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## About The Pull Request <img width="120" height="125" alt="image" src="https://github.com/user-attachments/assets/0eff5544-5cff-4ca4-ae44-d3329ed773bb" /> EVA helmets can have their visors pulled up to show off your face. Older models of space helmets don't have retractable visors ## Why It's Good For The Game This was inspired by #95683 - I thought the potential behind being able to flip up your visor to get rid of the dirt in your eyes was an interesting lil gameplay interaction Then I got thinking of sci-fi tropes and scenes where the guy says "time to kick some ass" and rips his visor down, or scenes where the unknown guy in a space suits says "well well well" and rips up is visor to reveal he's the bad guy Now does this make much sense from a space suit design perspective? Well, not really... ideally you want that thing sealed as tight as possible, but by 2566 you'd think they'd improve the seals on the things to allow for it, right? (That was part of the reason why I didn't add it to the older models of space suits) ## Changelog 🆑 Melbert add: Some EVA helmets now have retractable visors, which you can pull up or down at will, to reveal your face. /🆑 --------- Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
52 lines
2.1 KiB
Plaintext
52 lines
2.1 KiB
Plaintext
/obj/item/clothing/head/helmet/space/pirate
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name = "modified EVA helmet"
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desc = "A modified helmet to allow space pirates to intimidate their customers whilst staying safe from the void. Comes with some additional protection."
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icon_state = "spacepirate"
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inhand_icon_state = "space_pirate_helmet"
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armor_type = /datum/armor/space_pirate
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strip_delay = 4 SECONDS
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equip_delay_other = 2 SECONDS
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fishing_modifier = -2
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visor_dirt = "space_dirt"
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has_visor = TRUE
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/datum/armor/space_pirate
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melee = 30
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bullet = 50
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laser = 30
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energy = 40
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bomb = 30
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bio = 30
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fire = 60
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acid = 75
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/obj/item/clothing/head/helmet/space/pirate/bandana
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icon_state = "spacebandana"
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/obj/item/clothing/suit/space/pirate
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name = "modified EVA suit"
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desc = "A modified suit to allow space pirates to board shuttles and stations while avoiding the maw of the void. Comes with additional protection and is lighter to move in."
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icon_state = "spacepirate"
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w_class = WEIGHT_CLASS_NORMAL
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allowed = list(/obj/item/gun, /obj/item/melee/baton, /obj/item/restraints/handcuffs, /obj/item/tank/internals, /obj/item/melee/energy/sword/pirate, /obj/item/clothing/glasses/eyepatch, /obj/item/reagent_containers/cup/glass/bottle/rum)
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slowdown = 0
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armor_type = /datum/armor/space_pirate
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strip_delay = 4 SECONDS
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equip_delay_other = 2 SECONDS
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fishing_modifier = -3
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/obj/item/clothing/head/helmet/space/pirate/tophat
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name = "designer pirate helmet"
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desc = "A modified EVA helmet with a five-thousand credit Lizzy Vuitton hat affixed to the top, proving that working in deep space is no excuse for being poor."
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icon_state = "spacetophat"
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/obj/item/clothing/head/helmet/space/pirate/tophat/add_stabilizer(loose_hat = FALSE)
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return
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/obj/item/clothing/suit/space/pirate/silverscale
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name = "designer pirate suit"
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desc = "A specially-made Cybersun branded space suit; the fine plastisilk exterior is woven from the cocoons of black-market Lümlan mothroaches \
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and the trim is lined with the ivory of the critically endangered Zanzibarian dwarf elephant. Baby seal leather boots sold separately."
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inhand_icon_state = "syndicate-black"
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icon_state = "syndicate-black-white"
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