon_state = "/obj/item/clothing/head/beanie/durathread"
greyscale_colors = "#8291A1#8291A1"
armor_type = /datum/armor/beanie_durathread
/obj/item/clothing/head/rasta
name = "rastacap"
desc = "Perfect for tucking in those dreadlocks."
icon = 'icons/obj/clothing/head/beanie.dmi'
worn_icon = 'icons/mob/clothing/head/beanie.dmi'
icon_state = "beanierasta"
/obj/item/clothing/head/waldo
name = "red striped bobble hat"
desc = "If you're going on a worldwide hike, you'll need some cold protection."
icon = 'icons/obj/clothing/head/beanie.dmi'
worn_icon = 'icons/mob/clothing/head/beanie.dmi'
icon_state = "waldo_hat"
//No dog fashion sprites yet :( poor Ian can't be dope like the rest of us yet
/obj/item/clothing/head/beanie/black/dboy
name = "test subject beanie"
desc = "A dingy and torn black beanie. Is that slime or grease?"
/// Used for the extra flavor text the d-boy himself sees
var/datum/weakref/beanie_owner = null
/datum/armor/beanie_durathread
melee = 15
bullet = 5
laser = 15
energy = 25
bomb = 10
fire = 30
acid = 5
/obj/item/clothing/head/beanie/black/dboy/equipped(mob/user, slot)
. = ..()
if(iscarbon(user) && !beanie_owner)
beanie_owner = WEAKREF(user)
/obj/item/clothing/head/beanie/black/dboy/examine(mob/user)
. = ..()
if(IS_WEAKREF_OF(user, beanie_owner))
. += span_purple("It's covered in otherworldly debris only your eyes have been ruined enough to see.")