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Bubberstation/code/__DEFINES/sprite_accessories.dm
SkyratBot abcd2a4403 [MIRROR] Fix species var/hair_color not being used for, well, hair color (#27016)
* Fix species `var/hair_color` not being used for, well, hair color

* Update jellypeople.dm

* Update mushpeople.dm

* Fixing pr

* Fixed screenshots

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Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: jjpark-kb <55967837+jjpark-kb@users.noreply.github.com>
Co-authored-by: SpaceLoveSs13 <68121607+SpaceLoveSs13@users.noreply.github.com>
Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
2024-05-23 21:32:21 +02:00

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// ~color source defines for sprite accessories
/// Color of the sprite accessory will match the owner's mutant color, which is granted by certain species
#define MUTANT_COLOR "mutant_color"
/// Color of the sprite accessory will match the owner's hair color
#define HAIR_COLOR "hair_color"
/// Color of the sprite accessory will match the owner's facial hair color
#define FACIAL_HAIR_COLOR "facial_hair_color"
/// Color of the sprite accessory will match the owner's (left) eye color
#define EYE_COLOR "eye_color"
// ~color source defines for species hair overrides
/// Uses the species's mutant color for the hair color
#define USE_MUTANT_COLOR "use_mutant_color"
/// Uses the species's fixed mutant color for the hair color
#define USE_FIXED_MUTANT_COLOR "use_fixed_mutant_color"