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## About The Pull Request `create_from_ghost` can be called from stuff like... dynamic executing a ruleset, so putting a sleep/user input within it causes problems So I refactored ghost spawns a fair bit, creating a clear delineation between where you can and can't put user input ## Changelog 🆑 Melbert fix: Pirates will no longer randomly spawn as human fix: Servant Golems have numbered names again refactor: Refactored ghost spawns (like spider eggs or pirate spawners), report any oddities /🆑
18 lines
714 B
Plaintext
18 lines
714 B
Plaintext
/datum/lazy_template/virtual_domain/wendigo
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name = "Glacial Devourer"
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cost = BITRUNNER_COST_HIGH
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desc = "Legends speak of the ravenous Wendigo hidden deep within the caves of Icemoon."
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difficulty = BITRUNNER_DIFFICULTY_HIGH
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forced_outfit = /datum/outfit/job/miner
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key = "wendigo"
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map_name = "wendigo"
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reward_points = BITRUNNER_REWARD_HIGH
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/obj/effect/mob_spawn/corpse/human/bitrunner/special(mob/living/spawned_mob, mob/mob_possessor, apply_prefs)
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. = ..()
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spawned_mob.apply_status_effect(/datum/status_effect/gutted)
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/obj/effect/mob_spawn/corpse/human/cyber_police/special(mob/living/spawned_mob, mob/mob_possessor, apply_prefs)
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. = ..()
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spawned_mob.apply_status_effect(/datum/status_effect/gutted)
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