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* Changes the missing food icon test to cover ALL /obj's * Update implant.dm * Hopefully fixes all the failing integration tests! * Fixes more missing icons * Even more icon fixes * Hopefully that was all of them * Okay now SURELY that's all of them * I'm tired of this shit man * Hopefully that's all, for real this time! Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com> Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com> Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com> Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
47 lines
1.3 KiB
Plaintext
47 lines
1.3 KiB
Plaintext
/obj/structure/sign/shuttleg250
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name = "Transfer Shuttle G250"
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desc = "Transfer Shuttle G250."
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icon = 'modular_skyrat/modules/advanced_shuttles/icons/g250.dmi' //LARGE icon
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icon_state = "g250"
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/obj/structure/fans/tiny/forcefield
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name = "forcefield"
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desc = "A fluctuating forcefield for ships to cross."
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icon = 'modular_skyrat/modules/advanced_shuttles/icons/effects.dmi'
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icon_state = "forcefield"
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//Floor Decals -----
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/obj/effect/turf_decal/shuttle/exploration
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icon = 'modular_skyrat/modules/advanced_shuttles/icons/exploration_floor.dmi'
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icon_state = "decal1"
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/obj/effect/turf_decal/shuttle/exploration/medbay
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icon_state = "decalmed"
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/obj/effect/turf_decal/shuttle/exploration/cargostore
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icon_state = "decalstore"
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/obj/effect/turf_decal/shuttle/exploration/bridge
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icon_state = "decalbridge"
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/obj/effect/turf_decal/shuttle/exploration/o2
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icon_state = "decalo2"
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/obj/effect/turf_decal/shuttle/exploration/typhon
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icon_state = "decal2"
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/obj/effect/turf_decal/shuttle/exploration/echidna
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icon_state = "decal1"
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/obj/effect/turf_decal/shuttle/exploration/weapons
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icon_state = "decal3"
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/obj/effect/turf_decal/shuttle/exploration/airlock
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icon_state = "decal4"
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/obj/effect/turf_decal/shuttle/exploration/hazardstripe
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icon_state = "hazard_decal"
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/obj/effect/turf_decal/shuttle/exploration/bot
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icon_state = "bot_decal"
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