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## About The Pull Request Persistence is supposed to be a cybersun front but it still uses interdyne comms. Lets fix that and add interdyne comms as an emergency comms chip. Additionally, this PR disables the icemoon automapper as we have been having consistent issues with missing roofs. This is hopefully a temporary fix until a better solution can be found. Lastly, reworks engineering a bit to add one more construction spot and make the utilities room a bit easier to notice so water actually gets set up. Also expands table space in the kitchen as that was one of the more desired features. ## Why It's Good For The Game I love not having holes in the roof. Also flavor on the comms as we are supposed to be a cybersun front. ## Proof Of Testing <details><summary>Screen caps from testing</summary>       </details> ## Changelog 🆑 add: Persistence now has cybersun comms (It's literally just renamed persistence comms) add: Persistence can now produce interdyne comms in an emergency using an interdyne comms chips fix: Persistence no longer has 4 safes on one tile fix: Persistence no longer has a turret that shoots out a window in the prison fix: Persistence no longer has a null telecomms server, also atmos works fix: Renamed syndicate_exofab to syndicate exofab in the circuit printer fix: Renamed cybersun channel no longer outputs to the uplink channel fix: Reverts automapper placement of persistence on icemoon and returns to map: slightly revamped the Persistence kitchen. map: condensed the utility area of persistence and added a cycling airlock plus one more 3x3 construction area. map: toned down some of the roundstart persistence equipment that can be acquired through other relatively easy means such as cargo. /🆑 --------- Co-authored-by: Otome <darkwolfinsanity@gmail.com>
24 lines
523 B
Plaintext
24 lines
523 B
Plaintext
#define RADIO_CHANNEL_CYBERSUN "Cybersun"
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#define RADIO_KEY_CYBERSUN "w"
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#define RADIO_TOKEN_CYBERSUN ":w"
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#define FREQ_CYBERSUN 1207
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#define RADIO_CHANNEL_INTERDYNE "Interdyne"
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#define RADIO_KEY_INTERDYNE "q"
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#define RADIO_TOKEN_INTERDYNE ":q"
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#define FREQ_INTERDYNE 1209
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#define RADIO_CHANNEL_GUILD "Guild"
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#define RADIO_KEY_GUILD "p"
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#define RADIO_TOKEN_GUILD ":p"
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#define FREQ_GUILD 1214
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#define RADIO_CHANNEL_TARKON "Tarkon"
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#define RADIO_KEY_TARKON "k"
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#define RADIO_TOKEN_TARKON ":k"
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#define FREQ_TARKON 1243
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