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## About The Pull Request Title. Porting https://github.com/NovaSector/NovaSector/pull/5020 by [unit0016](https://github.com/unit0016), an OG. I love them which is why I shamelessly stole and ported this. ## Why It's Good For The Game Less piggybacking is good, it also does some... Good...Code... Stuff??? I dunno ## Proof Of Testing TBD ## Changelog 🆑 LT3, unit0016, OrbisAnima, vinylspiders, Hydrosatan, theSelfish add: The infinidorms have been rewritten and rethemed significantly, coming with a handful of new rooms in the process. fix: Ghost Cafe fishing doesn't affect station lootpools. fix: Cafe Visitors, like plasmamen and vox get cannisters. fix: Even if the Ghost Cafe somehow get radios, they won't transmit anymore. This includes Borgs. fix: Somehow, multitools returned to Ghost Cafe belts. del: The not working Vox Box is gone from the Cafe. code: Instead of being automapped, the Interlink CC office has been merged into the map. /🆑 --------- Co-authored-by: Artur Lang <24881678+Arturlang@users.noreply.github.com> Co-authored-by: Roxy <75404941+TealSeer@users.noreply.github.com> Co-authored-by: LT3 <83487515+lessthnthree@users.noreply.github.com>
56 lines
1.5 KiB
Plaintext
56 lines
1.5 KiB
Plaintext
/obj/structure/medieval/stone_arch
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name = "stone arch"
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desc = "A large decorative arch."
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icon = 'modular_skyrat/master_files/icons/obj/medieval/stone_arch.dmi'
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icon_state = "stone_arch"
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density = FALSE
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max_integrity = 150
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pixel_x = 0
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layer = FLY_LAYER
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plane = ABOVE_GAME_PLANE
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/obj/structure/medieval/stone_arch/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/seethrough, SEE_THROUGH_MAP_SHIPPING_CONTAINER)
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/obj/structure/medieval/wine_barrel
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name = "wine barrel"
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desc = "A decorative barrel laying on its side, with supposedly wine inside."
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icon = 'modular_skyrat/master_files/icons/obj/medieval/structures.dmi'
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icon_state = "wine_barrel"
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density = TRUE
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max_integrity = 150
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pixel_x = 0
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/obj/structure/medieval/bed_1x2
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name = "bed"
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desc = "A luxurious bed, inviting you to rest on it, oh traveler."
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icon = 'modular_skyrat/master_files/icons/obj/medieval/structures_64x64.dmi'
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icon_state = "bed_1x2"
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layer = 2.2
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density = FALSE
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max_integrity = 150
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pixel_x = 0
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/obj/structure/medieval/bed_2x2
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name = "bed"
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desc = "A luxurious bed, inviting you to rest on it, oh traveler."
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icon = 'modular_skyrat/master_files/icons/obj/medieval/structures_64x64.dmi'
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icon_state = "bed_2x2"
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layer = 2.2
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density = FALSE
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max_integrity = 150
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pixel_x = 0
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/obj/structure/sink/standalone
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name = "sink"
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icon = 'modular_skyrat/master_files/icons/obj/medieval/structures.dmi'
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icon_state = "sink"
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/turf/open/space/mirage
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blocks_air = TRUE
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light_power = 0
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space_lit = TRUE
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