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* init * changes akula clothing category to a broader piracy clothing category * please commit this one too * some sorting * more cleaning * dme fix * edits edits edits * adds and edits * finishing the outfit selection * modsuits * mod modules * more stuff! * implants * (many) more edits * all lists filled * strange autosurgeon * bugfix * bugs * arm autosurgeon fix * review * y * nitpicks * fixes theft kits
144 lines
6.6 KiB
Plaintext
144 lines
6.6 KiB
Plaintext
/datum/opposing_force_equipment/bomb_chemical
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category = OPFOR_EQUIPMENT_CATEGORY_BOMB_CHEM
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/datum/opposing_force_equipment/bomb_chemical/c4
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item_type = /obj/item/grenade/c4
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description = "A brick of plastic explosives, for breaking open walls, doors, and optionally people."
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/datum/opposing_force_equipment/bomb_chemical/x4
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item_type = /obj/item/grenade/c4/x4
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description = "Similar to C4, but with a stronger blast that is directional instead of circular."
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/datum/opposing_force_equipment/bomb_chemical/minibomb
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name = "Syndicate Minibomb"
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item_type = /obj/item/grenade/syndieminibomb
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description = "The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel."
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/datum/opposing_force_equipment/bomb_chemical/minibomb_cluster
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name = "Syndicate Minibomb Cluster-Grenade"
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admin_note = "Devastating payload, equal explosion size to the average command bridge."
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item_type = /obj/item/grenade/clusterbuster/syndieminibomb
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/datum/opposing_force_equipment/bomb_chemical/fragnade
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item_type = /obj/item/grenade/frag
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description = "A fragmentation grenade that looses pieces of shrapnel after detonating for maximum injury."
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/datum/opposing_force_equipment/bomb_chemical/fire
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name = "Incendiary Grenade"
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admin_note = "Very mid despite having a scary name."
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item_type = /obj/item/grenade/chem_grenade/incendiary
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/datum/opposing_force_equipment/bomb_chemical/fire_cluster
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name = "Incendiary Cluster-Grenade"
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admin_note = "Room-filling plasmafire that lasts for about 10 seconds."
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item_type = /obj/item/grenade/clusterbuster/inferno
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/datum/opposing_force_equipment/bomb_chemical/clf3
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name = "Trifluoride Grenade"
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admin_note = "In most cases you want to refer the player to the 'incendiary grenade' instead. This grenade has a huge scale, and spaces non-floored tiles."
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item_type = /obj/item/grenade/chem_grenade/clf3
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/*
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/datum/opposing_force_equipment/bomb_chemical/clf3_cluster //this fucking thing deletes your station
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name = "Trifluoride Cluster-Grenade"
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admin_note = ""
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item_type = /obj/item/grenade/clusterbuster/clf3
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*/
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/datum/opposing_force_equipment/bomb_chemical/facid
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name = "Acid grenade"
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admin_note = "This thing will remove most player's clothing."
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item_type = /obj/item/grenade/chem_grenade/facid
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/*
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/datum/opposing_force_equipment/bomb_chemical/facid_cluster //massive collateral. only uncomment if you're OK with all of crew becoming nude
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name = "Acid Cluster-Grenade"
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item_type = /obj/item/grenade/clusterbuster/facid
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*/
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/datum/opposing_force_equipment/bomb_chemical/radnade
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item_type = /obj/item/grenade/gluon
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description = "A prototype grenade that freezes the target area and unleashes a wave of deadly radiation."
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/datum/opposing_force_equipment/bomb_chemical/henade
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item_type = /obj/item/grenade/syndieminibomb/concussion
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description = "A grenade intended to concuss and incapacitate enemies. Still rather explosive."
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/datum/opposing_force_equipment/bomb_chemical/anti_grav
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name = "Anti-Gravity Grenade"
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item_type = /obj/item/grenade/antigravity
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/datum/opposing_force_equipment/bomb_chemical/emp
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name = "EMP Grenade"
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item_type = /obj/item/grenade/empgrenade
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/datum/opposing_force_equipment/bomb_chemical/flashbang
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name = "Flashbang"
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item_type = /obj/item/grenade/flashbang
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description = "A flash-and-sonic stun grenade, useful for non-lethally incapacitating crowds."
