Files
WaterpigandGitHub ea02989f38 [SKYRAT CLEANUP] Removes / updates all bubber comments in the skyrat modular file as we are no longer their subject (#2330)
## About The Pull Request

"I'm going to extend my break" - Me, 2 days ago

"Hey I should start cleaning up the Skyrat modular folder" - Me, Today

I yet again fall victim to my own hubris

Left out some BUBBER TODOs, feel free to do these if you find them
manageable

## Why It's Good For The Game

We made some old mistakes with some edits (Like commenting out ruins
instead of making them unpickable for the ruin system) (This I fixed,
admins can now bus them in!)

We also made a lot of edits to Skyrat code, a lot of which can be
cleanly merged into their code now

## Proof Of Testing

If it compiles, it works.

Unlike my modularization PR from a year ago this is less fuckupable

## Changelog

N/A, not player facing
2024-11-16 14:20:10 +00:00

15 lines
638 B
Plaintext

/*----- Template for ruins, prevents needing to re-type the filepath prefix -----*/
/datum/map_template/ruin/lavaland/skyrat
prefix = "_maps/RandomRuins/LavaRuins/skyrat/"
/*------*/
/datum/map_template/ruin/lavaland/skyrat/syndicate_base
name = "Lava-Ruin Syndicate Lava Base"
id = "lava-base"
description = "A secret base researching illegal bioweapons, it is closely guarded by an elite team of syndicate agents."
suffix = "lavaland_surface_syndicate_base1_skyrat.dmm"
allow_duplicates = FALSE
never_spawn_with = list(/datum/map_template/ruin/icemoon/underground/skyrat/syndicate_base)
always_place = FALSE
unpickable = TRUE