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Joshua Kidder 7a3ad79506 All camelCase (Brute|Burn|Fire|Tox|Oxy|Organ|Stamina)(Loss) procs now use snake_case. UNDERSCORES RULE! (#94111)
## About The Pull Request
It's just a partial cleanup of
anti-[STYLE](https://github.com/tgstation/tgstation/blob/master/.github/guides/STYLE.md)
code from /tg/'s ancient history. I compiled & tested with my helpful
assistant and damage is still working.

<img width="1920" height="1040" alt="image"
src="https://github.com/user-attachments/assets/26dabc17-088f-4008-b299-3ff4c27142c3"
/>


I'll upload the .cs script I used to do it shortly.

## Why It's Good For The Game
Just minor code cleanup.

Script used is located at https://metek.tech/camelTo-Snake.7z

EDIT 11/23/25: Updated the script to use multithreading and sequential
scan so it works a hell of a lot faster
```
/*
//
Copyright 2025 Joshua 'Joan Metekillot' Kidder

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
//
*/
using System.Text.RegularExpressions;
class Program
{
    static async Task Main(string[] args)
    {
        var readFile = new FileStreamOptions
        {
            Access = FileAccess.Read,
            Share = FileShare.ReadWrite,
            Options = FileOptions.Asynchronous | FileOptions.SequentialScan
        };
        FileStreamOptions writeFile = new FileStreamOptions
        {
            Share = FileShare.ReadWrite,
            Access = FileAccess.ReadWrite,
            Mode = FileMode.Truncate,
            Options = FileOptions.Asynchronous
        };
        RegexOptions regexOptions = RegexOptions.Multiline | RegexOptions.Compiled;
        Dictionary<string, int> changedProcs = new();
        string regexPattern = @"(?<=\P{L})([a-z]+)([A-Z]{1,2}[a-z]+)*(Brute|Burn|Fire|Tox|Oxy|Organ|Stamina)(Loss)([A-Z]{1,2}[a-z]+)*";
        Regex camelCaseProcRegex = new(regexPattern, regexOptions);

        string snakeify(Match matchingRegex)
        {
            var vals =
            matchingRegex.Groups.Cast<Group>().SelectMany(_ => _.Captures).Select(_ => _.Value).ToArray();
            var newVal = string.Join("_", vals.Skip(1).ToArray()).ToLower();
            string logString = $"{vals[0]} => {newVal}";
            if (changedProcs.TryGetValue(logString, out int value))
            {
                changedProcs[logString] = value + 1;
            }
            else
            {
                changedProcs.Add(logString, 1);
            }
            return newVal;
        }
        var dmFiles = Directory.EnumerateFiles(".", "*.dm", SearchOption.AllDirectories).ToAsyncEnumerable<string>();

        // uses default ParallelOptions
        // https://learn.microsoft.com/en-us/dotnet/api/system.threading.tasks.paralleloptions?view=net-10.0#main
        await Parallel.ForEachAsync(dmFiles, async (filePath, UnusedCancellationToken) =>
        {
            var reader = new StreamReader(filePath, readFile);
            string oldContent = await reader.ReadToEndAsync();
            string newContent = camelCaseProcRegex.Replace(oldContent, new MatchEvaluator((Func<Match, string>)snakeify));
            if (oldContent != newContent)
            {
                var writer = new StreamWriter(filePath, writeFile);
                await writer.WriteAsync(newContent);
                await writer.DisposeAsync();
            }
            reader.Dispose();
        });
        var logToList = changedProcs.Cast<KeyValuePair<string, int>>().ToList();
        foreach (var pair in logToList)
        {
            Console.WriteLine($"{pair.Key}: {pair.Value} locations");
        }
    }
}

```

## Changelog
🆑 Bisar
code: All (Brute|Burn|Fire|Tox|Oxy|Organ|Stamina)(Loss) procs now use
snake_case, in-line with the STYLE guide. Underscores rule!
/🆑
2025-11-27 15:50:23 -05:00

