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## About The Pull Request Primary work concerns cargo and the addition of the blacksmith office. The rest is touchups and fixes. <img width="640" height="640" alt="image" src="https://github.com/user-attachments/assets/b9ad2fa1-c9b0-493f-b046-9e8abdf5b29c" /> ## Full List of Changes <details> - Nt rep's office now has a working shutter toggle. - The salon now has privacy curtains and proper access on it's maintenance door. - Added a mapping access helper for barbers. - Moved a few blob landmarks because I saw wireweed spawn in a place I didn't like. - Minor maint loot adjustments (yet again). - Changed cargo and research access helpers to /obj/effect/mapping_helpers/airlock/access/any/ instead of /obj/effect/mapping_helpers/airlock/access/all - Cargo's shipping room has cargo shipping access once more. - Re-added the deliveries transfer windoor in cargo so incoming crates don't automatically go to the cargo office. - Added blacksmith office in the cargo lobby. - Monkeys in virology will no longer choke to death. - The Blueshield's lockers now have windoors to protect them. - Miscellaneous decal adjustments. </details> ## Changelog 🆑 Robwo map: The Barber and NT rep can now have privacy on Pubby. map: Added blacksmithing office to Pubby. map: Misc Pubby fixes. See pull 5907 for full list of changes. add: Added a barber airlock access helper for mappers. /🆑 --------- Co-authored-by: Roxy <75404941+TealSeer@users.noreply.github.com> Co-authored-by: gavla <96078776+shayoki@users.noreply.github.com>