Files
nevimer 6e9f2ccfc0 Merge remote-tracking branch 'tgstation/master' into upstream-12-15
# Conflicts:
#	.github/workflows/compile_all_maps.yml
#	.github/workflows/run_integration_tests.yml
#	_maps/map_files/CatwalkStation/CatwalkStation_2023.dmm
#	code/_onclick/hud/credits.dm
#	code/controllers/subsystem/networks/id_access.dm
#	code/datums/diseases/advance/advance.dm
#	code/datums/diseases/advance/symptoms/heal.dm
#	code/game/machinery/doors/door.dm
#	code/game/objects/structures/crates_lockers/closets/secure/medical.dm
#	code/game/objects/structures/crates_lockers/closets/secure/security.dm
#	code/modules/antagonists/malf_ai/malf_ai_modules.dm
#	code/modules/jobs/job_types/_job.dm
#	code/modules/loadout/categories/accessories.dm
#	code/modules/loadout/loadout_helpers.dm
#	code/modules/loadout/loadout_items.dm
#	code/modules/loadout/loadout_preference.dm
#	code/modules/mob/living/silicon/robot/robot_defense.dm
#	code/modules/mod/mod_theme.dm
#	code/modules/projectiles/ammunition/energy/laser.dm
#	code/modules/reagents/reagent_containers/cups/drinks.dm
#	code/modules/shuttle/mobile_port/variants/supply.dm
#	code/modules/surgery/organs/internal/eyes/_eyes.dm
#	code/modules/unit_tests/screenshots/screenshot_antag_icons_heretic.png
#	icons/hud/screen_full.dmi
2025-12-15 18:12:29 -05:00

156 lines
4.6 KiB
Plaintext

// Makarov (9mm) //
/obj/item/ammo_box/magazine/m9mm
name = "pistol magazine (9mm)"
icon_state = "9x19p"
base_icon_state = "9x19p"
desc = "A 9mm handgun magazine, suitable for the Makarov pistol."
ammo_band_icon = "+9x19ab"
ammo_band_color = null
ammo_type = /obj/item/ammo_casing/c9mm
caliber = CALIBER_9MM
max_ammo = 12
multiple_sprites = AMMO_BOX_FULL_EMPTY
multiple_sprite_use_base = TRUE
/obj/item/ammo_box/magazine/m9mm/security
name = "pistol magazine (9mm Security)"
desc = "A 9mm handgun magazine, suitable for the Service Pistol."
ammo_type = /obj/item/ammo_casing/c9mm/security
max_ammo = 10
/obj/item/ammo_box/magazine/m9mm/security/rocket
name = "pistol magazine (9mm Security)"
desc = "A 9mm handgun magazine, suitable for the Service Pistol."
ammo_type = /obj/item/ammo_casing/c9mm/security
max_ammo = 8
/obj/item/ammo_box/magazine/m9mm/security/rocket/throw_impact(mob/living/hit_mob, datum/thrownthing/throwingdatum)
. = ..()
if(!QDELETED(hit_mob))
hit_mob.Knockdown(2 SECONDS)
hit_mob.adjust_brute_loss(40)
qdel()
/obj/item/ammo_box/magazine/m9mm/fire
name = "pistol magazine (9mm incendiary)"
MAGAZINE_TYPE_INCENDIARY
ammo_type = /obj/item/ammo_casing/c9mm/fire
/obj/item/ammo_box/magazine/m9mm/hp
name = "pistol magazine (9mm HP)"
MAGAZINE_TYPE_HOLLOWPOINT
ammo_type = /obj/item/ammo_casing/c9mm/hp
/obj/item/ammo_box/magazine/m9mm/ap
name = "pistol magazine (9mm AP)"
MAGAZINE_TYPE_ARMORPIERCE
ammo_type = /obj/item/ammo_casing/c9mm/ap
// Stechkin APS (9mm) //
/obj/item/ammo_box/magazine/m9mm_aps
name = "stechkin pistol magazine (9mm)"
desc = "A 9mm handgun magazine, suitable for the Stechkin APS machine pistol."
