Files
Bubberstation/tools/UpdatePaths/Scripts/89153_simple_to_basic_zombies.txt
Jacquerel c5396ab66c Basic Mob Zombies (#89153)
## About The Pull Request

Simple to Basic ruin zombies.
Zombies are about as simple as you can get so I am surprised they
weren't converted already.
I didn't make any particular changes, except canonising a commonly-used
map varedit into a subtype and made them groan occasionally.

It's a little weird that the default zombie wears a doctor's outfit but
no point changing it until/unless it actually causes a problem.

## Why It's Good For The Game

2025 year of no more simple animals.

## Changelog

🆑
refactor: NPC zombies found in ruins now use the basic mob framework.
Please make an issue report if they exhibit any unusual behaviour.
/🆑
2025-01-21 18:36:13 -07:00

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/mob/living/simple_animal/hostile/zombie{health=60;name="Rotting Carcass";outfit=/datum/outfit/corpse_assistant} : /mob/living/basic/zombie/rotten/assistant
/mob/living/simple_animal/hostile/zombie{health=60;name="Rotting Carcass"} : /mob/living/basic/zombie/rotten
/mob/living/simple_animal/hostile/zombie : /mob/living/basic/zombie{@OLD}