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## About The Pull Request **The majority of the work was done by Ozzo in #1471.** GAS are snake bugs hailing from Baystation 12. - They hate the heat, but are durable against low-pressure environments and the cold. - They cannot wear suits and most clothes, but have built in armor (it's in their name). - It is harder to grab GAS. - They are taller than the average spaceman. https://github.com/user-attachments/assets/f9ac1078-0d41-4a26-850f-26a2cd7bbf01 They currently have no lore or species description, but plans are in the works for both to be made. ## Why It's Good For The Game It's a new species that was well-recieved when it was tested the first time around, before being lost due to a lack of work on it. I am here to continue work on it and add new features to it if they are requested by the person that wanted them. ## Proof Of Testing It compiled and ran, hence me being able to take the video. There were no runtimes. I attached an image of a stylish GAS as further proof of testing. <details> <summary>Screenshots/Videos</summary> <img width="137" height="111" alt="image" src="https://github.com/user-attachments/assets/4b2ddd78-9312-4f0e-bbac-37bd51290490" /> </details> ## Changelog 🆑 add: Added a new species: Giant Armored Serpentids (GAS)! /🆑
https://github.com/Skyrat-SS13/Skyrat-tg/pull/892 https://github.com/Skyrat-SS13/Skyrat-tg/pull/1925 https://github.com/Skyrat-SS13/Skyrat-tg/pull/2320 https://github.com/Skyrat-SS13/Skyrat-tg/pull/6259
Title: All the emotes.
MODULE ID: EMOTES
Description:
Adds all the emotes we once had on the oldbase, and shoves them right into here.
Adds some new emotes, and adjusted sound files.
Pretty much anything that changes emotes is in here
TG Proc Changes:
| File Location | Changed TG Proc |
|---|---|
| code/datums/emotes.dm | /datum/emote/proc/check_cooldown(mob/user, intentional) |
| code/datums/emotes.dm | /datum/emote/proc/run_emote(mob/user, params, type_override, intentional = FALSE) |
| code/modules/mob/living/carbon/carbon_defense.dm | /mob/living/carbon/proc/help_shake_act(mob/living/carbon/M) |
TG File Changes:
- code/datums/emotes.dm
- code/modules/mob/living/emote.dm
- code/modules/mob/living/carbon/emote.dm
Defines:
| File Location | Defines |
|---|---|
| code/__DEFINES/~skyrat_defines/traits.dm | #define TRAIT_EXCITABLE "wagwag" |
| modular_skyrat/modules/emotes/code/emotes.dm | #define EMOTE_DELAY |
Master file additions
- N/A
Included files that are not contained in this module:
- N/A
Credits:
- Gandalf2k15 - porting and refactoring
- Avunia Takiya
- refactoring code
- adjusting existing sound files
- adding more emotes
- TheOOZ Additional emotes
- overlay emotes
- turf emotes
- VOREstation - a couple of the soundfiles and emote texts