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102 lines
3.4 KiB
Plaintext
102 lines
3.4 KiB
Plaintext
/**
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* ## temporary_body
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*
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* Used on mobs when they are meant to be a 'temporary body'
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* Holds a reference to an old mind, to put them back in
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* once the body this component is attached to, is being deleted.
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*/
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/datum/component/temporary_body
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///The old mind we will be put back into when parent is being deleted.
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var/datum/mind/old_mind
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///The old body we will be put back into when parent is being deleted.
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var/mob/old_body
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/// Returns the mind if the PARENT dies by any means
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var/return_on_death = FALSE
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/// Returns the mind if the OLD_BODY is revived
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var/return_on_revive = FALSE
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/datum/component/temporary_body/Initialize(datum/mind/old_mind, return_on_death = FALSE, return_on_revive = FALSE)
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if(!ismob(parent))
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return COMPONENT_INCOMPATIBLE
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if(isnull(old_mind))
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stack_trace("Tried to create a temporary_body component without an old_mind!")
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return COMPONENT_INCOMPATIBLE
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src.old_mind = old_mind
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src.old_body = old_mind.current
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src.return_on_death = return_on_death
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src.return_on_revive = return_on_revive
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/datum/component/temporary_body/RegisterWithParent()
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RegisterSignal(parent, COMSIG_QDELETING, PROC_REF(return_mind))
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if(return_on_death)
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RegisterSignal(parent, COMSIG_LIVING_DEATH, PROC_REF(return_mind))
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RegisterSignal(old_mind, COMSIG_MIND_TRANSFERRED, PROC_REF(on_mind_transfer))
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if(!isnull(old_body))
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register_body_signals()
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/datum/component/temporary_body/proc/register_body_signals()
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ADD_TRAIT(old_body, TRAIT_MIND_TEMPORARILY_GONE, REF(src))
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RegisterSignal(old_body, COMSIG_QDELETING, PROC_REF(on_body_destroy))
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if(return_on_revive)
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RegisterSignal(old_body, COMSIG_LIVING_REVIVE, PROC_REF(return_mind))
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/datum/component/temporary_body/UnregisterFromParent()
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UnregisterSignal(parent, COMSIG_QDELETING)
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UnregisterSignal(parent, COMSIG_LIVING_DEATH)
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UnregisterSignal(old_mind, COMSIG_MIND_TRANSFERRED)
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if(!isnull(old_body))
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unregister_body_signals()
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/datum/component/temporary_body/proc/unregister_body_signals()
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REMOVE_TRAIT(old_body, TRAIT_MIND_TEMPORARILY_GONE, REF(src))
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UnregisterSignal(old_body, COMSIG_QDELETING)
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UnregisterSignal(old_body, COMSIG_LIVING_REVIVE)
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/datum/component/temporary_body/Destroy()
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. = ..()
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old_mind = null
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old_body = null
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/// Swap the target of old_body if old_mind is transferred somewhere while we're away
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/datum/component/temporary_body/proc/on_mind_transfer(...)
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SIGNAL_HANDLER
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if(!isnull(old_body))
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unregister_body_signals()
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old_body = old_mind.current
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if(!isnull(old_body))
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register_body_signals()
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/**
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* Sends the mind of the temporary body back into their previous host
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* If the previous host is alive, we'll also force them into the body.
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* Otherwise we'll let them hang out as a ghost still.
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*/
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/datum/component/temporary_body/proc/return_mind(...)
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SIGNAL_HANDLER
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var/mob/new_body = parent
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var/mob/dead/observer/ghost = new_body.get_ghost() || new_body.ghostize()
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if(QDELETED(ghost))
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stack_trace("[src] belonging to [parent] was completely unable to find a ghost to put back into a body!")
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qdel(src) // i guess this is useless now
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return
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ghost.mind = old_mind
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if(old_body)
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if(old_mind.current != old_body)
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stack_trace("Temporary body returning mind to old body, but the mind's current body doesn't match the old body!")
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old_mind.set_current(old_body)
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if(old_body.stat != DEAD)
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ghost.reenter_corpse()
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qdel(src) // we're done here
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/// Body reference handling
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/datum/component/temporary_body/proc/on_body_destroy(...)
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SIGNAL_HANDLER
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old_body = null
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