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109 lines
4.5 KiB
Plaintext
109 lines
4.5 KiB
Plaintext
//Bluespace crystals, used in telescience and when crushed it will blink you to a random turf.
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/obj/item/stack/ore/bluespace_crystal
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name = "bluespace crystal"
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desc = "A glowing bluespace crystal, not much is known about how they work. It looks very delicate."
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icon = 'icons/obj/ore.dmi'
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icon_state = "bluespace_crystal"
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singular_name = "bluespace crystal"
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dye_color = DYE_COSMIC
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w_class = WEIGHT_CLASS_TINY
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material_flags = MATERIAL_NO_DESCRIPTORS // Handles in-hand/thrown teleports by itself
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mats_per_unit = list(/datum/material/bluespace = SHEET_MATERIAL_AMOUNT)
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points = 50
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refined_type = /obj/item/stack/sheet/bluespace_crystal
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scan_state = "rock_bscrystal"
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merge_type = /obj/item/stack/ore/bluespace_crystal
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/// The teleport range when crushed/thrown at someone.
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var/blink_range = 8
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/obj/item/stack/ore/bluespace_crystal/refined
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name = "refined bluespace crystal"
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points = 0
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refined_type = null
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merge_type = /obj/item/stack/ore/bluespace_crystal/refined
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drop_sound = null //till I make a better one
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pickup_sound = null
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/obj/item/stack/ore/bluespace_crystal/Initialize(mapload, new_amount, merge = TRUE, list/mat_override=null, mat_amt=1)
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. = ..()
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pixel_x = rand(-5, 5)
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pixel_y = rand(-5, 5)
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AddElement(/datum/element/raptor_food, ability_modifier = 0.05, attack_modifier = 0.5, color_chances = string_list(list(/datum/raptor_color/black = 1)))
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/obj/item/stack/ore/bluespace_crystal/get_part_rating()
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return 1
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/obj/item/stack/ore/bluespace_crystal/attack_self(mob/user)
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user.visible_message(span_warning("[user] begins to crush [src]!"), span_danger("You begin to crush [src]!")) //BUBBERSTATION ADDITION
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if(!do_after(user, delay = 1.5 SECONDS)) //BUBBERSTATION ADDITION
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return //BUBBERSTATION ADDITION
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user.visible_message(span_warning("[user] crushes [src]!"), span_danger("You crush [src]!"))
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new /obj/effect/particle_effect/sparks(loc)
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playsound(loc, SFX_PORTAL_ENTER, 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
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blink_mob(user)
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use(1)
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/obj/item/stack/ore/bluespace_crystal/proc/blink_mob(mob/living/L)
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do_teleport(L, get_turf(L), blink_range, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
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/obj/item/stack/ore/bluespace_crystal/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
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if(!..()) // not caught in mid-air
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visible_message(span_notice("[src] fizzles and disappears upon impact!"))
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var/turf/T = get_turf(hit_atom)
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new /obj/effect/particle_effect/sparks(T)
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playsound(loc, SFX_PORTAL_ENTER, 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
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if(isliving(hit_atom))
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blink_mob(hit_atom)
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use(1)
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/obj/item/stack/ore/bluespace_crystal/attack_self_secondary(mob/user, modifiers)
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interact(user)
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//Artificial bluespace crystal, doesn't give you much research.
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/obj/item/stack/ore/bluespace_crystal/artificial
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name = "artificial bluespace crystal"
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desc = "An artificially made bluespace crystal, it looks delicate."
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mats_per_unit = list(/datum/material/bluespace = HALF_SHEET_MATERIAL_AMOUNT)
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blink_range = 4 // Not as good as the organic stuff!
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points = 0 //nice try
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refined_type = null
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merge_type = /obj/item/stack/ore/bluespace_crystal/artificial
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drop_sound = null //till I make a better one
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pickup_sound = null
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// Polycrystals, aka stacks
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/obj/item/stack/sheet/bluespace_crystal
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name = "bluespace polycrystal"
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singular_name = "bluespace polycrystal"
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desc = "A stable polycrystal, made of fused-together bluespace crystals. You could probably break one off."
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icon_state = "polycrystal"
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inhand_icon_state = null
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material_flags = MATERIAL_NO_DESCRIPTORS
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gulag_valid = TRUE
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mats_per_unit = list(/datum/material/bluespace=SHEET_MATERIAL_AMOUNT)
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attack_verb_continuous = list("bluespace polybashes", "bluespace polybatters", "bluespace polybludgeons", "bluespace polythrashes", "bluespace polysmashes")
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attack_verb_simple = list("bluespace polybash", "bluespace polybatter", "bluespace polybludgeon", "bluespace polythrash", "bluespace polysmash")
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novariants = TRUE
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merge_type = /obj/item/stack/sheet/bluespace_crystal
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material_type = /datum/material/bluespace
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var/crystal_type = /obj/item/stack/ore/bluespace_crystal/refined
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//ATTACK HAND IGNORING PARENT RETURN VALUE
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/obj/item/stack/sheet/bluespace_crystal/attack_hand(mob/user, list/modifiers)
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if(user.get_inactive_held_item() != src)
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return ..()
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if(is_zero_amount(delete_if_zero = TRUE))
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return
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var/BC = new crystal_type(src)
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user.put_in_hands(BC)
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use(1)
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if(!amount)
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to_chat(user, span_notice("You break the final crystal off."))
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else
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to_chat(user, span_notice("You break off a crystal."))
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/obj/item/stack/sheet/bluespace_crystal/fifty
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amount = 50
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