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# Conflicts: # _maps/RandomRuins/SpaceRuins/derelict_sulaco.dmm # _maps/RandomRuins/SpaceRuins/garbagetruck2.dmm # _maps/map_files/CatwalkStation/CatwalkStation_2023.dmm # _maps/map_files/tramstation/tramstation.dmm # code/_onclick/hud/new_player.dm # code/datums/components/squashable.dm # code/datums/diseases/advance/symptoms/heal.dm # code/datums/diseases/chronic_illness.dm # code/datums/status_effects/buffs.dm # code/datums/status_effects/debuffs/drunk.dm # code/datums/status_effects/debuffs/stamcrit.dm # code/game/machinery/computer/crew.dm # code/game/objects/items/devices/scanners/health_analyzer.dm # code/game/objects/items/wall_mounted.dm # code/game/turfs/closed/indestructible.dm # code/modules/admin/view_variables/filterrific.dm # code/modules/antagonists/heretic/influences.dm # code/modules/cargo/orderconsole.dm # code/modules/client/preferences.dm # code/modules/events/space_vines/vine_mutations.dm # code/modules/mob/dead/new_player/new_player.dm # code/modules/mob/living/carbon/human/death.dm # code/modules/mob/living/carbon/human/species_types/jellypeople.dm # code/modules/mob/living/damage_procs.dm # code/modules/mob/living/living.dm # code/modules/mob_spawn/ghost_roles/mining_roles.dm # code/modules/mob_spawn/mob_spawn.dm # code/modules/projectiles/ammunition/energy/laser.dm # code/modules/projectiles/guns/ballistic/launchers.dm # code/modules/projectiles/guns/energy/laser.dm # code/modules/reagents/chemistry/machinery/chem_dispenser.dm # code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm # code/modules/reagents/chemistry/reagents/drinks/alcohol_reagents.dm # code/modules/reagents/chemistry/reagents/medicine_reagents.dm # code/modules/surgery/healing.dm # code/modules/unit_tests/designs.dm # icons/mob/inhands/items_lefthand.dmi # icons/mob/inhands/items_righthand.dmi # tgui/packages/tgui/interfaces/ChemDispenser.tsx
232 lines
6.7 KiB
Plaintext
232 lines
6.7 KiB
Plaintext
/datum/keybinding/living
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category = CATEGORY_HUMAN
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weight = WEIGHT_MOB
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/datum/keybinding/living/can_use(client/user)
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return isliving(user.mob)
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/datum/keybinding/living/resist
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hotkey_keys = list("B")
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name = "resist"
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full_name = "Resist"
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description = "Break free of your current state. Handcuffed? on fire? Resist!"
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keybind_signal = COMSIG_KB_LIVING_RESIST_DOWN
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/datum/keybinding/living/resist/down(client/user, turf/target, mousepos_x, mousepos_y)
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. = ..()
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if(.)
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return
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var/mob/living/owner = user.mob
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owner.resist()
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if (owner.hud_used?.resist_icon)
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owner.hud_used.resist_icon.icon_state = "[owner.hud_used.resist_icon.base_icon_state]_on"
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return TRUE
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/datum/keybinding/living/resist/up(client/user, turf/target)
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. = ..()
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if(.)
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return
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var/mob/living/owner = user.mob
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if (owner.hud_used?.resist_icon)
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owner.hud_used.resist_icon.icon_state = owner.hud_used.resist_icon.base_icon_state
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/datum/keybinding/living/look_up
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// hotkey_keys = list("L") // ORIGINAL
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hotkey_keys = list("P") //SKYRAT EDIT CHANGE - CUSTOMIZATION
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name = "look up"
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full_name = "Look Up"
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description = "Look up at the next z-level. Only works if directly below open space."
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keybind_signal = COMSIG_KB_LIVING_LOOKUP_DOWN
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/datum/keybinding/living/look_up/down(client/user, turf/target, mousepos_x, mousepos_y)
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. = ..()
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if(.)
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return
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var/mob/living/L = user.mob
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L.look_up()
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return TRUE
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/datum/keybinding/living/look_up/up(client/user, turf/target)
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. = ..()
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var/mob/living/L = user.mob
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L.end_look()
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return TRUE
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/datum/keybinding/living/look_down
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// hotkey_keys = list(";") // ORIGINAL
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hotkey_keys = list("\[") //SKYRAT EDIT CHANGE - CUSTOMIZATION
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name = "look down"
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full_name = "Look Down"
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description = "Look down at the previous z-level. Only works if directly above open space."
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keybind_signal = COMSIG_KB_LIVING_LOOKDOWN_DOWN
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/datum/keybinding/living/look_down/down(client/user, turf/target, mousepos_x, mousepos_y)
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. = ..()
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if(.)
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return
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var/mob/living/L = user.mob
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L.look_down()
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return TRUE
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/datum/keybinding/living/look_down/up(client/user, turf/target)
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. = ..()
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var/mob/living/L = user.mob
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L.end_look()
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return TRUE
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/datum/keybinding/living/rest
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hotkey_keys = list("U")
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name = "rest"
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full_name = "Rest"
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description = "Lay down, or get up."
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keybind_signal = COMSIG_KB_LIVING_REST_DOWN
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/datum/keybinding/living/rest/down(client/user, turf/target, mousepos_x, mousepos_y)
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. = ..()
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if(.)
