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KateAnbolhoandGitHub b9423a01a3 Shifts Revivers to Medical Implants Because I Was Confused Once (#5564)
## About The Pull Request

reviver implants are sorta bad at actually reviving you now that /tg/
nerfed them, we should allow the crew to use them more

also we were the ones who moved it for some godforsaken reason 

## Why It's Good For The Game

ditto 

## Proof Of Testing

<img width="657" height="219" alt="image"
src="https://github.com/user-attachments/assets/ac414d8f-0020-4333-93fd-885a3e5c9c53"
/>
## Changelog
🆑
add: Moves revivers back to a noncombat implant
/🆑
2026-05-12 13:01:14 +02:00
..

PUT THE LINK HERE!!!!!!!

Title: Implant time bitch

MODULE ID: IMPLANTS

Description:

Ports over the implant expansion from the old base.

TG Proc Changes:

N/A

Defines:

  • #define ORGAN_SLOT_SCANNER "scanner"

Master file additions

  • N/A

Included files that are not contained in this module:

  • Master_Files now has a sound folder. Currently only holds the bloodyslice.ogg sound effect for the arm blade, but it can be used by anyone really.

Credits:

ShadeAware - Code, Sprites