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20118ad747
## About The Pull Request Converts as many time vars expressed in deciseconds as I could find to use time defines. ## Why It's Good For The Game Makes these values neater and more readable. ## Changelog 🆑 code: Converted a lot of time-based variables to be expressed with time defines. /🆑 # Conflicts: # code/modules/clothing/head/hat.dm # code/modules/clothing/shoes/boots.dm # code/modules/clothing/suits/utility.dm
15 lines
569 B
Plaintext
15 lines
569 B
Plaintext
/obj/item/clothing/suit/jacket/straight_jacket
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name = "straight jacket"
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desc = "A suit that completely restrains the wearer. Manufactured by Antyphun Corp." //Straight jacket is antifun
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icon_state = "straight_jacket"
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inhand_icon_state = "straight_jacket"
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body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
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flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
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equip_delay_self = 5 SECONDS
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strip_delay = 6 SECONDS
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breakouttime = 5 MINUTES
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/obj/item/clothing/suit/jacket/straight_jacket/Initialize(mapload)
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. = ..()
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ADD_TRAIT(src, TRAIT_DANGEROUS_OBJECT, INNATE_TRAIT)
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