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# Conflicts: # .github/workflows/compile_all_maps.yml # .github/workflows/run_integration_tests.yml # _maps/map_files/CatwalkStation/CatwalkStation_2023.dmm # code/_onclick/hud/credits.dm # code/controllers/subsystem/networks/id_access.dm # code/datums/diseases/advance/advance.dm # code/datums/diseases/advance/symptoms/heal.dm # code/game/machinery/doors/door.dm # code/game/objects/structures/crates_lockers/closets/secure/medical.dm # code/game/objects/structures/crates_lockers/closets/secure/security.dm # code/modules/antagonists/malf_ai/malf_ai_modules.dm # code/modules/jobs/job_types/_job.dm # code/modules/loadout/categories/accessories.dm # code/modules/loadout/loadout_helpers.dm # code/modules/loadout/loadout_items.dm # code/modules/loadout/loadout_preference.dm # code/modules/mob/living/silicon/robot/robot_defense.dm # code/modules/mod/mod_theme.dm # code/modules/projectiles/ammunition/energy/laser.dm # code/modules/reagents/reagent_containers/cups/drinks.dm # code/modules/shuttle/mobile_port/variants/supply.dm # code/modules/surgery/organs/internal/eyes/_eyes.dm # code/modules/unit_tests/screenshots/screenshot_antag_icons_heretic.png # icons/hud/screen_full.dmi
43 lines
1.7 KiB
Plaintext
43 lines
1.7 KiB
Plaintext
//OVERRIDES
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/datum/supply_pack/security/ammo
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/datum/supply_pack/security/armory/ballistic
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name = "Peacekeeper Combat Shotguns Crates"
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contains = list(/obj/item/gun/ballistic/shotgun/automatic/combat = 3,
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/obj/item/storage/pouch/ammo = 3,
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/obj/item/storage/belt/bandolier = 3)
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//The price seems silly but do understand that ballistic should be as restricted as possible
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//We should prioritise the availability and viability of energy weapon first and foremost
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/datum/supply_pack/goody/energy_single
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name = "Energy Gun Single-Pack"
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desc = "Contains one energy gun, capable of firing both nonlethal and lethal blasts of light."
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cost = PAYCHECK_COMMAND * 6
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access_view = ACCESS_WEAPONS
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contains = list(/obj/item/gun/energy/e_gun)
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/datum/supply_pack/goody/laser_single
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name = "Laser Gun Single-Pack"
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desc = "Contains one laser gun, the lethal workhorse of Nanotrasen security everywehere."
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cost = PAYCHECK_COMMAND * 3
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access_view = ACCESS_WEAPONS
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contains = list(/obj/item/gun/energy/laser)
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/datum/supply_pack/security/armory/ionrifle
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name = "Ion Carbine Crate"
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cost = CARGO_CRATE_VALUE * 18 //Same as the energy gun crate
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desc = "Contains two Ion Carbines, for when you need to deal with speedy space tiders, mechs, or upstart silicons."
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contains = list(/obj/item/gun/energy/ionrifle/carbine = 2)
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crate_name = "Ion Carbine Crate"
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/datum/supply_pack/security/miniegun
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name = "Mini E-Gun Bulk Crate"
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cost = CARGO_CRATE_VALUE * 2
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desc = "Contains three mini e-guns, cheap and semi-effective, for when you need to arm up on a budget."
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contains = list(/obj/item/gun/energy/e_gun/mini = 3)
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crate_name = "Mini E-Gun Bulk Crate"
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//You know the problem is literally nobody want to buy the mini-egun even if it was cheap
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