Files
31021a628d Mechfab UI now shows the Savannah-Ivanov's supported equipment (#94195)
## About The Pull Request

It's the same as every other combat mech, but the category was just
completely empty for some reason. Probably an oversight?
Atomized from #94190

## Why It's Good For The Game

bugfix

## Changelog

🆑
fix: Exosuit fabricator UI now shows the Savannah-Ivanov's supported
equipment
/🆑

Co-authored-by: Fghj240 <fakeemail@notrealemail.com>
2025-11-29 19:06:32 -07:00

838 lines
41 KiB
Plaintext

///////////////////////////////////
//////////Mecha Module Disks///////
///////////////////////////////////
/datum/design/board/ripley_main
name = "APLU \"Ripley\" Central Control module"
desc = "Allows for the construction of a \"Ripley\" Central Control module."
id = "ripley_main"
build_path = /obj/item/circuitboard/mecha/ripley/main
category = list(
RND_CATEGORY_EXOSUIT_BOARDS + RND_SUBCATEGORY_EXOSUIT_BOARDS_RIPLEY
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/board/ripley_peri
name = "APLU \"Ripley\" Peripherals Control module"
desc = "Allows for the construction of a \"Ripley\" Peripheral Control module."
id = "ripley_peri"
build_path = /obj/item/circuitboard/mecha/ripley/peripherals
category = list(
RND_CATEGORY_EXOSUIT_BOARDS + RND_SUBCATEGORY_EXOSUIT_BOARDS_RIPLEY
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/board/odysseus_main
name = "\"Odysseus\" Central Control module"
desc = "Allows for the construction of a \"Odysseus\" Central Control module."
id = "odysseus_main"
build_path = /obj/item/circuitboard/mecha/odysseus/main
category = list(
RND_CATEGORY_EXOSUIT_BOARDS + RND_SUBCATEGORY_EXOSUIT_BOARDS_ODYSSEUS
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/board/odysseus_peri
name = "\"Odysseus\" Peripherals Control module"
desc = "Allows for the construction of a \"Odysseus\" Peripheral Control module."
id = "odysseus_peri"
build_path = /obj/item/circuitboard/mecha/odysseus/peripherals
category = list(
RND_CATEGORY_EXOSUIT_BOARDS + RND_SUBCATEGORY_EXOSUIT_BOARDS_ODYSSEUS
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/board/gygax_main
name = "\"Gygax\" Central Control module"
desc = "Allows for the construction of a \"Gygax\" Central Control module."
id = "gygax_main"
build_path = /obj/item/circuitboard/mecha/gygax/main
category = list(
RND_CATEGORY_EXOSUIT_BOARDS + RND_SUBCATEGORY_EXOSUIT_BOARDS_GYGAX
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/board/gygax_peri
name = "\"Gygax\" Peripherals Control module"
desc = "Allows for the construction of a \"Gygax\" Peripheral Control module."
id = "gygax_peri"
build_path = /obj/item/circuitboard/mecha/gygax/peripherals
category = list(
RND_CATEGORY_EXOSUIT_BOARDS + RND_SUBCATEGORY_EXOSUIT_BOARDS_GYGAX
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/board/gygax_targ
name = "\"Gygax\" Weapons & Targeting Control module"
desc = "Allows for the construction of a \"Gygax\" Weapons & Targeting Control module."
id = "gygax_targ"
build_path = /obj/item/circuitboard/mecha/gygax/targeting
category = list(
RND_CATEGORY_EXOSUIT_BOARDS + RND_SUBCATEGORY_EXOSUIT_BOARDS_GYGAX
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/board/durand_main
name = "\"Durand\" Central Control module"
desc = "Allows for the construction of a \"Durand\" Central Control module."
