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/obj/item/reagent_containers/chem_pack
name = "intravenous medicine bag"
desc = "A plastic pressure bag, or 'chem pack', for IV administration of drugs. It is fitted with a thermosealing strip."
icon = 'icons/obj/medical/bloodpack.dmi'
icon_state = "chempack"
volume = 100
initial_reagent_flags = OPENCONTAINER
obj_flags = UNIQUE_RENAME
resistance_flags = ACID_PROOF
fill_icon_thresholds = list(10, 20, 30, 40, 50, 60, 70, 80, 90, 100)
has_variable_transfer_amount = FALSE
interaction_flags_click = NEED_DEXTERITY
/obj/item/reagent_containers/chem_pack/click_alt(mob/living/user)
if(reagents.flags & SEALED_CONTAINER)
balloon_alert(user, "already sealed!")
return CLICK_ACTION_BLOCKING
if(iscarbon(user) && (HAS_TRAIT(user, TRAIT_CLUMSY) && prob(50)))
to_chat(user, span_warning("Uh... whoops! You accidentally spill the content of the bag onto yourself."))
splash_reagents(user, user, allow_closed_splash = TRUE)
return CLICK_ACTION_BLOCKING
update_container_flags(SEALED_CONTAINER | DRAWABLE | INJECTABLE)
balloon_alert(user, "sealed")
return CLICK_ACTION_SUCCESS
/obj/item/reagent_containers/chem_pack/examine()
. = ..()
if(reagents.flags & SEALED_CONTAINER)
. += span_notice("The bag is sealed shut.")
else
. += span_notice("Alt-click to seal it.")