Files
AlexisandGitHub e458eaee4a GAS: Giant Armored Serpentids (Snake Bugs) (#5139)
## About The Pull Request
**The majority of the work was done by Ozzo in #1471.**

GAS are snake bugs hailing from Baystation 12. 

- They hate the heat, but are durable against low-pressure environments
and the cold.
- They cannot wear suits and most clothes, but have built in armor (it's
in their name).
- It is harder to grab GAS.
- They are taller than the average spaceman.


https://github.com/user-attachments/assets/f9ac1078-0d41-4a26-850f-26a2cd7bbf01

They currently have no lore or species description, but plans are in the
works for both to be made.
## Why It's Good For The Game
It's a new species that was well-recieved when it was tested the first
time around, before being lost due to a lack of work on it. I am here to
continue work on it and add new features to it if they are requested by
the person that wanted them.
## Proof Of Testing
It compiled and ran, hence me being able to take the video. There were
no runtimes. I attached an image of a stylish GAS as further proof of
testing.
<details>
<summary>Screenshots/Videos</summary>
<img width="137" height="111" alt="image"
src="https://github.com/user-attachments/assets/4b2ddd78-9312-4f0e-bbac-37bd51290490"
/>
</details>

## Changelog
🆑
add: Added a new species: Giant Armored Serpentids (GAS)!
/🆑
2026-02-26 17:31:43 +01:00
..

https://github.com/Skyrat-SS13/Skyrat-tg/pull/892 https://github.com/Skyrat-SS13/Skyrat-tg/pull/1925 https://github.com/Skyrat-SS13/Skyrat-tg/pull/2320 https://github.com/Skyrat-SS13/Skyrat-tg/pull/6259

Title: All the emotes.

MODULE ID: EMOTES

Description:

Adds all the emotes we once had on the oldbase, and shoves them right into here.

Adds some new emotes, and adjusted sound files.

Pretty much anything that changes emotes is in here

TG Proc Changes:

File Location Changed TG Proc
code/datums/emotes.dm /datum/emote/proc/check_cooldown(mob/user, intentional)
code/datums/emotes.dm /datum/emote/proc/run_emote(mob/user, params, type_override, intentional = FALSE)
code/modules/mob/living/carbon/carbon_defense.dm /mob/living/carbon/proc/help_shake_act(mob/living/carbon/M)

TG File Changes:

  • code/datums/emotes.dm
  • code/modules/mob/living/emote.dm
  • code/modules/mob/living/carbon/emote.dm

Defines:

File Location Defines
code/__DEFINES/~skyrat_defines/traits.dm #define TRAIT_EXCITABLE "wagwag"
modular_skyrat/modules/emotes/code/emotes.dm #define EMOTE_DELAY

Master file additions

  • N/A

Included files that are not contained in this module:

  • N/A

Credits:

  • Gandalf2k15 - porting and refactoring
  • Avunia Takiya
    • refactoring code
    • adjusting existing sound files
    • adding more emotes
  • TheOOZ Additional emotes
    • overlay emotes
    • turf emotes
  • VOREstation - a couple of the soundfiles and emote texts