Files
necromanceranne 6904a2b68b Adds a more fitting Cybersun reinforcement outfit. And ABSOLUTELY NO ITEMS TO THE BLACK MARKET. (#95918)
## About The Pull Request

Adds an orange and black business outfit for Cybersun
employees/reinforcements.
<img width="86" height="102" alt="Screenshot 2026-04-29 204615"
src="https://github.com/user-attachments/assets/c8afb1c6-6172-4250-9077-67e418eb48f7"
/>
<img width="123" height="126" alt="Screenshot 2026-04-29 204650"
src="https://github.com/user-attachments/assets/8823d05c-0301-4bc7-af4d-d3d5337830e2"
/>


Definitely doesn't add an item to the black market. Nope. No changes at
all there. Don't look at the code.

## Why It's Good For The Game

Cybersun will slowly begin receiving some updates both visually and
narratively in the future. Here is but a small taste.

## Changelog
🆑
add: Gives the Cybersun reinforcement a new outfit.
add: No new items were added to the black market. None. Honest.
/🆑
2026-04-30 08:40:08 +02:00

197 lines
6.6 KiB
Plaintext

/obj/item/clothing/under/syndicate
name = "tactical turtleneck"
desc = "A nondescript and slightly suspicious looking turtleneck with digital camouflage cargo pants."
icon_state = "syndicate"
inhand_icon_state = "bl_suit"
has_sensor = NO_SENSORS
armor_type = /datum/armor/clothing_under/syndicate
alt_covers_chest = TRUE
icon = 'icons/obj/clothing/under/syndicate.dmi'
worn_icon = 'icons/mob/clothing/under/syndicate.dmi'
/datum/armor/clothing_under/syndicate
melee = 10
fire = 50
acid = 40
wound = 10
/obj/item/clothing/under/syndicate/skirt
name = "tactical skirtleneck"
desc = "A nondescript and slightly suspicious looking skirtleneck."
icon_state = "syndicate_skirt"
inhand_icon_state = "bl_suit"
female_sprite_flags = FEMALE_UNIFORM_TOP_ONLY
dying_key = DYE_REGISTRY_JUMPSKIRT
supports_variations_flags = CLOTHING_DIGITIGRADE_VARIATION_NO_NEW_ICON
/obj/item/clothing/under/syndicate/bloodred
name = "blood-red sneaksuit"
desc = "It still counts as stealth if there are no witnesses."
icon_state = "bloodred_pajamas"
inhand_icon_state = "bl_suit"
armor_type = /datum/armor/clothing_under/syndicate_bloodred
resistance_flags = FIRE_PROOF | ACID_PROOF
can_adjust = FALSE
supports_variations_flags = NONE
/obj/item/clothing/under/syndicate/bloodred/Initialize(mapload)
. = ..()
AddElement(/datum/element/adjust_fishing_difficulty, -4) //extra-tactical
/datum/armor/clothing_under/syndicate_bloodred
melee = 10
bullet = 10
laser = 10
energy = 10
fire = 50
acid = 40
wound = 10
/obj/item/clothing/under/syndicate/bloodred/sleepytime
name = "blood-red pajamas"
desc = "Do operatives dream of nuclear sheep?"
icon_state = "bloodred_pajamas"
inhand_icon_state = "bl_suit"
armor_type = /datum/armor/clothing_under/bloodred_sleepytime
/datum/armor/clothing_under/bloodred_sleepytime
fire = 50
acid = 40
/obj/item/clothing/under/syndicate/tacticool
name = "tacticool turtleneck"
desc = "Just looking at it makes you want to buy an SKS, go into the woods, and -operate-."
icon_state = "tactifool"
inhand_icon_state = "bl_suit"
has_sensor = HAS_SENSORS
armor_type = /datum/armor/clothing_under/syndicate_tacticool
stubborn_stains = TRUE
/datum/armor/clothing_under/syndicate_tacticool
fire = 50
acid = 40
/obj/item/clothing/under/syndicate/tacticool/examine(mob/user)
. = ..()
. += "It has a label that says cleaning this 'genuine' Waffle Corp. product with cleaning solutions other than Grime Liberator telelocational podcrystals will void the warranty."
. += "What on earth is a <font color='red'>tele</font>locational pod<font color='red'>crystal</font>?"
/obj/item/clothing/under/syndicate/tacticool/dye_item(dye_color, dye_key_override)
if(dye_color == DYE_SYNDICATE)
if(dying_key == DYE_REGISTRY_JUMPSKIRT)
special_wash(/obj/item/clothing/under/syndicate/skirt)
else
special_wash(/obj/item/clothing/under/syndicate)
