Files
5f203e0d28 fix blueshift atmos sanity flaky test. Also a hard delete flake. (#6117)
## About The Pull Request

**I'VE HAD IT WITH THIS MOTHERFUCKING FLAKY TEST ON THIS MOTHERFUCKING
MAP**

Blueshift has had a flaky test related to atmos sanity, where the entire
air supply and scrubbers pipenets were being destroyed during unit
tests. This was apparently caused by the atmos piping running under the
laborcamp shuttle, which sometimes just nuked the entire pipenet. This
PR fixes it by re-routing it via the other side of that room.

Also, removes one stupid pipe prefab that for some reason had direction
set despite being connected in all directions anyway.

Oh and also ports a fix to a flaky test from TG.

<details>
<Summary>Old vs New</Summary>

Old
<img width="682" height="446" alt="image"
src="https://github.com/user-attachments/assets/417eef8d-db79-4e55-aec0-5cf20bc644fc"
/>

New
<img width="666" height="493" alt="image"
src="https://github.com/user-attachments/assets/7b96aa07-8540-46f4-b6b7-1370dcda3c08"
/>
</details>

## Why It's Good For The Game

Fixes #5943 
Fixes #6106 

## Proof Of Testing

On my downstream repo, I had to move my game version to 516.1686 to fix
an unrelated bug. However, this caused the flaky test to show up every
time instead of occasionally. I applied the same fix as I am PR'ing rn
and the atmos sanity test stopped failing.

## Changelog

No player facing changes. I mean pipes get routed a little differently
but I doubt anyone will notice.

---------

Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>
2026-08-17 19:16:16 -04:00
..
2026-08-14 19:44:53 +02:00