Files
Thunder12345andnevimer 20118ad747 Converts a bunch of time/delay vars to use time defines (#92495)
## About The Pull Request

Converts as many time vars expressed in deciseconds as I could find to
use time defines.

## Why It's Good For The Game

Makes these values neater and more readable.

## Changelog
🆑
code: Converted a lot of time-based variables to be expressed with time
defines.
/🆑
# Conflicts:
#	code/modules/clothing/head/hat.dm
#	code/modules/clothing/shoes/boots.dm
#	code/modules/clothing/suits/utility.dm
2025-08-19 22:38:55 -04:00

37 lines
1.3 KiB
Plaintext

/obj/item/clothing/head/helmet/space/freedom
name = "eagle helmet"
desc = "An advanced, space-proof helmet. It appears to be modeled after an old-world eagle."
icon = 'icons/obj/clothing/head/costume.dmi'
worn_icon = 'icons/mob/clothing/head/costume.dmi'
icon_state = "griffinhat"
inhand_icon_state = null
armor_type = /datum/armor/space_freedom
strip_delay = 13 SECONDS
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
resistance_flags = ACID_PROOF | FIRE_PROOF
fishing_modifier = 0
visor_dirt = null
/datum/armor/space_freedom
melee = 20
bullet = 40
laser = 30
energy = 40
bomb = 100
bio = 100
fire = 80
acid = 80
/obj/item/clothing/suit/space/freedom
name = "eagle suit"
desc = "An advanced, light suit, fabricated from a mixture of synthetic feathers and space-resistant material. A gun holster appears to be integrated into the suit and the wings appear to be stuck in 'freedom' mode."
icon_state = "freedom"
inhand_icon_state = null
allowed = list(/obj/item/gun, /obj/item/melee/baton, /obj/item/restraints/handcuffs, /obj/item/tank/internals)
armor_type = /datum/armor/space_freedom
strip_delay = 13 SECONDS
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
resistance_flags = ACID_PROOF | FIRE_PROOF
slowdown = 0
fishing_modifier = 0