id = "durand_main"
build_path = /obj/item/circuitboard/mecha/durand/main
category = list(
RND_CATEGORY_EXOSUIT_BOARDS + RND_SUBCATEGORY_EXOSUIT_BOARDS_DURAND
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/board/durand_peri
name = "\"Durand\" Peripherals Control module"
desc = "Allows for the construction of a \"Durand\" Peripheral Control module."
id = "durand_peri"
build_path = /obj/item/circuitboard/mecha/durand/peripherals
category = list(
RND_CATEGORY_EXOSUIT_BOARDS + RND_SUBCATEGORY_EXOSUIT_BOARDS_DURAND
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/board/durand_targ
name = "\"Durand\" Weapons & Targeting Control module"
desc = "Allows for the construction of a \"Durand\" Weapons & Targeting Control module."
id = "durand_targ"
build_path = /obj/item/circuitboard/mecha/durand/targeting
category = list(
RND_CATEGORY_EXOSUIT_BOARDS + RND_SUBCATEGORY_EXOSUIT_BOARDS_DURAND
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/board/honker_main
name = "\"H.O.N.K.\" Central Control module"
desc = "Allows for the construction of a \"H.O.N.K.\" Central Control module."
id = "honker_main"
build_path = /obj/item/circuitboard/mecha/honker/main
category = list(
RND_CATEGORY_EXOSUIT_BOARDS + RND_SUBCATEGORY_EXOSUIT_BOARDS_HONK
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/board/honker_peri
name = "\"H.O.N.K.\" Peripherals Control module"
desc = "Allows for the construction of a \"H.O.N.K.\" Peripheral Control module."
id = "honker_peri"
build_path = /obj/item/circuitboard/mecha/honker/peripherals
category = list(
RND_CATEGORY_EXOSUIT_BOARDS + RND_SUBCATEGORY_EXOSUIT_BOARDS_HONK
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/board/honker_targ
name = "\"H.O.N.K.\" Weapons & Targeting Control module"
desc = "Allows for the construction of a \"H.O.N.K.\" Weapons & Targeting Control module."
id = "honker_targ"
build_path = /obj/item/circuitboard/mecha/honker/targeting
category = list(
RND_CATEGORY_EXOSUIT_BOARDS + RND_SUBCATEGORY_EXOSUIT_BOARDS_HONK
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/board/phazon_main
name = "\"Phazon\" Central Control module"
desc = "Allows for the construction of a \"Phazon\" Central Control module."
id = "phazon_main"
materials = list(/datum/material/glass =HALF_SHEET_MATERIAL_AMOUNT, /datum/material/bluespace =SMALL_MATERIAL_AMOUNT)
build_path = /obj/item/circuitboard/mecha/phazon/main
category = list(
RND_CATEGORY_EXOSUIT_BOARDS + RND_SUBCATEGORY_EXOSUIT_BOARDS_PHAZON
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/board/phazon_peri
name = "\"Phazon\" Peripherals Control module"
desc = "Allows for the construction of a \"Phazon\" Peripheral Control module."
id = "phazon_peri"
materials = list(/datum/material/glass =HALF_SHEET_MATERIAL_AMOUNT, /datum/material/bluespace =SMALL_MATERIAL_AMOUNT)
build_path = /obj/item/circuitboard/mecha/phazon/peripherals
category = list(
RND_CATEGORY_EXOSUIT_BOARDS + RND_SUBCATEGORY_EXOSUIT_BOARDS_PHAZON
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/board/phazon_targ
name = "\"Phazon\" Weapons & Targeting Control module"
desc = "Allows for the construction of a \"Phazon\" Weapons & Targeting Control module."
id = "phazon_targ"
materials = list(/datum/material/glass =HALF_SHEET_MATERIAL_AMOUNT, /datum/material/bluespace =SMALL_MATERIAL_AMOUNT)
build_path = /obj/item/circuitboard/mecha/phazon/targeting
category = list(
RND_CATEGORY_EXOSUIT_BOARDS + RND_SUBCATEGORY_EXOSUIT_BOARDS_PHAZON
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/board/clarke_main
name = "\"Clarke\" Central Control module"
desc = "Allows for the construction of a \"Clarke\" Central Control module."
