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LT3andGitHub 2564f323fb Fix alcohol moodlet (#3522)
## About The Pull Request

Fix the alcohol status moodlet to work with our blood alcohol system.

## Changelog

🆑 LT3
fix: Mood will show your correct drunkenness status
/🆑
2025-04-15 21:00:04 -07:00
..
2025-04-15 21:00:04 -07:00

Title: Alcohol Processing

MODULE ID: ALCOHOL_PROCESSING

Description:

Adjusts the rate of alcohol processing, its effects, and thresholds. Drinks last longer with a smoother up and down for more predictable roleplay drinking.

TG Proc Changes:

  • EDIT: code/datums/mood.dm > /datum/mood/proc/print_mood(mob/user)
  • EDIT: code/datums/status_effects/debuffs/drunk.dm > /datum/status_effect/inebriated/drunk/on_tick_effects(), /datum/status_effect/inebriated/tick()
  • EDIT: code/modules/reagents/chemistry/reagents/drinks/alcohol_reagents.dm > /datum/reagent/consumable/ethanol/on_mob_life()

Master file additions

  • N/A

Included files that are not contained in this module:

  • N/A

Credits:

LT3