Files
sippykotandGitHub 06dccc75e6 Twinkaine: The Scarfacening (probably TM it for balance) (#3364)
## About The Pull Request

Say hello to my little friend: cocaine rework; new recipes, no toxin
damage, movement speed buff is back (but weaker).

## Why It's Good For The Game

Cocaine as it stand is useless, except as a very potent poison - the
nerf to it made it both poisonous and rather useless. - There's 0 reason
to make it except to poison someone or immediately ship it off to cargo.
This PR aims to bring cocaine back to its former glory (of actually
being an usable drug) but now requiring a rather advanced chem (nitric
acid) to make it, and making the whole production process more expensive
and complex.

## Proof Of Testing

I complied and tested it locally, i swear :3

## Changelog

🆑
add: new reagents - coca powder
add: new reagent - toxic coca paste intermediary
add: recipes for cocaine and crack changed a lot, now a multi-step
process
add: cocaine is a painkiller now, as it is back on Earth
balance: cocaine is worthwhile to make again and not laced, but much
harder to make
balance: you cant stack cocaine and crack in yourself
balance: crack is stronger than cocaine but has lower OD (15)
fix: cooling cocaine into powder no longer deletes half of it
/🆑
2025-05-11 16:10:12 -04:00

25 lines
1.0 KiB
Plaintext

/obj/item/seeds/cocaleaf
name = "coca leaf seed pack"
desc = "These seeds grow into coca shrubs. They make you feel energized just looking at them..."
icon = 'modular_skyrat/master_files/icons/obj/hydroponics/seeds.dmi'
growing_icon = 'modular_skyrat/master_files/icons/obj/hydroponics/growing.dmi'
icon_state = "seed-cocoleaf"
species = "cocoleaf"
plantname = "Coca Leaves"
maturation = 8
potency = 20
growthstages = 1
product = /obj/item/food/grown/cocaleaf
mutatelist = list()
reagents_add = list(/datum/reagent/drug/coca_powder = 0.3, /datum/reagent/consumable/nutriment = 0.15)
/obj/item/food/grown/cocaleaf
seed = /obj/item/seeds/cocaleaf
name = "coca leaf"
desc = "A leaf of the coca shrub, which contains a potent psychoactive alkaloid known as 'cocaine'."
icon = 'modular_skyrat/master_files/icons/obj/hydroponics/harvest.dmi'
icon_state = "cocoleaf"
foodtypes = FRUIT //i guess? i mean it grows on trees...
tastes = list("leaves" = 1)
distill_reagent = /datum/reagent/consumable/ethanol/sins_delight //Cocaine is one hell of a sin.