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## About The Pull Request Fixes the vending machine spawn table so it isn't 90% imported vendors and zero drink machines. ## Why It's Good For The Game One more shift where I have to run across the station past 10 Moffic vending machines to only find out there isn't a single drink machine on the station, I'm going to punch through a reinforced wall. ## Changelog 🆑 LT3 fix: The missing cold drink vending machines have been found in storage /🆑 --------- Co-authored-by: projectkepler-RU <99981766+projectkepler-ru@users.noreply.github.com> Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
28 lines
945 B
Plaintext
28 lines
945 B
Plaintext
/obj/effect/spawner/random/vending/snackvend
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loot_type_path = null
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loot = list(
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/obj/machinery/vending/imported = 3,
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/obj/machinery/vending/imported/yangyu = 3,
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/obj/machinery/vending/imported/mothic = 3,
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/obj/machinery/vending/imported/tiziran = 3,
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/obj/machinery/vending/halloween_chocolate = 2,
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/obj/machinery/vending/snack/blue = 1,
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/obj/machinery/vending/snack/green = 1,
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/obj/machinery/vending/snack/orange = 1,
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/obj/machinery/vending/snack/teal = 1,
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)
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/obj/effect/spawner/random/vending/colavend
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loot_type_path = null
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loot = list(
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/obj/machinery/vending/cola/black = 5,
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/obj/machinery/vending/cola/blue = 5,
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/obj/machinery/vending/cola/pwr_game = 5,
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/obj/machinery/vending/cola/red = 5,
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/obj/machinery/vending/cola/shamblers = 10,
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/obj/machinery/vending/cola/sodie = 5,
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/obj/machinery/vending/cola/space_up = 5,
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/obj/machinery/vending/cola/starkist = 5,
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/obj/machinery/vending/sovietsoda = 1,
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)
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