mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-24 13:38:41 +01:00
## About The Pull Request Extends the part of the crafting unit test that ensures consistency between the total mats of the components of a recipe (or rather, the result of said recipe) and a generic instance of the same type as its result, previously only implemented on food recipes. ## Why It's Good For The Game This ensures a degree of consistency with the material composition of various objects in the game. I couldn't do it in the original PR as that one was too big already and it took months to get it merged, and have the relative bugs fixed. Currently a WIP as I slowly deal with the unit test reports. ## Changelog 🆑 refactor: Follow-up to the crafting/material refactor from months ago. All objects crafted with stacks now inherit their mat composition (not necessarily the effects and color) by default, while previously only a few things like chair, sinks and toilets did. Report any object looking or behaving weirdly as a result. fix: The material composition of ammo boxes is no longer a 1/10 of what it's supposed to be. It was a shitty hack to make it harder to recycle empty ammo boxes. Instead, they lose materials as they're emptied now. /🆑
274 lines
7.6 KiB
Plaintext
274 lines
7.6 KiB
Plaintext
/obj/machinery/igniter
|
|
name = "igniter"
|
|
desc = "It's useful for igniting plasma."
|
|
icon = 'icons/obj/machines/floor.dmi'
|
|
icon_state = "igniter0"
|
|
base_icon_state = "igniter"
|
|
layer = ABOVE_OPEN_TURF_LAYER
|
|
plane = FLOOR_PLANE
|
|
max_integrity = 300
|
|
armor_type = /datum/armor/machinery_igniter
|
|
resistance_flags = FIRE_PROOF
|
|
processing_flags = NONE
|
|
custom_materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT * 5 + HALF_SHEET_MATERIAL_AMOUNT, /datum/material/glass = SMALL_MATERIAL_AMOUNT / 2)
|
|
var/id = null
|
|
var/on = FALSE
|
|
|
|
/obj/machinery/igniter/Initialize(mapload)
|
|
. = ..()
|
|
update_appearance()
|
|
register_context()
|
|
|
|
/obj/machinery/igniter/add_context(atom/source, list/context, obj/item/held_item, mob/user)
|
|
if(isnull(held_item))
|
|
return NONE
|
|
|
|
if(isnull(held_item))
|
|
return NONE
|
|
|
|
if(held_item.tool_behaviour == TOOL_MULTITOOL)
|
|
context[SCREENTIP_CONTEXT_LMB] = "Connect [src]"
|
|
return CONTEXTUAL_SCREENTIP_SET
|
|
|
|
if(held_item.tool_behaviour == TOOL_WELDER)
|
|
context[SCREENTIP_CONTEXT_LMB] = "Unweld"
|
|
return CONTEXTUAL_SCREENTIP_SET
|
|
|
|
return NONE
|
|
|
|
/obj/machinery/igniter/examine(mob/user)
|
|
. = ..()
|
|
. += span_notice("Use a [EXAMINE_HINT("multitool")] to set its ID to match your ignition controller's ID.")
|
|
. += span_notice("It could be [EXAMINE_HINT("welded")] apart.")
|
|
|
|
/obj/machinery/igniter/welder_act(mob/living/user, obj/item/tool)
|
|
if(on)
|
|
return
|
|
|
|
if(!tool.tool_start_check(user, amount = 2))
|
|
balloon_alert(user, "not enough fuel!")
|
|
return
|
|
|
|
loc.balloon_alert(user, "dismantling [src]")
|
|
if(!tool.use_tool(src, user, delay = 2.5 SECONDS, amount = 2, volume = 50))
|
|
return
|
|
loc.balloon_alert(user, "[src] dismantled")
|
|
|
|
deconstruct(TRUE)
|
|
return ITEM_INTERACT_SUCCESS
|
|
|
|
/obj/machinery/igniter/on_deconstruction(disassembled)
|
|
new /obj/item/stack/sheet/iron(loc, 5)
|
|
new /obj/item/assembly/igniter(loc)
|
|
|
|
/obj/machinery/igniter/multitool_act(mob/living/user, obj/item/tool)
|
|
var/change_id = tgui_input_number(user, "Set the igniter controller's ID", "Igniter ID", id, 100)
|
|
if(!change_id || QDELETED(user) || QDELETED(src) || !user.can_perform_action(src, FORBID_TELEKINESIS_REACH))
|
|
return
|
|
id = change_id
|
|
balloon_alert(user, "id set to [id]")
|
|
to_chat(user, span_notice("You change the ID to [id]."))
