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/datum/preference_middleware/personality
action_delegations = list(
"handle_personality" = PROC_REF(handle_personality),
"clear_personalities" = PROC_REF(clear_personalities),
)
/datum/preference_middleware/personality/proc/handle_personality(list/params, mob/user)
var/datum/personality/personality_type = text2path(params["personality_type"])
if(!ispath(personality_type, /datum/personality))
return FALSE
var/personality_key = initial(personality_type.savefile_key)
var/list/personalities = preferences.read_preference(/datum/preference/personality)
if(personality_key in personalities)
LAZYREMOVE(personalities, personality_key)
else
if(LAZYLEN(personalities) >= CONFIG_GET(number/max_personalities))
return TRUE
if(SSpersonalities.is_incompatible(personalities, personality_type))
return TRUE
LAZYADD(personalities, personality_key)
preferences.update_preference(GLOB.preference_entries[/datum/preference/personality], personalities)
return TRUE
/datum/preference_middleware/personality/proc/clear_personalities(list/params, mob/user)
preferences.update_preference(GLOB.preference_entries[/datum/preference/personality], null)
return TRUE
/datum/preference_middleware/personality/get_constant_data()
var/list/data = list()
data["personalities"] = list()
for(var/datum/personality/personality_type as anything in SSpersonalities.personalities_by_type)
var/datum/personality/personality = SSpersonalities.personalities_by_type[personality_type]
data["personalities"] += list(list(
"description" = personality.desc,
"pos_gameplay_description" = personality.pos_gameplay_desc,
"neg_gameplay_description" = personality.neg_gameplay_desc,
"neut_gameplay_description" = personality.neut_gameplay_desc,
"name" = personality.name,
"path" = personality_type,
"groups" = personality.groups,
))
data["personality_incompatibilities"] = SSpersonalities.incompatibilities_by_group
return data
/datum/preference_middleware/personality/get_ui_static_data(mob/user)
var/list/data = list()
var/max = CONFIG_GET(number/max_personalities)
data["max_personalities"] = max >= length(SSpersonalities.personalities_by_type) ? -1 : max
data["mood_enabled"] = !CONFIG_GET(flag/disable_human_mood)
return data
/datum/preference_middleware/personality/get_ui_data(mob/user)
var/list/data = list()
data["selected_personalities"] = list()
for(var/personality_key in preferences.read_preference(/datum/preference/personality))
var/datum/personality/personality = SSpersonalities.personalities_by_key[personality_key]
data["selected_personalities"] += personality.type
return data