Files
Alexis 21b4095dfd [MDB IGNORE] [IDB IGNORE] Upstream Sync - 04/17/2026 (#5453)
Upstream 04/17/2026

fixes https://github.com/Bubberstation/Bubberstation/issues/5549

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: tgstation-ci[bot] <179393467+tgstation-ci[bot]@users.noreply.github.com>
Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Rhials <28870487+Rhials@users.noreply.github.com>
Co-authored-by: rageguy505 <54517726+rageguy505@users.noreply.github.com>
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
Co-authored-by: Aliceee2ch <160794176+Aliceee2ch@users.noreply.github.com>
Co-authored-by: Time-Green <7501474+Time-Green@users.noreply.github.com>
Co-authored-by: Tsar-Salat <62388554+Tsar-Salat@users.noreply.github.com>
Co-authored-by: SmArtKar <44720187+SmArtKar@users.noreply.github.com>
Co-authored-by: Maxipat <108554989+Maxipat112@users.noreply.github.com>
Co-authored-by: SyncIt21 <110812394+SyncIt21@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: SimplyLogan <47579821+loganuk@users.noreply.github.com>
Co-authored-by: loganuk <fakeemail123@aol.com>
Co-authored-by: Leland Kemble <70413276+lelandkemble@users.noreply.github.com>
Co-authored-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com>
Co-authored-by: Roxy <75404941+TealSeer@users.noreply.github.com>
Co-authored-by: Lucy <lucy@absolucy.moe>
Co-authored-by: siliconOpossum <138069572+siliconOpossum@users.noreply.github.com>
Co-authored-by: Isratosh <Isratosh@hotmail.com>
Co-authored-by: TheRyeGuyWhoWillNowDie <70169560+TheRyeGuyWhoWillNowDie@users.noreply.github.com>
Co-authored-by: Neocloudy <88008002+Neocloudy@users.noreply.github.com>
Co-authored-by: Alexander V. <volas@ya.ru>
Co-authored-by: ElGitificador <168473461+ElGitificador@users.noreply.github.com>
Co-authored-by: Twaticus <46540570+Twaticus@users.noreply.github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
Co-authored-by: Tim <timothymtorres@gmail.com>
Co-authored-by: Iamgoofball <iamgoofball@gmail.com>
Co-authored-by: Layzu666 <121319428+Layzu666@users.noreply.github.com>
Co-authored-by: Arturlang <24881678+Arturlang@users.noreply.github.com>
Co-authored-by: _0Steven <42909981+00-Steven@users.noreply.github.com>
Co-authored-by: mrmanlikesbt <99309552+mrmanlikesbt@users.noreply.github.com>
Co-authored-by: Ben10Omintrix <138636438+Ben10Omintrix@users.noreply.github.com>
Co-authored-by: John F. Kennedy <54908920+MacaroniCritter@users.noreply.github.com>
Co-authored-by: Cursor <102828457+theselfish@users.noreply.github.com>
Co-authored-by: Josh <josh.adam.powell@gmail.com>
Co-authored-by: Josh Powell <josh.powell@softwire.com>
Co-authored-by: Yobrocharlie <Charliemiller5617@gmail.com>
Co-authored-by: Hardly3D <66234359+Hardly3D@users.noreply.github.com>
Co-authored-by: shayoki <96078776+shayoki@users.noreply.github.com>
Co-authored-by: LT3 <83487515+lessthnthree@users.noreply.github.com>
2026-05-16 00:56:00 +02:00

358 lines
14 KiB
Plaintext

/obj/vehicle/ridden/scooter
name = "scooter"
desc = "A fun way to get around."
icon_state = "scooter"
are_legs_exposed = TRUE
custom_materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT * 11)
/obj/vehicle/ridden/scooter/Initialize(mapload)
. = ..()
make_ridable()
/obj/vehicle/ridden/scooter/proc/make_ridable()
AddElement(/datum/element/ridable, /datum/component/riding/vehicle/scooter)
/obj/vehicle/ridden/scooter/wrench_act(mob/living/user, obj/item/tool)
..()
to_chat(user, span_notice("You begin to remove the handlebars..."))
