Files
19c2327893 I promise It's Not Wallening™ + New Tile Variations (#5169)
## About The Pull Request

As the second half of
https://github.com/Bubberstation/Bubberstation/pull/4918, this pr is
apart of my effort to comprehensively resprite many common assets to be
more cohesive in style and whatnot.

The extra tile variations are just thrown in for more mapper freedom.
They're not deserving of an entire pr dedicated to them.

## Why It's Good For The Game

Skyrat's walls and windows are for the most part ripped from other
codebases. While they have done a serviceable job, their implementation
is not all encompassing and many variations of the standard
walls/windows they intend to replace are simply not accounted for
(namely indestructible variants).

Not to mention, with walls specifically, what has been implemented is
incredibly tedious to modify as they do not use automated icon cutting.
Instead, the dmi is manually built and false wall variations are added
to them.

On top of replacing almost every wall and window tile, walls that were
previously bereft of icon smoothing, now have the capability to do said
smoothing.

Also it's not wallening™.

## Proof Of Testing

<details>
<summary>Screenshots/Videos</summary>
<img width="2304" height="1600" alt="image"
src="https://github.com/user-attachments/assets/94c3ef7b-d754-4754-aac1-4ac36cc81086"
/>

The tile variations: 
<img width="1216" height="896" alt="image"
src="https://github.com/user-attachments/assets/cbc6707e-5258-4cbc-9a79-befaea5efb4e"
/>

<details>
<summary>Contextual Examples</summary>

**Station**
<img width="1216" height="960" alt="image"
src="https://github.com/user-attachments/assets/98357cc3-0b2b-4da4-b148-0aa8005b7efd"
/>
<img width="1216" height="960" alt="image"
src="https://github.com/user-attachments/assets/bef30efd-ae88-49f3-b706-fe34d1df97a7"
/>
<img width="1216" height="960" alt="image"
src="https://github.com/user-attachments/assets/933786f6-a6f8-4fab-b222-fbcef88a440f"
/>

**Centcom**
<img width="1216" height="960" alt="image"
src="https://github.com/user-attachments/assets/7c92c645-4fdb-4e05-91c3-100508fcf0da"
/>

**Shuttle**
<img width="1216" height="896" alt="image"
src="https://github.com/user-attachments/assets/3304c842-8bac-40b0-8024-7c6616717331"
/>

**Plastitanium**
<img width="1088" height="576" alt="image"
src="https://github.com/user-attachments/assets/cb252aab-b501-4218-bd0d-ab60492676a4"
/>
<img width="448" height="704" alt="image"
src="https://github.com/user-attachments/assets/434bceb2-4884-4d2a-826b-b524ec054a56"
/>

**Necropolis**
<img width="1216" height="960" alt="image"
src="https://github.com/user-attachments/assets/aed42870-c4a4-4255-9ff0-7544127469f5"
/>

**Assorted With Notes**

<img width="1216" height="704" alt="image"
src="https://github.com/user-attachments/assets/01f826ee-ca4d-44dc-bc9f-9057f71cb9ea"
/>
Many variations of wall replacements were not previously accounted for.
The most immediate one I could think of were the indestructible wooden
walls in the Ghost Cafe.


<img width="1216" height="960" alt="image"
src="https://github.com/user-attachments/assets/1ad067c3-840c-4f78-a24d-b597dfc34743"
/>
<img width="1216" height="960" alt="image"
src="https://github.com/user-attachments/assets/d0f44e35-46fe-4c38-865c-c3421a2c2282"
/>
The "interior" of many of the wall sprites were kept intentionally flat
and dark as to more convincingly sell perspective*.


<img width="382" height="318" alt="dreamseeker_Cy4kIapjp6"
src="https://github.com/user-attachments/assets/fa5bd972-4a44-4eef-9faf-8992a768f144"
/>

The standard walls are an exception to this rule as they need to be
readily apparent to unscrupulous ne'er-do-wells with mesons.

