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Bubberstation/code/_onclick/hud/generic_dextrous.dm
+37 21b4095dfd [MDB IGNORE] [IDB IGNORE] Upstream Sync - 04/17/2026 (#5453)
Upstream 04/17/2026

fixes https://github.com/Bubberstation/Bubberstation/issues/5549

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2026-05-16 00:56:00 +02:00

45 lines
2.0 KiB
Plaintext

/datum/hud/dextrous
///Boolean on whether to give the generic combat indicator
var/give_generic_combat = TRUE
///Boolean on whether to give a health doll.
var/give_health_doll = TRUE
//Used for normal mobs that have hands.
/datum/hud/dextrous/initialize_screen_objects()
. = ..()
var/atom/movable/screen/using
add_screen_object(/atom/movable/screen/drop, HUD_MOB_DROP, HUD_GROUP_STATIC, ui_style, ui_swaphand_position(mymob, 1))
using = add_screen_object(/atom/movable/screen/swap_hand, HUD_MOB_SWAPHAND_2, HUD_GROUP_STATIC, ui_style, ui_swaphand_position(mymob, 2))
using.icon_state = "act_swap"
mymob.canon_client?.clear_screen()
build_hand_slots()
add_screen_object(/atom/movable/screen/pull, HUD_MOB_PULL, HUD_GROUP_STATIC, ui_style, ui_below_throw)
if(give_generic_combat)
add_screen_object(/atom/movable/screen/combattoggle/flashy, HUD_MOB_INTENTS, HUD_GROUP_INFO, ui_style, ui_movi)
if(give_health_doll)
add_screen_object(/atom/movable/screen/healthdoll/living, HUD_MOB_HEALTHDOLL, HUD_GROUP_INFO)
add_screen_object(/atom/movable/screen/floor_changer, HUD_MOB_FLOOR_CHANGER, HUD_GROUP_STATIC, ui_style, ui_above_movement)
add_screen_object(/atom/movable/screen/zone_sel, HUD_MOB_ZONE_SELECTOR, HUD_GROUP_STATIC, ui_style)
add_screen_object(/atom/movable/screen/area_creator, HUD_MOB_AREA_CREATOR, HUD_GROUP_STATIC, ui_style)
add_screen_object(/atom/movable/screen/memories, HUD_MOB_MEMORIES, HUD_GROUP_STATIC, ui_style)
if(HAS_TRAIT(mymob, TRAIT_CAN_THROW_ITEMS))
add_screen_object(/atom/movable/screen/throw_catch, HUD_MOB_THROW, HUD_GROUP_HOTKEYS, ui_style, ui_drop_throw)
/datum/hud/dextrous/persistent_inventory_update()
if(!mymob)
return
var/mob/living/owner = mymob
if(hud_version != HUD_STYLE_NOHUD)
for(var/obj/item/held in owner.held_items)
held.screen_loc = ui_hand_position(owner.get_held_index_of_item(held))
owner.client.screen += held
return
for(var/obj/item/held in owner.held_items)
held.screen_loc = null
owner.client.screen -= held