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3e0a36e038 [MIRROR] pAIs can be inserted into a MODsuit [MDB IGNORE] (#22852)
* pAIs can be inserted into a MODsuit

* Update MODsuit.tsx

* Update objective_items.dm

* Update mod_actions.dm

* Update mod_activation.dm

* Update mod_control.dm

* Update mod_ui.dm

* Update MODsuit.tsx

* Update modules_ninja.dm

* prettier

* Update mod_control.dm

* This is torture

* Removes most of the overrides for pAIs in MODsuits, to use the procs from upstream (and reduce the amount of clutter/duplication)

* Damnit keyboard

* Good catch Vinyl!

Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>

---------

Co-authored-by: Jacquerel <hnevard@gmail.com>
Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2023-08-08 18:24:17 -04:00

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/**
* Misc stuff to avoid having files with three lines in them.
*/
/obj/item/mod/control
/// Whether or not an on-board pAI can move the suit. FALSE by default, intended to be modified either via VV or via a possible future pAI program.
var/can_pai_move_suit = FALSE
/// Whether or not this MODsuit can hold AIs, or if it's restricted to just pAIs.
var/allow_ai = FALSE