id = "clarke_main"
build_path = /obj/item/circuitboard/mecha/clarke/main
category = list(
RND_CATEGORY_EXOSUIT_BOARDS + RND_SUBCATEGORY_EXOSUIT_BOARDS_CLARKE
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/board/clarke_peri
name = "\"Clarke\" Peripherals Control module"
desc = "Allows for the construction of a \"Clarke\" Peripheral Control module."
id = "clarke_peri"
build_path = /obj/item/circuitboard/mecha/clarke/peripherals
category = list(
RND_CATEGORY_EXOSUIT_BOARDS + RND_SUBCATEGORY_EXOSUIT_BOARDS_CLARKE
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/board/savannah_ivanov_main
name = "\"Savannah-Ivanov\" Central Control module"
desc = "Allows for the construction of a \"Savannah-Ivanov\" Central Control module."
id = "savannah_ivanov_main"
build_path = /obj/item/circuitboard/mecha/savannah_ivanov/main
category = list(
RND_CATEGORY_EXOSUIT_BOARDS + RND_SUBCATEGORY_EXOSUIT_BOARDS_SAVANNAH_IVANOV
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/board/savannah_ivanov_peri
name = "\"Savannah-Ivanov\" Peripherals Control module"
desc = "Allows for the construction of a \"Savannah-Ivanov\" Peripheral Control module."
id = "savannah_ivanov_peri"
build_path = /obj/item/circuitboard/mecha/savannah_ivanov/peripherals
category = list(
RND_CATEGORY_EXOSUIT_BOARDS + RND_SUBCATEGORY_EXOSUIT_BOARDS_SAVANNAH_IVANOV
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/board/savannah_ivanov_targ
name = "\"Savannah-Ivanov\" Weapons & Targeting Control module"
desc = "Allows for the construction of a \"Savannah-Ivanov\" Weapons & Targeting Control module."
id = "savannah_ivanov_targ"
build_path = /obj/item/circuitboard/mecha/savannah_ivanov/targeting
category = list(
RND_CATEGORY_EXOSUIT_BOARDS + RND_SUBCATEGORY_EXOSUIT_BOARDS_SAVANNAH_IVANOV
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
////////////////////////////////////////
/////////// Mecha Equpment /////////////
////////////////////////////////////////
/datum/design/mech_scattershot
name = "LBX AC 10 \"Scattershot\""
desc = "Allows for the construction of LBX AC 10."
id = "mech_scattershot"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*5)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_WEAPONS,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_scattershot_ammo
name = "LBX AC 10 Ammunition"
desc = "Ammunition for the LBX AC 10 exosuit weapon."
id = "mech_scattershot_ammo"
build_type = MECHFAB
build_path = /obj/item/mecha_ammo/scattershot
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*3)
construction_time = 2 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_WEAPONS,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_carbine
name = "FNX-99 \"Hades\" Carbine"
desc = "Allows for the construction of FNX-99 \"Hades\" Carbine."
id = "mech_carbine"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/carbine
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*5)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_WEAPONS,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_carbine_ammo
name = "FNX-99 Carbine Ammunition"
desc = "Ammunition for the FNX-99 \"Hades\" Carbine."
id = "mech_carbine_ammo"
build_type = MECHFAB
build_path = /obj/item/mecha_ammo/incendiary
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*3)
construction_time = 2 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_WEAPONS,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_ion
name = "MKIV Ion Heavy Cannon"
desc = "Allows for the construction of MKIV Ion Heavy Cannon."
id = "mech_ion"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/ion
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*10,/datum/material/silver=SHEET_MATERIAL_AMOUNT*3,/datum/material/uranium=SHEET_MATERIAL_AMOUNT)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_WEAPONS,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_tesla
name = "MKI Tesla Cannon"
desc = "Allows for the construction of MKI Tesla Cannon."
