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Joshua Kidder 7a3ad79506 All camelCase (Brute|Burn|Fire|Tox|Oxy|Organ|Stamina)(Loss) procs now use snake_case. UNDERSCORES RULE! (#94111)
## About The Pull Request
It's just a partial cleanup of
anti-[STYLE](https://github.com/tgstation/tgstation/blob/master/.github/guides/STYLE.md)
code from /tg/'s ancient history. I compiled & tested with my helpful
assistant and damage is still working.

<img width="1920" height="1040" alt="image"
src="https://github.com/user-attachments/assets/26dabc17-088f-4008-b299-3ff4c27142c3"
/>


I'll upload the .cs script I used to do it shortly.

## Why It's Good For The Game
Just minor code cleanup.

Script used is located at https://metek.tech/camelTo-Snake.7z

EDIT 11/23/25: Updated the script to use multithreading and sequential
scan so it works a hell of a lot faster
```
/*
//
Copyright 2025 Joshua 'Joan Metekillot' Kidder

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
//
*/
using System.Text.RegularExpressions;
class Program
{
    static async Task Main(string[] args)
    {
        var readFile = new FileStreamOptions
        {
            Access = FileAccess.Read,
            Share = FileShare.ReadWrite,
            Options = FileOptions.Asynchronous | FileOptions.SequentialScan
        };
        FileStreamOptions writeFile = new FileStreamOptions
        {
            Share = FileShare.ReadWrite,
            Access = FileAccess.ReadWrite,
            Mode = FileMode.Truncate,
            Options = FileOptions.Asynchronous
        };
        RegexOptions regexOptions = RegexOptions.Multiline | RegexOptions.Compiled;
        Dictionary<string, int> changedProcs = new();
        string regexPattern = @"(?<=\P{L})([a-z]+)([A-Z]{1,2}[a-z]+)*(Brute|Burn|Fire|Tox|Oxy|Organ|Stamina)(Loss)([A-Z]{1,2}[a-z]+)*";
        Regex camelCaseProcRegex = new(regexPattern, regexOptions);

        string snakeify(Match matchingRegex)
        {
            var vals =
            matchingRegex.Groups.Cast<Group>().SelectMany(_ => _.Captures).Select(_ => _.Value).ToArray();
            var newVal = string.Join("_", vals.Skip(1).ToArray()).ToLower();
            string logString = $"{vals[0]} => {newVal}";
            if (changedProcs.TryGetValue(logString, out int value))
            {
                changedProcs[logString] = value + 1;
            }
            else
            {
                changedProcs.Add(logString, 1);
            }
            return newVal;
        }
        var dmFiles = Directory.EnumerateFiles(".", "*.dm", SearchOption.AllDirectories).ToAsyncEnumerable<string>();

        // uses default ParallelOptions
        // https://learn.microsoft.com/en-us/dotnet/api/system.threading.tasks.paralleloptions?view=net-10.0#main
        await Parallel.ForEachAsync(dmFiles, async (filePath, UnusedCancellationToken) =>
        {
            var reader = new StreamReader(filePath, readFile);
            string oldContent = await reader.ReadToEndAsync();
            string newContent = camelCaseProcRegex.Replace(oldContent, new MatchEvaluator((Func<Match, string>)snakeify));
            if (oldContent != newContent)
            {
                var writer = new StreamWriter(filePath, writeFile);
                await writer.WriteAsync(newContent);
                await writer.DisposeAsync();
            }
            reader.Dispose();
        });
        var logToList = changedProcs.Cast<KeyValuePair<string, int>>().ToList();
        foreach (var pair in logToList)
        {
            Console.WriteLine($"{pair.Key}: {pair.Value} locations");
        }
    }
}

```

## Changelog
🆑 Bisar
code: All (Brute|Burn|Fire|Tox|Oxy|Organ|Stamina)(Loss) procs now use
snake_case, in-line with the STYLE guide. Underscores rule!
/🆑
2025-11-27 15:50:23 -05:00

