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## About The Pull Request Switches the floors in the CI room to be indestructible. They're not, apparently. ## Why It's Good For The Game The walls are indestructible and not the floors. I feel like these should be indestructible too. ## Changelog not player facing --------- Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
80 lines
610 B
Plaintext
80 lines
610 B
Plaintext
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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"a" = (
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/turf/closed/indestructible,
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/area/misc/testroom)
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"m" = (
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/turf/open/indestructible,
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/area/misc/testroom)
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"r" = (
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/obj/effect/landmark/unit_test_top_right,
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/turf/open/indestructible,
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/area/misc/testroom)
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"L" = (
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/obj/effect/landmark/unit_test_bottom_left,
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/turf/open/indestructible,
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/area/misc/testroom)
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(1,1,1) = {"
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a
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a
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a
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a
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a
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"}
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(2,1,1) = {"
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a
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m
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m
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m
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m
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L
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"}
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(3,1,1) = {"
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a
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m
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"}
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(4,1,1) = {"
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a
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m
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m
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m
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m
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"}
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(5,1,1) = {"
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a
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m
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m
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m
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m
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a
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"}
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(6,1,1) = {"
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a
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r
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m
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m
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m
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m
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a
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"}
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(7,1,1) = {"
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a
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a
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a
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a
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a
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a
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"}
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