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## About The Pull Request Adds the following items: • Standalone wooden table that doesn't smooth. • Accompanying cabinet that fits flush with the wooden table. • Sink basin that sits on a table with all four directional sprites. • Wooden bed frame. It's no masterpiece, but when you have so few pixels to work with to make it compatible with all the bedsheets, it works. ## Why It's Good For The Game The main reason for this was so I could make better dorms and apartments, squeezing more functionality into a compact space. I saw a PR on Splurt that made use of chucking a sink with the pedestal cut off onto a table and was mind-boggled to why I haven't made this in any of my previous furniture PRs. Wooden bed is a bit of a bonus for the rustic theme. Coolest thing about this in my silly head is you can have a kitchen cabinet, a storage space, table and (optionally) a sink all in one! Woahie, three tiles of functionality in one! My goal with this is to eventually rework the space hotel using some of this stuff. ## Proof Of Testing <details> <summary>Screenshots/Videos  The basin looks better on metal tables, but hey it's fine on a wooden one just to show the changes. </summary> </details> ## Changelog 🆑 add: Sink basin for mappers add: Table with cabinet for mappers add: Wooden bedframe... for mappers! /🆑
9 lines
228 B
Plaintext
9 lines
228 B
Plaintext
/obj/structure/bed/wood
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name = "wood bed"
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icon = 'modular_zubbers/icons/obj/bed.dmi'
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icon_state = "bed_wooden"
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build_stack_type = /obj/item/stack/sheet/mineral/wood
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build_stack_amount = 10
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elevation = 0
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var/owned = FALSE
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