78 lines
3.0 KiB
Plaintext

/mob/living/basic/slime/Life(seconds_per_tick = SSMOBS_DT, times_fired)
. = ..()
if(!.) //dead or deleted
return
if(!HAS_TRAIT(src, TRAIT_STASIS)) //No hunger in stasis
handle_nutrition(seconds_per_tick)
handle_slime_stasis()
/mob/living/basic/slime/handle_environment(datum/gas_mixture/environment, seconds_per_tick, times_fired)
..()
if(bodytemperature <= (T0C - 40)) // stun temperature
apply_status_effect(/datum/status_effect/freon, SLIME_COLD)
else
remove_status_effect(/datum/status_effect/freon, SLIME_COLD)
///Handles if a slime's environment would cause it to enter stasis. Ignores TRAIT_STASIS
/mob/living/basic/slime/proc/handle_slime_stasis()
var/datum/gas_mixture/environment = loc.return_air()
var/bz_percentage = 0
if(environment.gases[/datum/gas/bz])
bz_percentage = environment.gases[/datum/gas/bz][MOLES] / environment.total_moles()
if(bz_percentage >= 0.05 && bodytemperature < (T0C + 100)) //Check if we should be in stasis
if(!has_status_effect(/datum/status_effect/grouped/stasis)) //Check if we don't have the status effect yet
to_chat(src, span_danger("Nerve gas in the air has put you in stasis!"))
apply_status_effect(/datum/status_effect/grouped/stasis, STASIS_SLIME_BZ)
powerlevel = 0
ai_controller?.clear_blackboard_key(BB_SLIME_RABID)
else if(has_status_effect(/datum/status_effect/grouped/stasis)) //Check if we still have the status effect
to_chat(src, span_notice("You wake up from the stasis."))
remove_status_effect(/datum/status_effect/grouped/stasis, STASIS_SLIME_BZ)
///Handles the consumption of nutrition, and growth
/mob/living/basic/slime/proc/handle_nutrition(seconds_per_tick = SSMOBS_DT)
if(hunger_disabled) //God as my witness, I will never go hungry again
set_nutrition(100)
return
if(SPT_PROB(1.25, seconds_per_tick))
adjust_nutrition((life_stage == SLIME_LIFE_STAGE_ADULT ? -1 : -0.5) * seconds_per_tick)
if(nutrition < SLIME_STARVE_NUTRITION)
ai_controller?.set_blackboard_key(BB_SLIME_HUNGER_LEVEL, SLIME_HUNGER_STARVING)
if(SPT_PROB(0.5, seconds_per_tick) && LAZYLEN(ai_controller?.blackboard[BB_FRIENDS_LIST]))
var/your_fault = pick(ai_controller?.blackboard[BB_FRIENDS_LIST])
unfriend(your_fault)
else if(nutrition < SLIME_HUNGER_NUTRITION || (nutrition < SLIME_GROW_NUTRITION && SPT_PROB(25, seconds_per_tick)) )
ai_controller?.set_blackboard_key(BB_SLIME_HUNGER_LEVEL, SLIME_HUNGER_HUNGRY)
else
ai_controller?.set_blackboard_key(BB_SLIME_HUNGER_LEVEL, SLIME_HUNGER_NONE)
if(nutrition == 0) //adjust nutrition ensures it can't go below 0
if(SPT_PROB(50, seconds_per_tick))
adjust_brute_loss(rand(0,5))
return
if (SLIME_GROW_NUTRITION <= nutrition)
if(amount_grown < SLIME_EVOLUTION_THRESHOLD)
adjust_nutrition(-2.5 * seconds_per_tick)
amount_grown++
if(powerlevel < SLIME_MAX_POWER && SPT_PROB(30-powerlevel*2, seconds_per_tick))
powerlevel++
else if (powerlevel < SLIME_MEDIUM_POWER && SLIME_HUNGER_NUTRITION <= nutrition && SPT_PROB(25-powerlevel*5, seconds_per_tick))
powerlevel++
update_mob_action_buttons()