</details>
</details>

## Changelog

🆑 Robwo
add: Added new variations to small tiles and pod floors
image: Almost all of the wall and window sprites have been redone
image: The palette of wooden platforms now more closely match wooden
floors
image: New bronze table sprites
fix: Fixed rock wall sprites being incorrectly (un)colored
fix: Decal painter now sprays our override decals.
/🆑

---------

Co-authored-by: The Sharkening <95130227+StrangeWeirdKitten@users.noreply.github.com>
2026-05-12 00:09:07 +02:00

190 lines
7.1 KiB
Plaintext

//small tile variants
/obj/item/stack/tile/iron/small_checker
name = "small checker tile"
singular_name = "small checker floor tile"
icon = 'modular_zubbers/icons/obj/tiles_misc.dmi'
icon_state = "tile_small_checker"
turf_type = /turf/open/floor/iron/small_checker
merge_type = /obj/item/stack/tile/iron/small_checker
tile_rotate_dirs = list(SOUTH, NORTH)
/obj/item/stack/tile/iron/small_edge
name = "small edge tile"
singular_name = "small edge floor tile"
icon = 'modular_zubbers/icons/obj/tiles_misc.dmi'
icon_state = "tile_small_edge"
turf_type = /turf/open/floor/iron/small_edge
merge_type = /obj/item/stack/tile/iron/small_edge
tile_rotate_dirs = list(SOUTH, NORTH, EAST, WEST, SOUTHEAST, SOUTHWEST, NORTHEAST, NORTHWEST)
/obj/item/stack/tile/iron/small_corner
name = "small corner tile"
singular_name = "small corner floor tile"
icon = 'modular_zubbers/icons/obj/tiles_misc.dmi'
icon_state = "tile_small_corner"
turf_type = /turf/open/floor/iron/small_corner
merge_type = /obj/item/stack/tile/iron/small_corner
tile_rotate_dirs = list(SOUTH, NORTH, EAST, WEST)
/obj/item/stack/tile/iron/dark/small_checker
name = "dark small checker tile"
singular_name = "dark small checker floor tile"
icon = 'modular_zubbers/icons/obj/tiles_misc.dmi'
icon_state = "tile_dark_small_checker"
turf_type = /turf/open/floor/iron/dark/small_checker
merge_type = /obj/item/stack/tile/iron/dark/small_checker
tile_rotate_dirs = list(SOUTH, NORTH)
/obj/item/stack/tile/iron/dark/small_edge
name = "dark small edge tile"
singular_name = "dark small edge floor tile"
icon = 'modular_zubbers/icons/obj/tiles_misc.dmi'
icon_state = "tile_dark_small_edge"
turf_type = /turf/open/floor/iron/dark/small_edge
merge_type = /obj/item/stack/tile/iron/dark/small_edge
tile_rotate_dirs = list(SOUTH, NORTH, EAST, WEST, SOUTHEAST, SOUTHWEST, NORTHEAST, NORTHWEST)
/obj/item/stack/tile/iron/dark/small_corner
name = "dark small corner tile"
singular_name = "dark small corner floor tile"
icon = 'modular_zubbers/icons/obj/tiles_misc.dmi'
icon_state = "tile_dark_small_corner"
turf_type = /turf/open/floor/iron/dark/small_corner
merge_type = /obj/item/stack/tile/iron/dark/small_corner
tile_rotate_dirs = list(SOUTH, NORTH, EAST, WEST)
/obj/item/stack/tile/iron/white/small_checker
name = "white small checker tile"
singular_name = "white small checker floor tile"
icon = 'modular_zubbers/icons/obj/tiles_misc.dmi'
icon_state = "tile_white_small_checker"
turf_type = /turf/open/floor/iron/white/small_checker
merge_type = /obj/item/stack/tile/iron/white/small_checker
tile_rotate_dirs = list(SOUTH, NORTH)
/obj/item/stack/tile/iron/white/small_edge
name = "white small edge tile"
singular_name = "white small edge floor tile"
icon = 'modular_zubbers/icons/obj/tiles_misc.dmi'
icon_state = "tile_white_small_edge"
turf_type = /turf/open/floor/iron/white/small_edge
merge_type = /obj/item/stack/tile/iron/white/small_edge
tile_rotate_dirs = list(SOUTH, NORTH, EAST, WEST, SOUTHEAST, SOUTHWEST, NORTHEAST, NORTHWEST)
/obj/item/stack/tile/iron/white/small_corner
name = "white small corner tile"
singular_name = "white small corner floor tile"
icon = 'modular_zubbers/icons/obj/tiles_misc.dmi'
icon_state = "tile_white_small_corner"
turf_type = /turf/open/floor/iron/white/small_corner
merge_type = /obj/item/stack/tile/iron/white/small_corner
