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/datum/outfit/vr
name = "Basic VR"
id = /obj/item/card/id/advanced
id_trim = /datum/id_trim/vr
uniform = /obj/item/clothing/under/color/random
ears = /obj/item/radio/headset
shoes = /obj/item/clothing/shoes/sneakers/black
/datum/outfit/vr/pre_equip(mob/living/carbon/human/H)
H.dna.species.pre_equip_species_outfit(null, H)
/datum/outfit/vr/syndicate
name = "Syndicate VR Operative - Basic"
id = /obj/item/card/id/advanced/chameleon/black
id_trim = /datum/id_trim/vr/operative
uniform = /obj/item/clothing/under/syndicate
back = /obj/item/storage/backpack
box = /obj/item/storage/box/survival/syndie
belt = /obj/item/gun/ballistic/automatic/pistol/clandestine
gloves = /obj/item/clothing/gloves/combat
shoes = /obj/item/clothing/shoes/combat
l_pocket = /obj/item/paper/fluff/vr/fluke_ops
r_pocket = /obj/item/pen/edagger
/datum/outfit/vr/syndicate/post_equip(mob/living/carbon/human/H)
. = ..()
var/obj/item/uplink/U = new /obj/item/uplink/nuclear_restricted(H, H.key, 80)
H.equip_to_storage(U, ITEM_SLOT_BACK, indirect_action = TRUE, del_on_fail = TRUE)
var/obj/item/implant/weapons_auth/W = new/obj/item/implant/weapons_auth(H)
W.implant(H)
var/obj/item/implant/explosive/E = new/obj/item/implant/explosive(H)
E.implant(H)
H.add_faction(ROLE_SYNDICATE)
H.update_icons()
/obj/item/paper/fluff/vr/fluke_ops
name = "Where is my uplink?"
default_raw_text = "Use the radio in your backpack."