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## About The Pull Request port of https://github.com/Monkestation/Monkestation2.0/pull/11506, alongside some additional improvements makes it so the color changing from regen rainbow/adamantine and stable pyrite extract now use color transition filters instead of a static atom color - and also the rainbow protection effect from a regenerative rainbow now makes you actually animate all rainbowy (caramelldansen extract). (thank you smartkar for the rainbow extract animation code!) https://github.com/user-attachments/assets/8177ee19-40cf-45a9-8683-ec163933d1bf also did some minor misc code improvements while i was in that file - adding `tick_interval = STATUS_EFFECT_NO_TICK` to stuff that didn't tick, converting durations to use the `SECONDS` macro, converting a couple of things to use `seconds_between_ticks`, and nulling some references on removal. ## Why It's Good For The Game less of an eyesore, and more eyecandy Also code improvement is nice. ## Changelog 🆑 Absolucy, SmArtKar qol: The color changing from regenerative rainbow, adamantine, and stabilized pyrite extracts now looks far better. qol: The protection effect from regenerative rainbow extracts now actually makes you all rainbowy. code: Minor improvements to crossbreed status effect code. /🆑