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## About The Pull Request refactors the implanted wound analyser code a bit, makes it trigger whenever you examine yourself instead of being an action button also gives it a different icon, adds it to research and moves it to a brain implant ## Why It's Good For The Game less action button bloat good, adds a reason to have it in addition to the health scanner implant (can have both now), makes it printable with science ## Proof Of Testing <img width="1288" height="910" alt="image" src="https://github.com/user-attachments/assets/e89e669c-321c-425e-86df-47738d7c3c1b" /> <img width="2527" height="1421" alt="image" src="https://github.com/user-attachments/assets/f1bcc08a-b6ef-4426-87a0-33a3952e099a" /> <img width="644" height="264" alt="image" src="https://github.com/user-attachments/assets/60143368-3ea6-421c-b192-df694cbeb507" /> <details> <summary>Screenshots/Videos</summary> </details> ## Changelog 🆑 add: Moved Internal Wound Analyzer from being a chest implant to a head implant. Expies rejoice. May need to reselect it in character options. add: Internal wound analyzer to science research. refactor: Removed Internal Wound Analyzer action button. Simply examine yourself to activate it. Pairs nicely with the self-aware quirk. 15 second cooldown to avoid filling your chat window. /🆑