if(!tool.use_tool(src, user, 40, volume=50))
return TRUE
var/obj/vehicle/ridden/scooter/skateboard/improvised/skater = new(drop_location())
new /obj/item/stack/rods(drop_location(), 2)
to_chat(user, span_notice("You remove the handlebars from [src]."))
if(has_buckled_mobs())
var/mob/living/carbon/carbons = buckled_mobs[1]
unbuckle_mob(carbons)
skater.buckle_mob(carbons)
qdel(src)
return TRUE
/obj/vehicle/ridden/scooter/Moved(atom/old_loc, movement_dir, forced, list/old_locs, momentum_change = TRUE)
. = ..()
for(var/mob/living/buckled_mob as anything in buckled_mobs)
if(buckled_mob.num_legs > 0)
buckled_mob.pixel_y = 5
else
buckled_mob.pixel_y = -4
/obj/vehicle/ridden/scooter/skateboard
name = "skateboard"
desc = "An old, battered skateboard. It's still rideable, but probably unsafe."
icon_state = "skateboard"
density = FALSE
custom_materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT * 10)
///Sparks datum for when we grind on tables
var/datum/effect_system/basic/spark_spread/sparks
///Whether the board is currently grinding
var/grinding = FALSE
///Stores the time of the last crash plus a short cooldown, affects availability and outcome of certain actions
var/next_crash
///The handheld item counterpart for the board
var/board_item_type = /obj/item/melee/skateboard
///Stamina drain multiplier
var/instability = 10
///If true, riding the skateboard with walk intent on will prevent crashing.
var/can_slow_down = TRUE
///The actual item for the skateboard
var/obj/item/melee/skateboard/board_item
/obj/vehicle/ridden/scooter/skateboard/Initialize(mapload, obj/item/melee/skateboard/board_item)
. = ..()
sparks = new(src, 1, FALSE)
sparks.attach(src)
if(!istype(board_item))
src.board_item = new board_item_type(src)
else
src.board_item = board_item
/obj/vehicle/ridden/scooter/skateboard/make_ridable()
AddElement(/datum/element/ridable, /datum/component/riding/vehicle/scooter/skateboard)
/obj/vehicle/ridden/scooter/skateboard/Destroy()
QDEL_NULL(sparks)
return ..()
/obj/vehicle/ridden/scooter/skateboard/relaymove(mob/living/user, direction)
if (grinding || world.time < next_crash)
return FALSE
return ..()
/obj/vehicle/ridden/scooter/skateboard/generate_actions()
. = ..()
initialize_controller_action_type(/datum/action/vehicle/ridden/scooter/skateboard/ollie, VEHICLE_CONTROL_DRIVE)
initialize_controller_action_type(/datum/action/vehicle/ridden/scooter/skateboard/kickflip, VEHICLE_CONTROL_DRIVE)
/obj/vehicle/ridden/scooter/skateboard/post_buckle_mob(mob/living/M)//allows skateboards to be non-dense but still allows 2 skateboarders to collide with each other
set_density(TRUE)
return ..()
/obj/vehicle/ridden/scooter/skateboard/post_unbuckle_mob(mob/living/M)
if(!has_buckled_mobs())
set_density(FALSE)
return ..()
/obj/vehicle/ridden/scooter/skateboard/Bump(atom/bumped_thing)
. = ..()
if(!bumped_thing.density || !has_buckled_mobs() || world.time < next_crash)
return
var/mob/living/rider = buckled_mobs[1]
if(rider.move_intent == MOVE_INTENT_WALK && can_slow_down) //Going slow prevents you from crashing.
return
next_crash = world.time + 10
rider.adjust_stamina_loss(instability*6)
playsound(src, 'sound/effects/bang.ogg', 40, TRUE)
if(!iscarbon(rider) || rider.get_stamina_loss() >= 100 || grinding || iscarbon(bumped_thing))
var/atom/throw_target = get_edge_target_turf(rider, pick(GLOB.cardinals))
unbuckle_mob(rider)
if((istype(bumped_thing, /obj/machinery/disposal/bin)))
rider.Paralyze(8 SECONDS)
rider.forceMove(bumped_thing)
forceMove(bumped_thing)
visible_message(span_danger("[src] crashes into [bumped_thing], and gets dumped straight into it!"))