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/datum/opposing_force_equipment/bomb_chemical/smoke
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name = "Smoke Grenade"
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item_type = /obj/item/grenade/smokebomb
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/datum/opposing_force_equipment/bomb_chemical/soap
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name = "Soap cluster-Grenade"
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item_type = /obj/item/grenade/clusterbuster/soap
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/datum/opposing_force_equipment/bomb_chemical/moustache
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name = "Tearstache Grenade"
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item_type = /obj/item/grenade/chem_grenade/teargas/moustache
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admin_note = "Puts mustaches on their victims that last for ten minutes."
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/datum/opposing_force_equipment/bomb_chemical/carp
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name = "Carp Grenade"
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item_type = /obj/item/grenade/spawnergrenade/spesscarp
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/datum/opposing_force_equipment/bomb_chemical/carp_cluster
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name = "Carp Cluster-Grenade"
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item_type = /obj/item/grenade/clusterbuster/spawner_spesscarp
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/datum/opposing_force_equipment/bomb_chemical/viscerator
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name = "Viscerator Delivery Grenade"
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item_type = /obj/item/grenade/spawnergrenade/manhacks
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description = "A unique grenade that deploys a swarm of viscerators upon activation, which will chase down and shred any non-operatives in the area."
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/datum/opposing_force_equipment/bomb_chemical/viscerator_cluster
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name = "Viscerator Delivery cluster-Grenade"
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item_type = /obj/item/grenade/clusterbuster/spawner_manhacks
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/datum/opposing_force_equipment/bomb_chemical/nukedelivery
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name = "Nuclear Delivery Grenade"
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item_type = /obj/item/grenade/spawnergrenade/therealnuke
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description = "A very confusing grenade containing 2 dehydrated nuclear operatives. Stand back when primed."
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/datum/opposing_force_equipment/bomb_chemical/buzzkill
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name = "Buzzkill Grenade"
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item_type = /obj/item/grenade/spawnergrenade/buzzkill
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description = "A grenade that release a swarm of angry bees upon activation. These bees indiscriminately attack friend or foe with random toxins. Courtesy of the BLF and Tiger Cooperative."
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admin_note = "WARNING: The bee's from this grenade can have almost anything chem-wise into them, and just a few can make a massive swarm of bees(10 bees per!!)"
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/datum/opposing_force_equipment/bomb_chemical/pizza
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name = "Pizza Bomb"
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item_type = /obj/item/pizzabox/bomb
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description = "A pizza box with a bomb cunningly attached to the lid. The timer needs to be set by opening the box; afterwards, opening the box again will trigger the detonation after the timer has elapsed. Comes with free pizza, for you or your target!"
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/datum/opposing_force_equipment/bomb_payload
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category = OPFOR_EQUIPMENT_CATEGORY_BOMB_PAYLOAD
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/datum/opposing_force_equipment/bomb_payload/syndicate
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name = "Syndicate Bomb"
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item_type = /obj/item/sbeacondrop/bomb
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description = "A large, powerful bomb that can be wrenched down and armed with a variable timer."
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admin_note = "WARNING: This is a pretty big bomb, it can take out entire rooms."
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/datum/opposing_force_equipment/bomb_payload/syndicate_emp
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name = "Syndicate EMP Bomb"
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item_type = /obj/item/sbeacondrop/emp
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description = "A modified version of the Syndicate Bomb that releases a large EMP instead."
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/datum/opposing_force_equipment/bomb_payload/syndicate_sink
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name = "Syndicate Power Sink"
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item_type = /obj/item/sbeacondrop/powersink
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/datum/opposing_force_equipment/bomb_payload/syndicate_clown_bomb
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name = "Syndicate Clown Bomb"
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item_type = /obj/item/sbeacondrop/clownbomb
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admin_note = "Does not deal any damage, just spawns twenty passive simplemob clowns."
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