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* Pixel Shift - Move to Component * oops return ais * more refactor * update authors * remove more unused signals! * one more little refactor * update override and readme * update dme * move addcomponent to login * review * more review fixes * more changes, now qdels on unpixel_shift * remove unnecessary * update readme * return signal * update documentation? --------- Co-authored-by: Bloop <vinylspiders@gmail.com>
8 lines
472 B
Plaintext
8 lines
472 B
Plaintext
//from base of living/set_pull_offset(): (mob/living/pull_target, grab_state)
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#define COMSIG_LIVING_SET_PULL_OFFSET "living_set_pull_offset"
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//from base of living/reset_pull_offsets(): (mob/living/pull_target, override)
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#define COMSIG_LIVING_RESET_PULL_OFFSETS "living_reset_pull_offsets"
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//from base of living/CanAllowThrough(): (atom/movable/mover, border_dir)
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#define COMSIG_LIVING_CAN_ALLOW_THROUGH "living_can_allow_through"
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#define COMPONENT_LIVING_PASSABLE (1<<0)
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