|
|
return ITEM_INTERACT_SUCCESS
|
|
|
|
/obj/machinery/igniter/incinerator_ordmix
|
|
id = INCINERATOR_ORDMIX_IGNITER
|
|
|
|
/obj/machinery/igniter/incinerator_atmos
|
|
id = INCINERATOR_ATMOS_IGNITER
|
|
|
|
/obj/machinery/igniter/incinerator_syndicatelava
|
|
id = INCINERATOR_SYNDICATELAVA_IGNITER
|
|
|
|
/obj/machinery/igniter/on
|
|
on = TRUE
|
|
icon_state = "igniter1"
|
|
|
|
/datum/armor/machinery_igniter
|
|
melee = 50
|
|
bullet = 30
|
|
laser = 70
|
|
energy = 50
|
|
bomb = 20
|
|
fire = 100
|
|
acid = 70
|
|
|
|
/// turns the igniter on/off
|
|
/obj/machinery/igniter/proc/toggle()
|
|
on = !( on )
|
|
if(on)
|
|
begin_processing()
|
|
else
|
|
end_processing()
|
|
update_appearance()
|
|
|
|
/obj/machinery/igniter/attack_hand(mob/user, list/modifiers)
|
|
. = ..()
|
|
if(.)
|
|
return
|
|
add_fingerprint(user)
|
|
toggle()
|
|
|
|
/// Have to process to ignite any gas that comes in the turf
|
|
/obj/machinery/igniter/process()
|
|
var/turf/location = loc
|
|
if(!isturf(location) || !isopenturf(location)) //don't ignite stuff inside walls
|
|
on = FALSE
|
|
if(machine_stat & NOPOWER)
|
|
on = FALSE
|
|
if(!use_energy(active_power_usage, force = FALSE)) // Use energy to keep the turf hot. Doesn't necessarily use the correct amount of energy though (this should be changed).
|
|
on = FALSE
|
|
if(!on)
|
|
update_appearance()
|
|
return PROCESS_KILL
|
|
|
|
location.hotspot_expose(1000, 500, 1)
|
|
|
|
/obj/machinery/igniter/update_icon_state()
|
|
icon_state = "[base_icon_state][on]"
|
|
return ..()
|
|
|
|
/obj/machinery/igniter/connect_to_shuttle(mapload, obj/docking_port/mobile/port, obj/docking_port/stationary/dock)
|
|
id = "[port.shuttle_id]_[id]"
|
|
|
|
// Wall mounted remote-control igniter.
|
|
|
|
/obj/item/wallframe/sparker
|
|
name = "Sparker WallFrame"
|
|
desc = "An unmounted sparker. Attach it to a wall to use."
|
|
icon = 'icons/obj/wallmounts.dmi'
|
|
icon_state = "migniter"
|
|
result_path = /obj/machinery/sparker
|
|
custom_materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT)
|
|
pixel_shift = 26
|
|
|
|
/obj/machinery/sparker
|
|
name = "mounted igniter"
|
|
desc = "A wall-mounted ignition device."
|
|
icon = 'icons/obj/wallmounts.dmi'
|
|
icon_state = "migniter"
|
|
base_icon_state = "migniter"
|
|
resistance_flags = FIRE_PROOF
|
|
var/id = null
|
|
var/disable = 0
|
|
var/last_spark = 0
|
|
var/datum/effect_system/spark_spread/spark_system
|
|
|
|
MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/sparker, 26)
|
|
|
|
/obj/machinery/sparker/ordmix
|
|
id = INCINERATOR_ORDMIX_IGNITER
|
|
|
|
/obj/machinery/sparker/Initialize(mapload)
|
|
. = ..()
|
|
spark_system = new /datum/effect_system/spark_spread
|
|
spark_system.set_up(2, 1, src)
|
|
spark_system.attach(src)
|
|
register_context()
|
|
if(mapload)
|
|
find_and_mount_on_atom()
|
|
|
|
/obj/machinery/sparker/Destroy()
|
|
QDEL_NULL(spark_system)
|
|
return ..()
|
|
|
|
/obj/machinery/sparker/add_context(atom/source, list/context, obj/item/held_item, mob/user)
|
|
if(isnull(held_item))
|
|
return NONE
|
|
|
|
if(held_item.tool_behaviour == TOOL_MULTITOOL)
|
|
context[SCREENTIP_CONTEXT_LMB] = "Connect [src]"
|
|
return CONTEXTUAL_SCREENTIP_SET
|
|
|
|
if(held_item.tool_behaviour == TOOL_WELDER)
|
|
context[SCREENTIP_CONTEXT_LMB] = "Unweld"
|
|
return CONTEXTUAL_SCREENTIP_SET
|
|
|
|
return NONE
|
|
|
|
/obj/machinery/sparker/examine(mob/user)
|
|
. = ..()
|
|
. += span_notice("Use a [EXAMINE_HINT("multitool")] to set its ID to match your ignition controller's ID.")