id = "mech_tesla"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/tesla
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*10,/datum/material/silver=SHEET_MATERIAL_AMOUNT*4)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_WEAPONS,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_laser
name = "CH-PS \"Immolator\" Laser"
desc = "Allows for the construction of CH-PS Laser."
id = "mech_laser"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*5)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_WEAPONS,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_laser_heavy
name = "CH-LC \"Solaris\" Laser Cannon"
desc = "Allows for the construction of CH-LC Laser Cannon."
id = "mech_laser_heavy"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*5)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_WEAPONS,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_disabler
name = "CH-DS \"Peacemaker\" Disabler"
desc = "Allows for the construction of CH-DS Disabler."
id = "mech_disabler"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/disabler
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*5)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_WEAPONS,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_grenade_launcher
name = "SGL-6 Grenade Launcher"
desc = "Allows for the construction of SGL-6 Grenade Launcher."
id = "mech_grenade_launcher"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/flashbang
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*11,/datum/material/gold=SHEET_MATERIAL_AMOUNT*3,/datum/material/silver=SHEET_MATERIAL_AMOUNT*4)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_WEAPONS,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_grenade_launcher_ammo
name = "SGL-6 Grenade Launcher Ammunition"
desc = "Ammunition for the SGL-6 Grenade Launcher."
id = "mech_grenade_launcher_ammo"
build_type = MECHFAB
build_path = /obj/item/mecha_ammo/flashbang
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*2,/datum/material/gold=SMALL_MATERIAL_AMOUNT*5)
construction_time = 2 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_WEAPONS,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_missile_rack
name = "PEP-6 Missile Rack"
desc = "Allows for the construction of an PEP-6 Breaching Missile Rack."
id = "mech_missile_rack"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/breaching
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*11,/datum/material/gold=SHEET_MATERIAL_AMOUNT*3,/datum/material/silver=SHEET_MATERIAL_AMOUNT*4)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_WEAPONS,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_missile_rack_ammo
name = "PEP-6 Missile Rack Ammunition"
desc = "Ammunition for the PEP-6 Missile Rack."
id = "mech_missile_rack_ammo"
build_type = MECHFAB
build_path = /obj/item/mecha_ammo/missiles_pep
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*4,/datum/material/gold=SMALL_MATERIAL_AMOUNT*5)
construction_time = 2 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_WEAPONS,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/clusterbang_launcher
name = "SOB-3 Clusterbang Launcher"
desc = "A weapon that violates the Geneva Convention at 3 rounds per minute."
id = "clusterbang_launcher"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/flashbang/clusterbang
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*10,/datum/material/gold=SHEET_MATERIAL_AMOUNT*5,/datum/material/uranium=SHEET_MATERIAL_AMOUNT*5)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_WEAPONS,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/clusterbang_launcher_ammo
name = "SOB-3 Clusterbang Launcher Ammunition"
desc = "Ammunition for the SOB-3 Clusterbang Launcher"
id = "clusterbang_launcher_ammo"
build_type = MECHFAB
build_path = /obj/item/mecha_ammo/clusterbang
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*3,/datum/material/gold=HALF_SHEET_MATERIAL_AMOUNT * 1.5,/datum/material/uranium=HALF_SHEET_MATERIAL_AMOUNT * 1.5)
construction_time = 2 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_WEAPONS,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_wormhole_gen
name = "Localized Wormhole Generator"
desc = "An exosuit module that allows generating of small quasi-stable wormholes."
id = "mech_wormhole_gen"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/wormhole_generator
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*5)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_MISC,
RND_CATEGORY_MECHFAB_RIPLEY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_ODYSSEUS + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_CLARKE + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_teleporter
name = "Teleporter Module"
desc = "An exosuit module that allows exosuits to teleport to any position in view."
