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SkyratBot 9966325a3a [MIRROR] basic vibebot (and small rework) (#28377)
* basic vibebot (and small rework) (#84143)

## About The Pull Request
this refactors vibebots and reworks them to be a little more useful.
vibebots can now play a range of MIDI songs. they will seek out
depressed players and play an upbeat tune for them and celebrate with
them to cheer them up and increase their mood a little bit. if its ur
birthday, it will play a happy birthday tune for u. emagged vibebots are
ruthless, they will look for sad people and go play grim music for them
to ruin their day even more and decrease their moods.

## Why It's Good For The Game
refactors vibebots into basic bots and gives them a bit more character

## Changelog
🆑
refactor: vibebots are not basic bots
add: vibebots will now seek out the depressed and cheer them up
/🆑

* basic vibebot (and small rework)

---------

Co-authored-by: Ben10Omintrix <138636438+Ben10Omintrix@users.noreply.github.com>
2024-06-25 16:23:42 +05:30

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/**
* Vibebot's vibe ability
*
* Given to vibebots so sentient ones can change/reset thier colors at will.
*/
#define VIBE_MOOD_TIMER 30 SECONDS
/datum/action/cooldown/mob_cooldown/bot/vibe
name = "Vibe"
desc = "Use on yourself to remove color!"
click_to_activate = TRUE
button_icon = 'icons/mob/actions/actions_minor_antag.dmi'
button_icon_state = "funk"
///cooldown to apply a new mood
COOLDOWN_DECLARE(change_mood)
/datum/action/cooldown/mob_cooldown/bot/vibe/Grant(mob/granted_to)
. = ..()
if(isnull(granted_to))
return
RegisterSignal(granted_to, COMSIG_BOT_RESET, PROC_REF(remove_colors))
/datum/action/cooldown/mob_cooldown/bot/vibe/Activate(atom/target)
if(target == owner)
remove_colors()
return TRUE
vibe()
StartCooldown()
return TRUE
///Gives a random color
/datum/action/cooldown/mob_cooldown/bot/vibe/proc/vibe()
var/mob/living/basic/bot/bot_owner = owner
var/final_color = (bot_owner.bot_access_flags & BOT_COVER_EMAGGED) ? COLOR_GRAY : "#[random_color()]"
owner.remove_atom_colour(TEMPORARY_COLOUR_PRIORITY)
owner.add_atom_colour(final_color, TEMPORARY_COLOUR_PRIORITY)
owner.set_light_color(owner.color)
if(!COOLDOWN_FINISHED(src, change_mood))
return
var/mood_to_add = bot_owner.bot_access_flags & BOT_COVER_EMAGGED ? /datum/mood_event/depressing_party : /datum/mood_event/festive_party
for(var/mob/living/carbon/human/human_target in oview(1, owner))
human_target.add_mood_event("vibebot_party", mood_to_add)
COOLDOWN_START(src, change_mood, VIBE_MOOD_TIMER)
///Removes all colors
/datum/action/cooldown/mob_cooldown/bot/vibe/proc/remove_colors()
owner.remove_atom_colour(TEMPORARY_COLOUR_PRIORITY)
owner.set_light_color(null)
/datum/mood_event/depressing_party
description = "That was a really grim party..."
mood_change = -1
timeout = 30 SECONDS
/datum/mood_event/festive_party
description = "That was a really fantastic party!"
mood_change = 2
timeout = 30 SECONDS
#undef VIBE_MOOD_TIMER