mirror of
https://github.com/Bubberstation/Bubberstation.git
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c54a263a8c
This uses a browser skin element to spy on the command bar and report back to the server what verb is currently in it and how many characters it has. it skips reporting if the text hasn't changed since the last report. im intentionally not providing the full text in the command bar to the server, while designing the system so new verbs can be given typing indicators by editing DM code, not html code. The report rate is once a second but this could be lowered or tweaked. Both the tgui say window being open and this system being active because the command bar starts with `say "` is undefined behavior, mostly the first one to end the indicator will just freeze indicators for the other one until it too ends its current indicator session. The system waits until something besides the `"` is in the argument to say. It is enabled for verbs `say`, `me`, and `whisper`. I don't actually know if this is the case for tgui say. this is a one line tweak anyways so let me know if this should be changed. [(This pr closes a bounty)](https://tgstation13.org/phpBB/viewtopic.php?p=726634#p726634) 🆑 MrStonedOne & Lilah Novi add: Say commands typed in the command bar now trigger typing indicators /🆑 --------- Co-authored-by: san7890 <the@ san7890.com>
99 lines
3.0 KiB
Plaintext
99 lines
3.0 KiB
Plaintext
/** Creates a thinking indicator over the mob. */
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/mob/proc/create_thinking_indicator()
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return
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/** Removes the thinking indicator over the mob. */
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/mob/proc/remove_thinking_indicator()
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return
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/** Creates a typing indicator over the mob. */
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/mob/proc/create_typing_indicator()
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return
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/** Removes the typing indicator over the mob. */
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/mob/proc/remove_typing_indicator()
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return
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/** Removes any indicators and marks the mob as not speaking IC. */
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/mob/proc/remove_all_indicators()
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return
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/mob/set_stat(new_stat)
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. = ..()
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if(.)
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remove_all_indicators()
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/mob/Logout()
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remove_all_indicators()
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return ..()
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/// Whether or not to show a typing indicator when speaking. Defaults to on.
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/datum/preference/toggle/typing_indicator
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category = PREFERENCE_CATEGORY_GAME_PREFERENCES
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savefile_key = "typingIndicator"
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savefile_identifier = PREFERENCE_PLAYER
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/datum/preference/toggle/typing_indicator/apply_to_client(client/client, value)
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client?.typing_indicators = value
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/** Sets the mob as "thinking" - with indicator and the TRAIT_THINKING_IN_CHARACTER trait */
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/datum/tgui_say/proc/start_thinking()
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if(!window_open)
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return FALSE
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return client.start_thinking()
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/** Removes typing/thinking indicators and flags the mob as not thinking */
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/datum/tgui_say/proc/stop_thinking()
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return client.stop_thinking()
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/**
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* Handles the user typing. After a brief period of inactivity,
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* signals the client mob to revert to the "thinking" icon.
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*/
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/datum/tgui_say/proc/start_typing()
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if(!window_open)
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return FALSE
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return client.start_typing()
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/**
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* Remove the typing indicator after a brief period of inactivity or during say events.
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* If the user was typing IC, the thinking indicator is shown.
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*/
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/datum/tgui_say/proc/stop_typing()
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if(!window_open)
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return FALSE
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client.stop_typing()
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/// Overrides for overlay creation
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/mob/living/create_thinking_indicator()
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if(active_thinking_indicator || active_typing_indicator || stat != CONSCIOUS || !HAS_TRAIT(src, TRAIT_THINKING_IN_CHARACTER))
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return FALSE
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active_thinking_indicator = mutable_appearance('icons/mob/effects/talk.dmi', "[bubble_icon]3", TYPING_LAYER)
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add_overlay(active_thinking_indicator)
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play_fov_effect(src, 6, "talk", ignore_self = TRUE)
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/mob/living/remove_thinking_indicator()
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if(!active_thinking_indicator)
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return FALSE
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cut_overlay(active_thinking_indicator)
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active_thinking_indicator = null
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/mob/living/create_typing_indicator()
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if(active_typing_indicator || active_thinking_indicator || stat != CONSCIOUS || !HAS_TRAIT(src, TRAIT_THINKING_IN_CHARACTER))
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return FALSE
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active_typing_indicator = mutable_appearance('icons/mob/effects/talk.dmi', "[bubble_icon]0", TYPING_LAYER)
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add_overlay(active_typing_indicator)
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play_fov_effect(src, 6, "talk", ignore_self = TRUE)
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/mob/living/remove_typing_indicator()
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if(!active_typing_indicator)
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return FALSE
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cut_overlay(active_typing_indicator)
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active_typing_indicator = null
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/mob/living/remove_all_indicators()
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REMOVE_TRAIT(src, TRAIT_THINKING_IN_CHARACTER, CURRENTLY_TYPING_TRAIT)
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remove_thinking_indicator()
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remove_typing_indicator()
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