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return
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var/mob/living/living_mob = user.mob
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living_mob.toggle_resting()
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return TRUE
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/datum/keybinding/living/toggle_combat_mode
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hotkey_keys = list("F")
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name = "toggle_combat_mode"
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full_name = "Toggle Combat Mode"
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description = "Toggles combat mode. Like Help/Harm but cooler."
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keybind_signal = COMSIG_KB_LIVING_TOGGLE_COMBAT_DOWN
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/datum/keybinding/living/toggle_combat_mode/down(client/user, turf/target, mousepos_x, mousepos_y)
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. = ..()
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if(.)
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return
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var/mob/living/user_mob = user.mob
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user_mob.set_combat_mode(!user_mob.combat_mode, FALSE)
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/datum/keybinding/living/enable_combat_mode
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hotkey_keys = list("4")
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name = "enable_combat_mode"
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full_name = "Enable Combat Mode"
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description = "Enable combat mode."
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keybind_signal = COMSIG_KB_LIVING_ENABLE_COMBAT_DOWN
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/datum/keybinding/living/enable_combat_mode/down(client/user, turf/target, mousepos_x, mousepos_y)
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. = ..()
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if(.)
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return
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var/mob/living/user_mob = user.mob
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user_mob.set_combat_mode(TRUE, silent = FALSE)
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/datum/keybinding/living/disable_combat_mode
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hotkey_keys = list("1")
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name = "disable_combat_mode"
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full_name = "Disable Combat Mode"
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description = "Disable combat mode."
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keybind_signal = COMSIG_KB_LIVING_DISABLE_COMBAT_DOWN
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/datum/keybinding/living/disable_combat_mode/down(client/user, turf/target, mousepos_x, mousepos_y)
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. = ..()
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if(.)
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return
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var/mob/living/user_mob = user.mob
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user_mob.set_combat_mode(FALSE, silent = FALSE)
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/datum/keybinding/living/toggle_move_intent
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hotkey_keys = list("Alt") //SKYRAT EDIT CHANGE - C IS FOR COMBAT INDICATOR - ORIGINAL: hotkey_keys = list("C")
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name = "toggle_move_intent"
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full_name = "Hold to toggle move intent"
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description = "Held down to cycle to the other move intent, release to cycle back"
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keybind_signal = COMSIG_KB_LIVING_TOGGLEMOVEINTENT_DOWN
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/datum/keybinding/living/toggle_move_intent/down(client/user, turf/target, mousepos_x, mousepos_y)
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. = ..()
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if(.)
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return
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var/mob/living/M = user.mob
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M.toggle_move_intent()
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return TRUE
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/datum/keybinding/living/toggle_move_intent/up(client/user, turf/target)
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. = ..()
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var/mob/living/M = user.mob
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M.toggle_move_intent()
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return TRUE
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/datum/keybinding/living/toggle_move_intent_alternative
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hotkey_keys = list("Unbound")
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name = "toggle_move_intent_alt"
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full_name = "press to cycle move intent"
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description = "Pressing this cycle to the opposite move intent, does not cycle back"
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keybind_signal = COMSIG_KB_LIVING_TOGGLEMOVEINTENTALT_DOWN
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/datum/keybinding/living/toggle_move_intent_alternative/down(client/user, turf/target, mousepos_x, mousepos_y)
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. = ..()
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if(.)
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return
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var/mob/living/M = user.mob
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M.toggle_move_intent()
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return TRUE
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/datum/keybinding/living/toggle_throw_mode
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hotkey_keys = list("Southwest") // END
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name = "toggle_throw_mode"
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full_name = "Toggle throw mode"
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description = "Toggle throwing the current item or not."
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keybind_signal = COMSIG_KB_LIVING_TOGGLETHROWMODE_DOWN
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/datum/keybinding/living/toggle_throw_mode/down(client/user)
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. = ..()
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if(.)
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return
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var/mob/living/living_user = user.mob
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living_user.toggle_throw_mode()
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return TRUE
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/datum/keybinding/living/hold_throw_mode
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hotkey_keys = list("Space")
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name = "hold_throw_mode"
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full_name = "Hold throw mode"
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description = "Hold this to turn on throw mode, and release it to turn off throw mode"
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keybind_signal = COMSIG_KB_LIVING_HOLDTHROWMODE_DOWN
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/datum/keybinding/living/hold_throw_mode/down(client/user, turf/target, mousepos_x, mousepos_y)
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. = ..()
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if(.)
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return
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var/mob/living/living_user = user.mob
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living_user.throw_mode_on(THROW_MODE_HOLD)
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/datum/keybinding/living/hold_throw_mode/up(client/user, turf/target)
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. = ..()
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if(.)
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return
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var/mob/living/living_user = user.mob
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living_user.throw_mode_off(THROW_MODE_HOLD)
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/datum/keybinding/living/give
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hotkey_keys = list("G")
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name = "Give_Item"
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full_name = "Give item"
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description = "Give the item you're currently holding"
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keybind_signal = COMSIG_KB_LIVING_GIVEITEM_DOWN
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/datum/keybinding/living/give/can_use(client/user)
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. = ..()
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if (!.)
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return FALSE
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if(!user.mob)
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return FALSE
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if(!HAS_TRAIT(user.mob, TRAIT_CAN_HOLD_ITEMS))
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return FALSE
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return TRUE
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/datum/keybinding/living/give/down(client/user, turf/target, mousepos_x, mousepos_y)
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. = ..()
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if(.)
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return
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var/mob/living/living_user = user.mob
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if(!HAS_TRAIT(living_user, TRAIT_CAN_HOLD_ITEMS))
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return
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living_user.give()
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