Files
Bubberstation/code/modules/mining/satchel_ore_box.dm
Ghom 0b0c5ea91e Unit test material checks are now performed on all crafting recipes by default. All stack recipes now transfer mats to the results (#92620)
## About The Pull Request
Extends the part of the crafting unit test that ensures consistency
between the total mats of the components of a recipe (or rather, the
result of said recipe) and a generic instance of the same type as its
result, previously only implemented on food recipes.

## Why It's Good For The Game
This ensures a degree of consistency with the material composition of
various objects in the game. I couldn't do it in the original PR as that
one was too big already and it took months to get it merged, and have
the relative bugs fixed.

Currently a WIP as I slowly deal with the unit test reports.

## Changelog

🆑
refactor: Follow-up to the crafting/material refactor from months ago.
All objects crafted with stacks now inherit their mat composition (not
necessarily the effects and color) by default, while previously only a
few things like chair, sinks and toilets did. Report any object looking
or behaving weirdly as a result.
fix: The material composition of ammo boxes is no longer a 1/10 of what
it's supposed to be. It was a shitty hack to make it harder to recycle
empty ammo boxes. Instead, they lose materials as they're emptied now.
/🆑
2025-12-02 18:29:01 -05:00

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/**********************Ore box**************************/
/obj/structure/ore_box
icon = 'icons/obj/mining.dmi'
icon_state = "orebox"
name = "ore box"
desc = "A heavy wooden box, which can be filled with a lot of ores or boulders"
density = TRUE
pressure_resistance = 5 * ONE_ATMOSPHERE
custom_materials = list(/datum/material/wood = SHEET_MATERIAL_AMOUNT * 4)
/obj/structure/ore_box/Initialize(mapload)
. = ..()
register_context()
///Dumps all contents of this ore box on the turf
/obj/structure/ore_box/proc/dump_box_contents()
var/drop = drop_location()
for(var/obj/item/weapon in src)
weapon.forceMove(drop)
/obj/structure/ore_box/atom_deconstruct(disassembled = TRUE)
new /obj/item/stack/sheet/mineral/wood(loc, 4)
dump_box_contents()
/obj/structure/ore_box/add_context(atom/source, list/context, obj/item/held_item, mob/user)
. = NONE
if(isnull(held_item))
return
if(held_item.tool_behaviour == TOOL_CROWBAR)
context[SCREENTIP_CONTEXT_LMB] = "Deconstruct"
return CONTEXTUAL_SCREENTIP_SET
else if(istype(held_item, /obj/item/stack/ore) || istype(held_item, /obj/item/boulder))
context[SCREENTIP_CONTEXT_LMB] = "Insert Item"
return CONTEXTUAL_SCREENTIP_SET
else if(held_item.atom_storage)
context[SCREENTIP_CONTEXT_LMB] = "Transfer Contents"
return CONTEXTUAL_SCREENTIP_SET
/obj/structure/ore_box/examine(mob/living/user)
. = ..()
if(in_range(src, user) || isobserver(user))
. += span_notice("Can be [EXAMINE_HINT("pried")] apart.")
ui_interact(user)
/obj/structure/ore_box/crowbar_act(mob/living/user, obj/item/I)
. = ITEM_INTERACT_BLOCKING
if(I.use_tool(src, user, 50, volume = 50))
user.visible_message(span_notice("[user] pries \the [src] apart."),
span_notice("You pry apart \the [src]."),
span_hear("You hear splitting wood."))
deconstruct(TRUE)
return ITEM_INTERACT_SUCCESS
/obj/structure/ore_box/attackby(obj/item/weapon, mob/user, list/modifiers, list/attack_modifiers)
if(istype(weapon, /obj/item/stack/ore) || istype(weapon, /obj/item/boulder))
user.transferItemToLoc(weapon, src)
return TRUE
else if(weapon.atom_storage)
weapon.atom_storage.remove_type(/obj/item/stack/ore, src, INFINITY, TRUE, FALSE, user, null)
to_chat(user, span_notice("You empty the ore in [weapon] into \the [src]."))
return TRUE
else
return ..()
/obj/structure/ore_box/Entered(atom/movable/arrived, atom/old_loc, list/atom/old_locs)
. = ..()
if(istype(arrived, /obj/item/boulder) && ismecha(loc)) //Boulders being put into a mech's orebox get processed
var/obj/item/boulder/to_process = arrived
to_process.convert_to_ore(src)
qdel(to_process)
/obj/structure/ore_box/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "OreBox", name)
ui.open()
/obj/structure/ore_box/ui_data()
var/list/materials = list()
var/name
var/amount
for(var/obj/item/stack/ore/potental_ore as anything in contents)
if(istype(potental_ore, /obj/item/stack/ore))
name = potental_ore.name
amount = potental_ore.amount
else
name = "Boulders"
amount = 1
var/item_found = FALSE
for(var/list/item as anything in materials)
if(item["name"] == name)
item_found = TRUE
item["amount"] += amount
break
if(!item_found)
materials += list(list("name" = name, "amount" = amount))
return list("materials" = materials)
/obj/structure/ore_box/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
. = ..()
if(.)
return
if(action == "removeall")
dump_box_contents()
return TRUE
/// Special override for notify_contents = FALSE.
/obj/structure/ore_box/on_changed_z_level(turf/old_turf, turf/new_turf, same_z_layer, notify_contents = FALSE)
return ..()