Files
Bubberstation/code/__DEFINES/external_organs.dm
SkyratBot e095703ae1 [MIRROR] Lizard spines no longer "float" on characters without lizard tails. [MDB IGNORE] (#25768)
* Does it work? Who knows.

* Mirror of tgstation/tgstation/#81492

* hmmm

* is this it?

* Oh, also synth stuff

* Catching up with some disarm refactors.

* tg's #81400

* Oh right, this

* This should cut it

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Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
2024-02-22 00:32:17 +01:00

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///Uses the parent limb's drawcolor value.
#define ORGAN_COLOR_INHERIT (1<<0)
///Uses /organ/external/proc/override_color()'s return value
#define ORGAN_COLOR_OVERRIDE (1<<1)
///Uses the parent's haircolor
#define ORGAN_COLOR_HAIR (1<<2)
///Tail wagging
#define WAG_ABLE (1<<0)
#define WAG_WAGGING (1<<1)
/// Tail spine defines
#define SPINE_KEY_LIZARD "lizard"
#define SPINE_KEY_VOX "vox" // SKYRAT EDIT ADDITION