id = "mech_teleporter"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/teleporter
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*5,/datum/material/diamond=SHEET_MATERIAL_AMOUNT*5)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_MISC,
RND_CATEGORY_MECHFAB_RIPLEY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_ODYSSEUS + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_CLARKE + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_rcd
name = "RCD Module"
desc = "An exosuit-mounted Rapid Construction Device."
id = "mech_rcd"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/rcd
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*15,/datum/material/gold=SHEET_MATERIAL_AMOUNT*10,/datum/material/plasma=SHEET_MATERIAL_AMOUNT*12.5,/datum/material/silver=SHEET_MATERIAL_AMOUNT*10)
construction_time = 2 MINUTES
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_MISC,
RND_CATEGORY_MECHFAB_RIPLEY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_ODYSSEUS + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_CLARKE + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_thrusters
name = "RCS Thruster Package"
desc = "A thruster package for exosuits. Expels gas from the internal life-support air tank to generate thrust."
id = "mech_thrusters"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/thrusters/gas
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*12.5,/datum/material/titanium=SHEET_MATERIAL_AMOUNT * 2.5,/datum/material/silver=SHEET_MATERIAL_AMOUNT*1.5)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_MODULES,
RND_CATEGORY_MECHFAB_RIPLEY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_ODYSSEUS + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_CLARKE + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_gravcatapult
name = "Gravitational Catapult Module"
desc = "An exosuit mounted Gravitational Catapult."
id = "mech_gravcatapult"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/gravcatapult
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*5)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_MISC,
RND_CATEGORY_MECHFAB_RIPLEY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_ODYSSEUS + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_CLARKE + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_repair_droid
name = "Repair Droid Module"
desc = "Automated Repair Droid. BEEP BOOP"
id = "mech_repair_droid"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/repair_droid
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*5,/datum/material/glass =SHEET_MATERIAL_AMOUNT * 2.5,/datum/material/gold=HALF_SHEET_MATERIAL_AMOUNT,/datum/material/silver=SHEET_MATERIAL_AMOUNT)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_MODULES,
RND_CATEGORY_MECHFAB_RIPLEY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_ODYSSEUS + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_CLARKE + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_ccw_armor
name = "Exosuit Impact Cushion Plates"
desc = "Exosuit-mounted melee armor booster."
id = "mech_ccw_armor"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/armor/anticcw_armor_booster
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*10,/datum/material/silver=SHEET_MATERIAL_AMOUNT * 2.5)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_MODULES,
RND_CATEGORY_MECHFAB_RIPLEY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_ODYSSEUS + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_CLARKE + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_proj_armor
name = "Exosuit Projectile Shielding"
desc = "Exosuit-mounted ranged armor booster."
id = "mech_proj_armor"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/armor/antiproj_armor_booster
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*10,/datum/material/gold=SHEET_MATERIAL_AMOUNT * 2.5)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_MODULES,
RND_CATEGORY_MECHFAB_RIPLEY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_ODYSSEUS + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_CLARKE + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_emp_armor
name = "Exosuit Ablative Insulation"
desc = "Exosuit-mounted energy and EMP armor booster. WARNING: This retrofit compromises exosuit hull plating stress points."
id = "mech_emp_armor"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/armor/antiemp_armor_booster
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*10,/datum/material/gold=SHEET_MATERIAL_AMOUNT * 2.5)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_MODULES,
RND_CATEGORY_MECHFAB_RIPLEY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_ODYSSEUS + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_CLARKE + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_diamond_drill
name = "Diamond Mining Drill"
desc = "An upgraded version of the standard drill."
id = "mech_diamond_drill"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/drill/diamonddrill
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*5,/datum/material/diamond=SHEET_MATERIAL_AMOUNT*3.25)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_MINING,
RND_CATEGORY_MECHFAB_RIPLEY + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_MINING,
RND_CATEGORY_MECHFAB_CLARKE + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_MINING
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_plasma_cutter
name = "217-D Heavy Plasma Cutter"
desc = "A device that shoots resonant plasma bursts at extreme velocity. The blasts are capable of crushing rock and demolishing solid obstacles."