return
rider.throw_at(throw_target, 3, 2)
var/head_slot = rider.get_item_by_slot(ITEM_SLOT_HEAD)
if(!head_slot || !(istype(head_slot,/obj/item/clothing/head/helmet) || istype(head_slot,/obj/item/clothing/head/utility/hardhat)))
rider.adjust_organ_loss(ORGAN_SLOT_BRAIN, 5)
rider.updatehealth()
visible_message(span_danger("[src] crashes into [bumped_thing], sending [rider] flying!"))
rider.Paralyze(8 SECONDS)
if(iscarbon(bumped_thing))
var/mob/living/carbon/victim = bumped_thing
var/grinding_mulitipler = 1
if(grinding)
grinding_mulitipler = 2
victim.Knockdown(4 * grinding_mulitipler SECONDS)
else
var/backdir = REVERSE_DIR(dir)
step(src, backdir)
rider.spin(4, 1)
///Moves the vehicle forward and if it lands on a table, repeats
/obj/vehicle/ridden/scooter/skateboard/proc/grind()
step(src, dir)
if(!has_buckled_mobs() || !(locate(/obj/structure/table) in loc.contents) && !(locate(/obj/structure/fluff/tram_rail) in loc.contents))
obj_flags = CAN_BE_HIT
grinding = FALSE
icon_state = "[initial(icon_state)]"
return
var/mob/living/skater = buckled_mobs[1]
skater.adjust_stamina_loss(instability*0.3)
if(skater.get_stamina_loss() >= 100)
obj_flags = CAN_BE_HIT
playsound(src, 'sound/effects/bang.ogg', 20, TRUE)
unbuckle_mob(skater)
var/atom/throw_target = get_edge_target_turf(src, pick(GLOB.cardinals))
skater.throw_at(throw_target, 2, 2)
visible_message(span_danger("[skater] loses [skater.p_their()] footing and slams on the ground!"))
skater.Paralyze(4 SECONDS)
grinding = FALSE
icon_state = "[initial(icon_state)]"
return
playsound(src, 'sound/vehicles/skateboard_roll.ogg', 50, TRUE)
var/turf/location = get_turf(src)
if(location)
if(prob(25))
location.hotspot_expose(1000,1000)
sparks.start() //the most radical way to start plasma fires
for(var/mob/living/carbon/victim in location)
if(victim.body_position == LYING_DOWN)
playsound(location, 'sound/items/trayhit/trayhit2.ogg', 40)
victim.apply_damage(damage = 25, damagetype = BRUTE, def_zone = victim.get_random_valid_zone(even_weights = TRUE), wound_bonus = 20)
victim.Paralyze(1.5 SECONDS)
skater.adjust_stamina_loss(instability)
victim.visible_message(span_danger("[victim] straight up gets grinded into the ground by [skater]'s [src]! Radical!"))
addtimer(CALLBACK(src, PROC_REF(grind)), 0.1 SECONDS)
/obj/vehicle/ridden/scooter/skateboard/mouse_drop_dragged(atom/over_object, mob/user)
var/mob/living/carbon/skater = user
if(!istype(skater))
return
if (over_object == skater)
pick_up_board(skater)
/obj/vehicle/ridden/scooter/skateboard/proc/pick_up_board(mob/living/carbon/skater, forced = FALSE)
if ((skater.incapacitated || !Adjacent(skater)) && !forced)
return
if(has_buckled_mobs())
to_chat(skater, span_warning("You can't lift this up when somebody's on it."))
return
skater.put_in_hands(board_item)
qdel(src)
/obj/vehicle/ridden/scooter/skateboard/pro
name = "skateboard"
desc = "An EightO brand professional skateboard. Looks a lot more stable than the average board."