qdel(src)
return
return ..()
/obj/item/clothing/under/syndicate/tacticool/proc/special_wash(obj/item/clothing/under/syndicate/our_jumpsuit)
new our_jumpsuit(loc)
/obj/item/clothing/under/syndicate/tacticool/skirt
name = "tacticool skirtleneck"
desc = "Just looking at it makes you want to buy an SKS, go into the woods, and -operate-."
icon_state = "tactifool_skirt"
inhand_icon_state = "bl_suit"
female_sprite_flags = FEMALE_UNIFORM_TOP_ONLY
dying_key = DYE_REGISTRY_JUMPSKIRT
supports_variations_flags = CLOTHING_DIGITIGRADE_VARIATION_NO_NEW_ICON
/obj/item/clothing/under/syndicate/sniper
name = "tactical turtleneck suit"
desc = "A double seamed tactical turtleneck disguised as a civilian-grade silk suit. Intended for the most formal operator. The collar is really sharp."
icon_state = "tactical_suit"
inhand_icon_state = "bl_suit"
can_adjust = FALSE
supports_variations_flags = NONE
/obj/item/clothing/under/syndicate/camo
name = "camouflage fatigues"
desc = "A green military camouflage uniform."
icon_state = "camogreen"
inhand_icon_state = "g_suit"
can_adjust = FALSE
supports_variations_flags = NONE
/obj/item/clothing/under/syndicate/cybersun
name = "\improper Cybersun businesswear"
desc = "This black and orange businesswear appears to be made of some kind of protective lightweight material. \
Perfect for hostile takeovers and budget meetings."
icon_state = "cybersun_suit"
inhand_icon_state = "bl_suit"
can_adjust = FALSE
supports_variations_flags = NONE
/obj/item/clothing/under/syndicate/floortilecamo
name = "floortile camouflage fatigues"
desc = "The newest floortile camouflage fatigues used for hallway warfare. \
The best breathability, flexibility and comfort. Designed by Camo-J's."
icon_state = "camofloortile"
inhand_icon_state = "gy_suit"
can_adjust = FALSE
supports_variations_flags = NONE
/obj/item/clothing/under/syndicate/floortilecamo/Initialize(mapload)
. = ..()
AddElement(/datum/element/adjust_fishing_difficulty, -5) //tacticool
/obj/item/clothing/under/syndicate/soviet
name = "Ratnik 5 tracksuit"
desc = "Badly translated labels tell you to clean this in Vodka. Great for squatting in."
icon_state = "trackpants"
can_adjust = FALSE
supports_variations_flags = NONE
armor_type = /datum/armor/clothing_under/syndicate_soviet
resistance_flags = NONE
/datum/armor/clothing_under/syndicate_soviet
melee = 10
/obj/item/clothing/under/syndicate/combat
name = "combat uniform"
desc = "With a suit lined with this many pockets, you are ready to operate."
icon_state = "syndicate_combat"
can_adjust = FALSE
supports_variations_flags = NONE
/obj/item/clothing/under/syndicate/rus_army
name = "advanced military tracksuit"
desc = "Military grade tracksuits for frontline squatting."
icon_state = "rus_under"
can_adjust = FALSE
supports_variations_flags = NONE
armor_type = /datum/armor/clothing_under/syndicate_rus_army
resistance_flags = NONE
/datum/armor/clothing_under/syndicate_rus_army
melee = 5
/obj/item/clothing/under/syndicate/scrubs
name = "tactical scrubs"
desc = "A deep burgundy set of scrubs, made tactically for tactical reasons."
icon = 'icons/obj/clothing/under/medical.dmi'
worn_icon = 'icons/mob/clothing/under/medical.dmi'
icon_state = "scrubswine"
can_adjust = FALSE
supports_variations_flags = NONE
armor_type = /datum/armor/clothing_under/syndicate_scrubs
/obj/item/clothing/under/syndicate/scrubs/Initialize(mapload)
. = ..()
AddElement(/datum/element/adjust_fishing_difficulty, -3) //FISH DOCTOR?!
/datum/armor/clothing_under/syndicate_scrubs
melee = 10
bio = 50
fire = 50
acid = 40
/obj/item/clothing/under/plasmaman/syndicate
name = "tacticool envirosuit"
desc = "A sinister looking envirosuit, for the boniest of operatives."
icon_state = "syndie_envirosuit"
has_sensor = NO_SENSORS
resistance_flags = FIRE_PROOF
inhand_icon_state = null