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* [NO GBP] Fixing beyblade flipping (also an already borked comsig) * fix an old thing * Update emote.dm * Update emote.dm * Update robot.dm * Update robot.dm --------- Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com> Co-authored-by: SpaceLoveSs13 <68121607+SpaceLoveSs13@users.noreply.github.com>
33 lines
787 B
Plaintext
33 lines
787 B
Plaintext
/datum/emote/brain
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mob_type_allowed_typecache = list(/mob/living/brain)
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mob_type_blacklist_typecache = list()
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emote_type = EMOTE_AUDIBLE
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/datum/emote/brain/can_run_emote(mob/user, status_check = TRUE, intentional, params)
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. = ..()
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var/mob/living/brain/B = user
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if(!istype(B) || (!(B.container && istype(B.container, /obj/item/mmi))))
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return FALSE
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/datum/emote/brain/alarm
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key = "alarm"
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message = "sounds an alarm."
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/datum/emote/brain/alert
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key = "alert"
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message = "lets out a distressed noise."
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/datum/emote/brain/flash
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key = "flash"
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message = "blinks their lights."
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emote_type = EMOTE_VISIBLE
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/datum/emote/brain/notice
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key = "notice"
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message = "plays a loud tone."
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/datum/emote/brain/whistle
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key = "whistle"
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key_third_person = "whistles"
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message = "whistles."
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