icon_state = "skateboard2"
board_item_type = /obj/item/melee/skateboard/pro
instability = 6
/obj/vehicle/ridden/scooter/skateboard/pro/make_ridable()
AddElement(/datum/element/ridable, /datum/component/riding/vehicle/scooter/skateboard/pro)
/obj/vehicle/ridden/scooter/skateboard/hoverboard
name = "hoverboard"
desc = "A blast from the past, so retro!"
board_item_type = /obj/item/melee/skateboard/hoverboard
instability = 3
icon_state = "hoverboard_red"
/obj/vehicle/ridden/scooter/skateboard/hoverboard/make_ridable()
AddElement(/datum/element/ridable, /datum/component/riding/vehicle/scooter/skateboard/hover)
/obj/vehicle/ridden/scooter/skateboard/hoverboard/can_z_move(direction, turf/start, turf/destination, z_move_flags = ZMOVE_FLIGHT_FLAGS, mob/living/rider)
. = ..()
if(!.)
return
if(rider && (z_move_flags & ZMOVE_CAN_FLY_CHECKS) && direction == UP)
if(z_move_flags & ZMOVE_FEEDBACK)
to_chat(rider, span_warning("[src] [p_are()] not powerful enough to fly upwards."))
return FALSE
/obj/vehicle/ridden/scooter/skateboard/hoverboard/holyboarded
name = "holy skateboard"
desc = "A board blessed by the gods with the power to grind for our sins. Has the initials 'J.C.' on the underside."
board_item_type = /obj/item/melee/skateboard/holyboard
instability = 3
icon_state = "hoverboard_holy"
/obj/vehicle/ridden/scooter/skateboard/hoverboard/holyboarded/make_ridable()
AddElement(/datum/element/ridable, /datum/component/riding/vehicle/scooter/skateboard/hover/holy)
/obj/vehicle/ridden/scooter/skateboard/hoverboard/holyboarded/Initialize(mapload)
. = ..()
AddComponent(/datum/component/anti_magic, MAGIC_RESISTANCE|MAGIC_RESISTANCE_HOLY)
/obj/vehicle/ridden/scooter/skateboard/hoverboard/admin
name = "\improper Board Of Directors"
desc = "The engineering complexity of a spaceship concentrated inside of a board. Just as expensive, too."
board_item_type = /obj/item/melee/skateboard/hoverboard/admin
instability = 0
icon_state = "hoverboard_nt"
/obj/vehicle/ridden/scooter/skateboard/improvised
name = "improvised skateboard"
desc = "An unfinished scooter which can only barely be called a skateboard. It's still rideable, but probably unsafe. Looks like you'll need to add a few rods to make handlebars."
board_item_type = /obj/item/melee/skateboard/improvised
instability = 12
//CONSTRUCTION
/obj/item/scooter_frame
name = "scooter frame"
desc = "A metal frame for building a scooter. Looks like you'll need to add some iron to make wheels."
icon = 'icons/mob/rideables/vehicles.dmi'
icon_state = "scooter_frame"
w_class = WEIGHT_CLASS_NORMAL
custom_materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT * 5)
/obj/item/scooter_frame/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
if(!istype(tool, /obj/item/stack/sheet/iron))
return NONE
if(!tool.tool_start_check(user, amount=5))
return ITEM_INTERACT_BLOCKING
to_chat(user, span_notice("You begin to add wheels to [src]."))
if(!tool.use_tool(src, user, 80, volume = 50, amount = 5))
return ITEM_INTERACT_BLOCKING
to_chat(user, span_notice("You finish making wheels for [src]."))
new /obj/vehicle/ridden/scooter/skateboard/improvised(user.loc)
qdel(src)
return ITEM_INTERACT_SUCCESS
/obj/item/scooter_frame/wrench_act(mob/living/user, obj/item/tool)
to_chat(user, span_notice("You deconstruct [src]."))
