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# About The Pull Request Restores Protean self-surgery, which was broken by the TG surgery system rework. The rework introduced required_bodytype gating on all mechanical surgery operations and an OPERATION_SELF_OPERABLE flag requirement for self-targeting. Protean limbs use BODYTYPE_NANO, which was never added to any of these checks, leaving Proteans unable to access the synth flavored surgery operations they're intended to have and locked out of self-surgery entirely. The fix adds BODYTYPE_NANO to the required_bodytype of all six preparatory mechanical operations in operation_generic_mechanic.dm (unscrew shell, open hatch, screw shell, prepare electronics, unwrench/wrench endoskeleton) and to the two prosthetic organ/feature manipulation operations in operation_organ_manip.dm. Synths were already handled by a prior Nova edit that added BODYTYPE_SYNTHETIC; this PR extends the same treatment to Proteans and logs it with a Bubber Edit comment. As a drive-by shooting fix, I also changed a persistent "Orginal" [sic] typo in BUBBER/NOVA EDIT comments across six surgery operation files. These were copied verbatim from the original Nova edit and propagated into every subsequent edit comment in the directory. # Why It's Good For The Game Proteans are a Bubberstation-original species with self-surgery as intended functionality. The TG surgery rework silently broke this without any corresponding fix being applied downstream. A surgeon could still operate on a Protean using organic surgical tools but this is sub-optimal and annoying. # Proof Of Testing Spawned as Protean, laid down on a table, applied surgical drapes, worked through the full mechanical surgery chain on myself. Do you really need a screenshot of me laying on a table? 🆑 fix: Protean self-surgery now works correctly after the TG surgery rework broke it fix: Surgeons can now use mechanical tools on Proteans as intended, consistent with Synth behaviour spellcheck: Fixed "Orginal" typo in NOVA/BUBBER EDIT comments across six surgery operation files /🆑
57 lines
2.5 KiB
Plaintext
57 lines
2.5 KiB
Plaintext
/datum/surgery_operation/limb/autopsy
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name = "autopsy"
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rnd_name = "Androtomy (Dissection and Autopsy)"
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desc = "Perform a detailed analysis of a deceased patient's body."
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implements = list(/obj/item/autopsy_scanner = 1)
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time = 10 SECONDS
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success_sound = 'sound/machines/printer.ogg'
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required_bodytype = (~BODYTYPE_ROBOTIC & ~BODYTYPE_SYNTHETIC) // BUBBER EDIT CHANGE - SYNTH FLAGS -Original: required_bodytype = ~BODYTYPE_ROBOTIC
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operation_flags = OPERATION_MORBID | OPERATION_IGNORE_CLOTHES
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all_surgery_states_required = SURGERY_SKIN_OPEN
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/datum/surgery_operation/limb/autopsy/get_default_radial_image()
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return image(/obj/item/autopsy_scanner)
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/datum/surgery_operation/limb/autopsy/all_required_strings()
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. = list()
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. += "operate on chest (target chest)"
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. += ..()
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. += "the patient must be deceased"
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. += "the patient must not have been autopsied prior"
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/datum/surgery_operation/limb/autopsy/state_check(obj/item/bodypart/limb)
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if(limb.body_zone != BODY_ZONE_CHEST)
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return FALSE
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if(limb.owner.stat != DEAD)
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return FALSE
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if(HAS_TRAIT_FROM(limb.owner, TRAIT_DISSECTED, AUTOPSY_TRAIT))
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return FALSE
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return TRUE
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/datum/surgery_operation/limb/autopsy/on_preop(obj/item/bodypart/limb, mob/living/surgeon, obj/item/autopsy_scanner/tool, list/operation_args)
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display_results(
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surgeon,
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limb.owner,
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span_notice("You begin performing an autopsy on [limb.owner]..."),
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span_notice("[surgeon] uses [tool] to perform an autopsy on [limb.owner]."),
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span_notice("[surgeon] uses [tool] on [limb.owner]'s chest."),
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)
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/datum/surgery_operation/limb/autopsy/on_success(obj/item/bodypart/limb, mob/living/surgeon, obj/item/autopsy_scanner/tool, list/operation_args)
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ADD_TRAIT(limb.owner, TRAIT_DISSECTED, AUTOPSY_TRAIT)
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ADD_TRAIT(limb.owner, TRAIT_SURGICALLY_ANALYZED, AUTOPSY_TRAIT)
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tool.scan_cadaver(surgeon, limb.owner)
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var/obj/machinery/computer/operating/operating_computer = locate_operating_computer(limb)
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if (!isnull(operating_computer))
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SEND_SIGNAL(operating_computer, COMSIG_OPERATING_COMPUTER_AUTOPSY_COMPLETE, limb.owner)
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if(HAS_MIND_TRAIT(surgeon, TRAIT_MORBID))
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surgeon.add_mood_event("morbid_dissection_success", /datum/mood_event/morbid_dissection_success)
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return ..()
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/datum/surgery_operation/limb/autopsy/mechanic
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name = "system failure analysis"
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rnd_name = "System Failure Analysis (Dissection and Autopsy)"
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desc = "Perform a detailed analysis of a robotic patient's deactivated systems."
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required_bodytype = BODYTYPE_ROBOTIC
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operation_flags = parent_type::operation_flags | OPERATION_MECHANIC
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