icon_state = "9mmaps-15"
base_icon_state = "9mmaps"
ammo_band_icon = "+9mmapsab"
ammo_band_color = null
ammo_type = /obj/item/ammo_casing/c9mm
caliber = CALIBER_9MM
max_ammo = 15
/obj/item/ammo_box/magazine/m9mm_aps/update_icon_state()
. = ..()
icon_state = "[base_icon_state]-[round(ammo_count(), 5)]"
/obj/item/ammo_box/magazine/m9mm_aps/fire
name = "stechkin pistol magazine (9mm incendiary)"
MAGAZINE_TYPE_INCENDIARY
ammo_type = /obj/item/ammo_casing/c9mm/fire
/obj/item/ammo_box/magazine/m9mm_aps/hp
name = "stechkin pistol magazine (9mm HP)"
MAGAZINE_TYPE_HOLLOWPOINT
ammo_type = /obj/item/ammo_casing/c9mm/hp
/obj/item/ammo_box/magazine/m9mm_aps/ap
name = "stechkin pistol magazine (9mm AP)"
MAGAZINE_TYPE_ARMORPIERCE
ammo_type = /obj/item/ammo_casing/c9mm/ap
// Ansem (10mm) //
/obj/item/ammo_box/magazine/m10mm
name = "pistol magazine (10mm)"
desc = "A 10mm handgun magazine, suitable for the Ansem pistol."
icon_state = "9x19p"
base_icon_state = "9x19p"
ammo_band_icon = "+9x19ab"
ammo_band_color = null
ammo_type = /obj/item/ammo_casing/c10mm
caliber = CALIBER_10MM
max_ammo = 8
multiple_sprites = AMMO_BOX_FULL_EMPTY
multiple_sprite_use_base = TRUE
/obj/item/ammo_box/magazine/m10mm/fire
name = "pistol magazine (10mm incendiary)"
MAGAZINE_TYPE_INCENDIARY
ammo_type = /obj/item/ammo_casing/c10mm/fire
/obj/item/ammo_box/magazine/m10mm/hp
name = "pistol magazine (10mm HP)"
MAGAZINE_TYPE_HOLLOWPOINT
ammo_type = /obj/item/ammo_casing/c10mm/hp
/obj/item/ammo_box/magazine/m10mm/ap
name = "pistol magazine (10mm AP)"
MAGAZINE_TYPE_ARMORPIERCE
ammo_type = /obj/item/ammo_casing/c10mm/ap
// Regal Condor (10mm) //
/obj/item/ammo_box/magazine/r10mm
name = "regal condor magazine (10mm Reaper)"
desc = "A very expensive 10mm handgun magazine, suitable for the Regal Condor. Loaded with \"reaper\" rounds, which are dangerously effective against everything."
icon_state = "r10mm-8"
base_icon_state = "r10mm"
ammo_type = /obj/item/ammo_casing/c10mm/reaper
caliber = CALIBER_10MM
max_ammo = 8
multiple_sprites = AMMO_BOX_PER_BULLET
multiple_sprite_use_base = TRUE
custom_materials = list(
/datum/material/iron = SHEET_MATERIAL_AMOUNT * 10,
/datum/material/gold = SHEET_MATERIAL_AMOUNT * 10,
/datum/material/silver = SHEET_MATERIAL_AMOUNT * 10,
/datum/material/plasma = SHEET_MATERIAL_AMOUNT * 10,
)
// M1911 (.45) //
/obj/item/ammo_box/magazine/m45
name = "handgun magazine (.45)"
desc = "A .45 handgun magazine, suitable for the M1911."
icon_state = "45-8"
base_icon_state = "45"
ammo_type = /obj/item/ammo_casing/c45
caliber = CALIBER_45
max_ammo = 8
multiple_sprites = AMMO_BOX_PER_BULLET
multiple_sprite_use_base = TRUE
// Desert Eagle (.50 AE) //
/obj/item/ammo_box/magazine/m50
name = "handgun magazine (.50 AE)"
desc = "A .50 AE handgun magazine, suitable for the Desert Eagle."
icon_state = "50ae"
ammo_type = /obj/item/ammo_casing/a50ae
caliber = CALIBER_50AE
max_ammo = 7
multiple_sprites = AMMO_BOX_PER_BULLET