new /obj/item/stack/rods(drop_location(), 10)
tool.play_tool_sound(src)
qdel(src)
return ITEM_INTERACT_SUCCESS
/obj/vehicle/ridden/scooter/skateboard/wrench_act(mob/living/user, obj/item/tool)
return
/obj/vehicle/ridden/scooter/skateboard/improvised/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
. = ..()
if (.)
return
if(!istype(tool, /obj/item/stack/rods))
return NONE
if(!tool.tool_start_check(user, amount=2))
return ITEM_INTERACT_BLOCKING
to_chat(user, span_notice("You begin making handlebars for [src]."))
if(!tool.use_tool(src, user, 25, volume=50, amount=2))
return ITEM_INTERACT_BLOCKING
to_chat(user, span_notice("You add the rods to [src], creating handlebars."))
var/obj/vehicle/ridden/scooter/skaterskoot = new(loc)
if(has_buckled_mobs())
var/mob/living/carbon/skaterboy = buckled_mobs[1]
unbuckle_mob(skaterboy)
skaterskoot.buckle_mob(skaterboy)
qdel(src)
return ITEM_INTERACT_SUCCESS
/obj/vehicle/ridden/scooter/skateboard/improvised/screwdriver_act(mob/living/user, obj/item/tool)
. = ..()
if(.)
return
to_chat(user, span_notice("You begin to deconstruct and remove the wheels on [src]..."))
if(!tool.use_tool(src, user, 20, volume=50))
return ITEM_INTERACT_BLOCKING
to_chat(user, span_notice("You deconstruct the wheels on [src]."))
new /obj/item/stack/sheet/iron(drop_location(), 5)
new /obj/item/scooter_frame(drop_location())
if(has_buckled_mobs())
var/mob/living/carbon/skatergirl = buckled_mobs[1]
unbuckle_mob(skatergirl)
qdel(src)
return ITEM_INTERACT_SUCCESS
//Wheelys
/obj/vehicle/ridden/scooter/skateboard/wheelys
name = "Wheely-Heels"
desc = "Uses patented retractable wheel technology. Never sacrifice speed for style - not that this provides much of either."
icon_state = null
density = FALSE
instability = 12
///Stores the shoes associated with the vehicle
var/obj/item/clothing/shoes/wheelys/shoes = null
///Name of the wheels, for visible messages
var/wheel_name = "wheels"
///Component typepath to attach in [/obj/vehicle/ridden/scooter/skateboard/wheelys/proc/make_ridable()]
var/component_type = /datum/component/riding/vehicle/scooter/skateboard/wheelys
/obj/vehicle/ridden/scooter/skateboard/wheelys/make_ridable()
AddElement(/datum/element/ridable, component_type)
/obj/vehicle/ridden/scooter/skateboard/wheelys/post_unbuckle_mob(mob/living/M)
if(!has_buckled_mobs())
to_chat(M, span_notice("You pop the [wheel_name] back into place."))
moveToNullspace()
shoes.toggle_wheels(FALSE)
return ..()
/obj/vehicle/ridden/scooter/skateboard/wheelys/pick_up_board(mob/living/carbon/Skater)
return
/obj/vehicle/ridden/scooter/skateboard/wheelys/post_buckle_mob(mob/living/M)
to_chat(M, span_notice("You pop out the [wheel_name]."))
shoes.toggle_wheels(TRUE)
return ..()
///Sets the shoes that the vehicle is associated with, called when the shoes are initialized
/obj/vehicle/ridden/scooter/skateboard/wheelys/proc/link_shoes(newshoes)
shoes = newshoes
/obj/vehicle/ridden/scooter/skateboard/wheelys/rollerskates
name = "roller skates"
desc = "An EightO brand pair of roller skates. Vintage, yet functional!"
instability = 8
component_type = /datum/component/riding/vehicle/scooter/skateboard/wheelys/rollerskates
/obj/vehicle/ridden/scooter/skateboard/wheelys/skishoes
name = "ski shoes"
desc = "A pair of shoes equipped with foldable skis! Very handy to move in snowy environments unimpeded."
instability = 8
wheel_name = "skis"
component_type = /datum/component/riding/vehicle/scooter/skateboard/wheelys/skishoes