|
|
. += span_notice("It could be [EXAMINE_HINT("welded")] apart.")
|
|
|
|
/obj/machinery/sparker/welder_act(mob/living/user, obj/item/tool)
|
|
if(!tool.tool_start_check(user, amount = 1))
|
|
balloon_alert(user, "not enough fuel!")
|
|
return TRUE
|
|
|
|
loc.balloon_alert(user, "dismantling [src]")
|
|
if(!tool.use_tool(src, user, delay = 1.5 SECONDS, amount = 1, volume = 50))
|
|
return
|
|
loc.balloon_alert(user, "[src] dismantled")
|
|
|
|
deconstruct(TRUE)
|
|
return ITEM_INTERACT_SUCCESS
|
|
|
|
/obj/machinery/sparker/on_deconstruction(disassembled)
|
|
new /obj/item/wallframe/sparker(loc)
|
|
|
|
/obj/machinery/sparker/multitool_act(mob/living/user, obj/item/tool)
|
|
var/change_id = tgui_input_number(user, "Set the sparker controller's ID", "Sparker ID", id, 100)
|
|
if(!change_id || QDELETED(user) || QDELETED(src) || !user.can_perform_action(src, FORBID_TELEKINESIS_REACH))
|
|
return
|
|
id = change_id
|
|
balloon_alert(user, "id set to [id]")
|
|
to_chat(user, span_notice("You change the ID to [id]."))
|
|
return ITEM_INTERACT_SUCCESS
|
|
|
|
/obj/machinery/sparker/update_icon_state()
|
|
if(disable)
|
|
icon_state = "[base_icon_state]-d"
|
|
return ..()
|
|
icon_state = "[base_icon_state][powered() ? null : "-p"]"
|
|
return ..()
|
|
|
|
/obj/machinery/sparker/powered()
|
|
if(disable)
|
|
return FALSE
|
|
return ..()
|
|
|
|
/obj/machinery/sparker/screwdriver_act(mob/living/user, obj/item/tool)
|
|
add_fingerprint(user)
|
|
tool.play_tool_sound(src, 50)
|
|
disable = !disable
|
|
if (disable)
|
|
user.visible_message(span_notice("[user] disables \the [src]!"), span_notice("You disable the connection to \the [src]."))
|
|
if (!disable)
|
|
user.visible_message(span_notice("[user] reconnects \the [src]!"), span_notice("You fix the connection to \the [src]."))
|
|
update_appearance()
|
|
return TRUE
|
|
|
|
/obj/machinery/sparker/attack_ai()
|
|
if (anchored)
|
|
return ignite()
|
|
else
|
|
return
|
|
|
|
/obj/machinery/sparker/proc/ignite()
|
|
if(!(powered()))
|
|
return FALSE
|
|
|
|
if((disable) || (last_spark && world.time < last_spark + 50))
|
|
return FALSE
|
|
|
|
var/turf/location = loc
|
|
if(!isturf(location) || !isopenturf(location))
|
|
return FALSE
|
|
|
|
if(!use_energy(active_power_usage, force = FALSE))
|
|
return FALSE
|
|
|
|
flick("[initial(icon_state)]-spark", src)
|
|
spark_system.start()
|
|
last_spark = world.time
|
|
location.hotspot_expose(1000, 2500, 1)
|
|
|
|
return TRUE
|
|
|
|
/obj/machinery/sparker/emp_act(severity)
|
|
. = ..()
|
|
if (. & EMP_PROTECT_SELF)
|
|
return
|
|
if(!(machine_stat & (BROKEN|NOPOWER)))
|
|
ignite()
|