tile_rotate_dirs = list(SOUTH, NORTH, EAST, WEST)
//pod floor variants
/obj/item/stack/tile/pod/edge
name = "pod edge tile"
singular_name = "edged pod floor tile"
icon = 'modular_zubbers/icons/obj/tiles_misc.dmi'
icon_state = "tile_pod_edge"
turf_type = /turf/open/floor/pod/edge
merge_type = /obj/item/stack/tile/pod/edge
tile_rotate_dirs = list(SOUTH, NORTH, EAST, WEST)
/obj/item/stack/tile/pod/half
name = "pod half tile"
singular_name = "halved pod floor tile"
icon = 'modular_zubbers/icons/obj/tiles_misc.dmi'
icon_state = "tile_pod_half"
turf_type = /turf/open/floor/pod/half
merge_type = /obj/item/stack/tile/pod/half
tile_rotate_dirs = list(SOUTH, NORTH)
/obj/item/stack/tile/pod/corner
name = "pod corner tile"
singular_name = "cornered pod floor tile"
icon = 'modular_zubbers/icons/obj/tiles_misc.dmi'
icon_state = "tile_pod_corner"
turf_type = /turf/open/floor/pod/corner
merge_type = /obj/item/stack/tile/pod/corner
tile_rotate_dirs = list(SOUTH, NORTH, EAST, WEST)
/obj/item/stack/tile/pod/large
name = "large pod tile"
singular_name = "large pod floor tile"
icon = 'modular_zubbers/icons/obj/tiles_misc.dmi'
icon_state = "tile_pod_large"
turf_type = /turf/open/floor/pod/large
merge_type = /obj/item/stack/tile/pod/large
/obj/item/stack/tile/pod/light/edge
name = "light pod edge tile"
singular_name = "edged light pod floor tile"
icon = 'modular_zubbers/icons/obj/tiles_misc.dmi'
icon_state = "tile_podlight_edge"
turf_type = /turf/open/floor/pod/light/edge
merge_type = /obj/item/stack/tile/pod/light/edge
tile_rotate_dirs = list(SOUTH, NORTH, EAST, WEST)
/obj/item/stack/tile/pod/light/half
name = "light pod half tile"
singular_name = "halved light pod floor tile"
icon = 'modular_zubbers/icons/obj/tiles_misc.dmi'
icon_state = "tile_podlight_half"
turf_type = /turf/open/floor/pod/light/half
merge_type = /obj/item/stack/tile/pod/light/half
tile_rotate_dirs = list(SOUTH, NORTH)
/obj/item/stack/tile/pod/light/corner
name = "light pod corner tile"
singular_name = "cornered light pod floor tile"
icon = 'modular_zubbers/icons/obj/tiles_misc.dmi'
icon_state = "tile_podlight_corner"
turf_type = /turf/open/floor/pod/light/corner
merge_type = /obj/item/stack/tile/pod/light/corner
tile_rotate_dirs = list(SOUTH, NORTH, EAST, WEST)
/obj/item/stack/tile/pod/light/large
name = "large light pod tile"
singular_name = "large light pod floor tile"
icon = 'modular_zubbers/icons/obj/tiles_misc.dmi'
icon_state = "tile_podlight_large"
turf_type = /turf/open/floor/pod/light/large
merge_type = /obj/item/stack/tile/pod/light/large
/obj/item/stack/tile/pod/dark/edge
name = "dark pod edge tile"
singular_name = "edged dark pod floor tile"
icon = 'modular_zubbers/icons/obj/tiles_misc.dmi'
icon_state = "tile_poddark_edge"
turf_type = /turf/open/floor/pod/dark/edge
merge_type = /obj/item/stack/tile/pod/dark/edge
tile_rotate_dirs = list(SOUTH, NORTH, EAST, WEST)
/obj/item/stack/tile/pod/dark/half
name = "dark pod half tile"
singular_name = "halved dark pod floor tile"
icon = 'modular_zubbers/icons/obj/tiles_misc.dmi'
icon_state = "tile_poddark_half"
turf_type = /turf/open/floor/pod/dark/half
merge_type = /obj/item/stack/tile/pod/dark/half
tile_rotate_dirs = list(SOUTH, NORTH)
/obj/item/stack/tile/pod/dark/corner
name = "dark pod corner tile"
singular_name = "cornered dark pod floor tile"
icon = 'modular_zubbers/icons/obj/tiles_misc.dmi'
icon_state = "tile_poddark_corner"
turf_type = /turf/open/floor/pod/dark/corner
merge_type = /obj/item/stack/tile/pod/dark/corner
tile_rotate_dirs = list(SOUTH, NORTH, EAST, WEST)
/obj/item/stack/tile/pod/dark/large
name = "large dark pod tile"
singular_name = "large dark pod floor tile"
icon = 'modular_zubbers/icons/obj/tiles_misc.dmi'
icon_state = "tile_poddark_large"
turf_type = /turf/open/floor/pod/dark/large
merge_type = /obj/item/stack/tile/pod/dark/large