99 lines
3.2 KiB
Plaintext

//not quite simple animal megafauna but close enough
// port actual megafauna stuff once it gets used for lavaland megafauna
//im using it for stuff both of them get
/mob/living/basic/boss
combat_mode = TRUE
status_flags = NONE
sentience_type = SENTIENCE_BOSS
mob_biotypes = MOB_ORGANIC|MOB_SPECIAL
faction = list(FACTION_MINING, FACTION_BOSS)
damage_coeff = list(BRUTE = 1, BURN = 1, TOX = 0, CLONE = 0, STAMINA = 0, OXY = 0)
obj_damage = 400
unsuitable_cold_damage = 0
unsuitable_heat_damage = 0
unsuitable_atmos_damage = 0
move_force = MOVE_FORCE_OVERPOWERING
move_resist = MOVE_FORCE_OVERPOWERING
pull_force = MOVE_FORCE_OVERPOWERING
mob_size = MOB_SIZE_HUGE
layer = LARGE_MOB_LAYER
flags_1 = PREVENT_CONTENTS_EXPLOSION_1
/// Name for the GPS signal of the megafauna
var/gps_name = null
/// What crusher trophy this mob drops, if any
var/crusher_loot
/mob/living/basic/boss/Initialize(mapload)
. = ..()
AddElement(/datum/element/wall_tearer, tear_time = 1 SECONDS)
if(gps_name)
AddComponent(/datum/component/gps, gps_name)
if(crusher_loot)
AddElement(\
/datum/element/crusher_loot,\
trophy_type = crusher_loot,\
guaranteed_drop = 0.6,\
drop_immediately = basic_mob_flags & DEL_ON_DEATH,\
)
ADD_TRAIT(src, TRAIT_SPACEWALK, INNATE_TRAIT)
add_traits(list(TRAIT_NO_TELEPORT, TRAIT_MARTIAL_ARTS_IMMUNE, TRAIT_LAVA_IMMUNE,TRAIT_ASHSTORM_IMMUNE, TRAIT_NO_FLOATING_ANIM), MEGAFAUNA_TRAIT)
AddComponent(/datum/component/seethrough_mob)
AddElement(/datum/element/simple_flying)
/mob/living/basic/boss/gib()
if(health > 0)
return
return ..()
/mob/living/basic/boss/dust(just_ash, drop_items, force)
if(!force && health > 0)
return
return ..()
/mob/living/basic/boss/death(gibbed)
if (health > 0 && !gibbed) // prevents instakills
return
return ..()
/mob/living/basic/boss/early_melee_attack(mob/living/target, list/modifiers, ignore_cooldown)
. = ..()
if(!. || !istype(target))
return
if(target.stat == DEAD || (target.health <= HEALTH_THRESHOLD_DEAD && HAS_TRAIT(target, TRAIT_NODEATH)))
devour(target)
/// Devours a target and restores health to the megafauna
/mob/living/basic/boss/proc/devour(mob/living/victim)
if(isnull(victim) || victim.has_status_effect(/datum/status_effect/gutted))
return FALSE
celebrate_kill(victim)
if(!is_station_level(z) || client) //NPC monsters won't heal while on station
heal_overall_damage(victim.maxHealth * 0.5)
victim.investigate_log("has been devoured by [src].", INVESTIGATE_DEATHS)
if(iscarbon(victim))
qdel(victim.get_organ_slot(ORGAN_SLOT_LUNGS))
qdel(victim.get_organ_slot(ORGAN_SLOT_HEART))
qdel(victim.get_organ_slot(ORGAN_SLOT_LIVER))
victim.adjust_brute_loss(500)
victim.death() //make sure they die
victim.apply_status_effect(/datum/status_effect/gutted)
return TRUE
/mob/living/basic/boss/proc/celebrate_kill(mob/living/poor_sap)
visible_message(
span_danger("[src] disembowels [poor_sap]!"),
span_userdanger("You feast on [poor_sap]'s organs, restoring your health!"))
/mob/living/basic/boss/ex_act(severity, target)
switch (severity)
if (EXPLODE_DEVASTATE)
adjust_brute_loss(250)
if (EXPLODE_HEAVY)
adjust_brute_loss(100)
if (EXPLODE_LIGHT)
adjust_brute_loss(50)
return TRUE