Files
nevimer e613940ada restores RCD vending, moves RCD's to lockers (#3498)
## About The Pull Request
moves RCD's from engineers backpacks to their lockers roundstart - to
accommodate the stowaway change aswell as keep a tab on infinite station
resources.
## Why It's Good For The Game

Above point

## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑
balance: reenabled the RCD vendors and moved RCD's from spawning in
backpacks to lockers.
/🆑
2025-04-13 13:47:04 -04:00

116 lines
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/obj/structure/closet/secure_closet/engineering_chief
name = "chief engineer's locker"
req_access = list(ACCESS_CE)
icon_state = "ce"
/obj/structure/closet/secure_closet/engineering_chief/PopulateContents()
..()
new /obj/item/storage/bag/garment/engineering_chief (src)
new /obj/item/computer_disk/command/ce(src)
new /obj/item/radio/headset/heads/ce(src)
new /obj/item/megaphone/command(src)
new /obj/item/holosign_creator/atmos(src)
new /obj/item/assembly/flash/handheld(src)
new /obj/item/door_remote/chief_engineer(src)
new /obj/item/storage/lockbox/medal/engineering(src)
new /obj/item/circuitboard/machine/techfab/department/engineering(src)
new /obj/item/extinguisher/advanced(src)
new /obj/item/storage/photo_album/ce(src)
new /obj/item/storage/box/skillchips/engineering(src)
// BUBBER EDIT BEGIN
new /obj/item/storage/box/gas_miner_beacons(src)
new /obj/item/construction/plumbing/engineering(src)
new /obj/item/circuitboard/machine/rodstopper(src)
new /obj/item/card/id/departmental_budget/eng(src)
new /obj/item/construction/rcd/ce(src)
// BUBBER EDIT END
new /obj/item/storage/box/stickers/chief_engineer(src)
/obj/structure/closet/secure_closet/engineering_chief/populate_contents_immediate()
. = ..()
// Traitor steal objective
new /obj/item/blueprints(src)
new /obj/item/pipe_dispenser/bluespace(src) // SKYRAT EDIT -- BLUESPACE RPD -- ORIGINAL: new /obj/item/pipe_dispenser(src)
/obj/structure/closet/secure_closet/engineering_electrical
name = "electrical supplies locker"
req_access = list(ACCESS_ENGINE_EQUIP)
icon_state = "eng"
icon_door = "eng_elec"
/obj/structure/closet/secure_closet/engineering_electrical/PopulateContents()
..()
var/static/items_inside = list(
/obj/item/inducer = 2,
/obj/item/storage/toolbox/electrical = 3,
/obj/item/electronics/apc = 3,
/obj/item/multitool = 3)
generate_items_inside(items_inside,src)
/obj/structure/closet/secure_closet/engineering_electrical/populate_contents_immediate()
. = ..()
new /obj/item/clothing/gloves/color/yellow(src)
new /obj/item/clothing/gloves/color/yellow(src)
/obj/structure/closet/secure_closet/engineering_welding
name = "welding supplies locker"
req_access = list(ACCESS_ENGINE_EQUIP)
icon_state = "eng"
icon_door = "eng_weld"
/obj/structure/closet/secure_closet/engineering_welding/PopulateContents()
..()
for(var/i in 1 to 3)
new /obj/item/clothing/head/utility/welding(src)
for(var/i in 1 to 3)
new /obj/item/weldingtool(src)
/obj/structure/closet/secure_closet/engineering_personal
name = "engineer's locker"
req_access = list(ACCESS_ENGINE_EQUIP)
icon_state = "eng_secure"
/obj/structure/closet/secure_closet/engineering_personal/PopulateContents()
..()
new /obj/item/radio/headset/headset_eng(src)
new /obj/item/storage/toolbox/mechanical(src)
new /obj/item/tank/internals/emergency_oxygen/engi(src)
new /obj/item/holosign_creator/engineering(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/clothing/glasses/meson/engine(src)
new /obj/item/storage/box/emptysandbags(src)
new /obj/item/storage/bag/construction(src)
// BUBBER EDIT BEGIN
new /obj/item/construction/plumbing/engineering(src)
new /obj/item/construction/rcd(src)
// BUBBER EDIT END
/obj/structure/closet/secure_closet/atmospherics
name = "atmospheric technician's locker"
req_access = list(ACCESS_ATMOSPHERICS)
icon_state = "atmos"
/obj/structure/closet/secure_closet/atmospherics/PopulateContents()
..()
new /obj/item/radio/headset/headset_eng(src)
new /obj/item/storage/toolbox/mechanical(src)
new /obj/item/tank/internals/emergency_oxygen/engi(src)
new /obj/item/holosign_creator/atmos(src)
new /obj/item/watertank/atmos(src)
new /obj/item/clothing/suit/utility/fire/atmos(src)
new /obj/item/clothing/gloves/atmos(src)
new /obj/item/clothing/mask/gas/atmos(src)
new /obj/item/clothing/head/utility/hardhat/welding/atmos(src)
new /obj/item/clothing/glasses/meson/engine/tray(src)
new /obj/item/extinguisher/advanced(src)
/obj/structure/closet/secure_closet/atmospherics/populate_contents_immediate()
. = ..()
new /obj/item/pipe_dispenser(src)