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AlexisandGitHub 736202c362 Makes 'Stowaway' a station trait role (#5580)
## About The Pull Request
Does as the title suggests. Stowaway is now a station trait/divergency
role instead of being a default role every round.

I gave the station trait a weight of 3, which is one higher than the
second-highest station job trait, so it should be a bit more common than
say, Veteran Security Advisor.
## Why It's Good For The Game
The staff voted on whether to keep stowaway as is, remove stowaway, or
make it a divergency and the divergency option won. In this vote the
results were 9 (33%) for keeping it, 4 (15%) for removing it, and 14
(52%) for doing what I've just done.
## Proof Of Testing
See below.
<details>
<summary>Screenshots/Videos</summary>

<img width="334" height="141" alt="image"
src="https://github.com/user-attachments/assets/0a68ea91-2389-45d4-b0dc-5c9b35e18927"
/>

<img width="495" height="268" alt="image"
src="https://github.com/user-attachments/assets/0ed1d74e-2633-40a0-8529-a6bda1ef8ba1"
/>

</details>

## Changelog
🆑
add: Added 'Stowaway' as a station trait with a weight of 3.
del: Removed 'Stowaway' from being a roundstart job by default.
/🆑
2026-05-15 02:15:22 +02:00
..