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Krysonism 075de00420 Chekov's Canister! Adds missing resupply canisters, makes them constructable & spawn in maint,. (#93028)
## About The Pull Request

This is was created because I found several rare and exciting canisters
in game and then finding out there is no way to actually construct the
vendor they belong to!...

<img width="768" height="385" alt="image"
src="https://github.com/user-attachments/assets/70261cea-daaf-41df-a212-21cef6d6bd0c"
/>

### This PR:

* Makes all noteable vendors constructable, if you have the canister. 
* Adds canisters to syndismokes, syndiechem, liberation station,
magivend, shambler's juice and bombuddy
* Replaces the old tptally random canisters spawner, with a variety of
spawners weighted for power and split according to different themes.
* Adds the new main canister spawner to maint. 

### Spawner weights

The random canister spawner from maintenance has a:

* **93,5%** chance to spawn a common station vendor refill(with weights
for wardrobes being somewhat reduced.)
* **6%** chance to spawn a rare and special vendor refill.
* **0.5%** chance to spawn a oddity level., super powerful vendor
refill.

## Why It's Good For The Game

One must never place a filled canister in maint if it isn't going to be
constructed It's wrong to make promises you don't mean to keep.

## Changelog

🆑
add: Nearly all notable vendors are now constructable if you have the
canister.
add Added refill canisters for syndiesmokes, liberation station,
magivend, bombuddy 3000, shambler's juice and syndichem.
add: Random vending refill canisters now have a chance to spawn in
maint.
image: Robco Toolmaker and Centdrobe canisters have new sprites.
/🆑
2025-10-02 20:12:46 +02:00

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/obj/machinery/vending/engivend
name = "\improper Engi-Vend"
desc = "Spare tool vending. What? Did you expect some witty description?"
icon_state = "engivend"
icon_deny = "engivend-deny"
panel_type = "panel10"
products = list(
/obj/item/clothing/glasses/meson/engine = 2,
/obj/item/clothing/glasses/welding = 3,
/obj/item/multitool = 4,
/obj/item/grenade/chem_grenade/smart_metal_foam = 10,
/obj/item/geiger_counter = 5,
/obj/item/stock_parts/power_store/cell/high = 10,
/obj/item/stock_parts/power_store/battery/high = 10,
/obj/item/electronics/airlock = 10,
/obj/item/electronics/apc = 10,
/obj/item/electronics/airalarm = 10,
/obj/item/electronics/firealarm = 10,
/obj/item/electronics/firelock = 10,
/obj/item/stack/sticky_tape/duct = 10,
)
contraband = list(
/obj/item/stock_parts/power_store/cell/potato = 3,
)
premium = list(
/obj/item/storage/belt/utility = 3,
/obj/item/construction/rcd/loaded = 2,
/obj/item/storage/box/smart_metal_foam = 1,
)
refill_canister = /obj/item/vending_refill/engivend
default_price = PAYCHECK_CREW
extra_price = PAYCHECK_COMMAND * 1.5
payment_department = ACCOUNT_ENG
light_mask = "engivend-light-mask"
/obj/item/vending_refill/engivend
machine_name = "Engi-Vend"
icon_state = "refill_engi"