id = "mech_plasma_cutter"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/plasma
materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT*4, /datum/material/glass =HALF_SHEET_MATERIAL_AMOUNT, /datum/material/plasma =SHEET_MATERIAL_AMOUNT)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_MINING,
RND_CATEGORY_MECHFAB_RIPLEY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_CLARKE + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mecha_kineticgun
name = "Exosuit Proto-Kinetic Accelerator"
desc = "An exosuit-mounted mining tool that does increased damage in low pressure. Drawing from an onboard power source allows it to project further than the handheld version."
id = "mecha_kineticgun"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/mecha_kineticgun
materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT*4, /datum/material/glass =HALF_SHEET_MATERIAL_AMOUNT)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_MINING,
RND_CATEGORY_MECHFAB_RIPLEY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_HONK + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_CLARKE + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_lmg
name = "Ultra AC 2 LMG"
desc = "A weapon for combat exosuits. Shoots a rapid, three shot burst."
id = "mech_lmg"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*5)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_MINING,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_lmg_ammo
name = "Ultra AC 2 Ammunition"
desc = "Ammunition for the Ultra AC 2 LMG"
id = "mech_lmg_ammo"
build_type = MECHFAB
build_path = /obj/item/mecha_ammo/lmg
materials = list(/datum/material/iron= SHEET_MATERIAL_AMOUNT *2)
construction_time = 2 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_MINING,
RND_CATEGORY_MECHFAB_PADDY + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_GYGAX + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_DURAND + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_PHAZON + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT,
RND_CATEGORY_MECHFAB_SAVANNAH_IVANOV + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_sleeper
name = "Mounted Sleeper"
desc = "Equipment for medical exosuits. A mounted sleeper that stabilizes patients and can inject reagents in the exosuit's reserves."
id = "mech_sleeper"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/sleeper/medical
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT * 2.5, /datum/material/glass = SHEET_MATERIAL_AMOUNT*5)
construction_time = 10 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_MEDICAL,
RND_CATEGORY_MECHFAB_ODYSSEUS + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_syringe_gun
name = "Exosuit Medical (Syringe Gun)"
desc = "Equipment for medical exosuits. A chem synthesizer with syringe gun. Reagents inside are held in stasis, so no reactions will occur."
id = "mech_syringe_gun"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/medical/syringe_gun
materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*1.5, /datum/material/glass =SHEET_MATERIAL_AMOUNT)
construction_time = 20 SECONDS
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_MEDICAL,
RND_CATEGORY_MECHFAB_ODYSSEUS + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
/datum/design/mech_medical_beamgun
name = "Exosuit Medical (Medical Beamgun)"
desc = "Equipment for medical exosuits. A mounted medical nanite projector which will treat patients with a focused beam."
id = "mech_medi_beam"
build_type = MECHFAB
materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT*7.5, /datum/material/glass = SHEET_MATERIAL_AMOUNT*4, /datum/material/plasma =SHEET_MATERIAL_AMOUNT*1.5, /datum/material/gold = SHEET_MATERIAL_AMOUNT*4, /datum/material/diamond =SHEET_MATERIAL_AMOUNT)
construction_time = 25 SECONDS
build_path = /obj/item/mecha_parts/mecha_equipment/medical/mechmedbeam
category = list(
RND_CATEGORY_MECHFAB_EQUIPMENT + RND_SUBCATEGORY_MECHFAB_EQUIPMENT_MEDICAL,
RND_CATEGORY_MECHFAB_ODYSSEUS + RND_SUBCATEGORY_MECHFAB_SUPPORTED_EQUIPMENT
)
departmental_flags = DEPARTMENT_BITFLAG_SCIENCE